EnDeavourEmu SVN Changelog -------------------------- Note: Remember that fixes shown here might not show up on the realms until they get updated to the latest revision, you can check the actual realm revision by looking at the chat when you login with your character on that realm! ---------------------------------------------------------------------------------------------------------------------- 03/07/10: Today 09:37 Revision [2768] by Dvlpr * [Rogue] Energy regeneration corrections. 09:22 Revision [2767] by Dvlpr * Fixed [Rogue] Eviscerate. Thanks to shakoz. 08:21 Revision [2766] by Dvlpr * This should fix rogues being pulled out of stealth on their DoT ticks (thanks to ShaKoZ for testing this and previous commit). 08:15 Revision [2765] by Dvlpr * [Rogue] Vanish should now really interrupt spells cast against the rogue. * More work on documenting lfg packets. 07:41 Revision [2764] by Dvlpr * This should fix beacon of light not having its effect removed when entering arena with already beaconed partner. 05:57 Revision [2763] by Dvlpr * Woops 04:45 Revision [2762] by Dvlpr * WSG timer really displays now. 04:32 Revision [2761] by Dvlpr * Addendum 04:12 Revision [2760] by Dvlpr * More work on lfg 03:56 Revision [2759] by Dvlpr * Implemented Warsong Gulch Timer (visual). 03:30 Revision [2758] by Dvlpr * Fixed random disconnects on immobilize/root effects. (untested) 03/06/10: 11:28 Revision [2757] by Dvlpr * Compilefix @ WSG :p 11:27 Revision [2756] by Dvlpr * Added structure of CMSG_LFG_PROPOSAL_RESULT 11:24 Revision [2755] by Dvlpr * Committed some work on new lfg mgr, still WIP. 04:26 Revision [2754] by MeTaLiVo * TEAM rating starts at 0, not 1500. Overlooked this when i updated personal rating.. 03/05/10: 16:44 Revision [2753] by Dvlpr * Fixup for [Mage] Blink. 16:38 Revision [2752] by Dvlpr * Implemented Warsong Gulch 30 minutes time limit, without visual for now. The visual is added to todo list for tomorrow :> 10:05 Revision [2751] by Dvlpr * Clean-up at SOTA mutexes * Implemented Honor Rewards for SOTA: For Attackers (at the end of each round): * 81 honor for each gate destroyed. * 81 honor for capturing the relic. For Defenders (at the end of each round): * 81 honor for each gate not destroyed. * 62+19 honor if the relic is not captured. For everyone at the end of match: * 248 Honor if the game ends in a tie (neither of teams could capture relic or both of them did) or if your team loses * 372 Honor if your team wins. 09:42 Revision [2750] by Dvlpr * SOTA will now properly give 3 marks of honor for winners if they captured the relic at last round (prior to this change it'd have been ended in a tie) 09:13 Revision [2749] by Dvlpr * Addendum. 09:12 Revision [2748] by Dvlpr * I SAID, cannons must stay rooted! 09:04 Revision [2747] by Dvlpr * Titan Relic takes 5 seconds to capture now. 08:18 Revision [2746] by Dvlpr * Correction to sota 08:05 Revision [2745] by Dvlpr * Relic fixup 03/02/10: 12:23 Revision [2744] by Dvlpr * Correction 12:21 Revision [2743] by Dvlpr * Compilefix 11:15 Revision [2742] by Dvlpr * [Priest] Shadow Affinity. 11:04 Revision [2741] by Dvlpr * [Priest] Improved Mind Blast. 10:57 Revision [2740] by Dvlpr * Fixed: Priest's Psychic Horror should now have correct duration (fooking diminishing returns). 03/01/10: 15:14 Revision [2739] by MeTaLiVo * Reverted r2501, seems we already handle this in the database :P 14:11 Revision [2738] by MeTaLiVo * Cosmetic 14:09 Revision [2737] by Dvlpr * WSG corrections 14:04 Revision [2736] by Dvlpr * Buffed BG honor a little more. 13:48 Revision [2735] by Dvlpr * EOTS now grants same honor as AB, increased AB honor gains. 12:06 Revision [2734] by MeTaLiVo * Crashfix. 11:34 Revision [2733] by Dvlpr * [Priest] Psychic Horror. 11:02 Revision [2732] by Dvlpr * [Priest] Dispersion. 10:32 Revision [2731] by Dvlpr * Buffed AB honor by a little more. 10:13 Revision [2730] by Dvlpr * Applied haste soft cap. The global cooldown can never go below 1 second, should be nerfing arcane mages. 09:58 Revision [2729] by Dvlpr * Spell corrections. 06:48 Revision [2728] by Dvlpr * Disallow kicking devs for everyone :] 02/28/10: 13:17 Revision [2727] by Dvlpr * Typo in scripts. 13:13 Revision [2726] by Dvlpr * Re-fixed pain and suffering and mind flay. 12:31 Revision [2725] by Dvlpr * [Priest] Misery 12:30 Revision [2724] by Dvlpr * [Priest] Pain and Suffering. 12:17 Revision [2723] by Dvlpr * [Priest] Mind Flay (movement reduction part). 10:34 Revision [2722] by Dvlpr * Fixed mind flay's damage (the ticks I saw are no good) 10:30 Revision [2721] by Dvlpr * [Priest] Improved Devouring Plague fixup. 10:11 Revision [2720] by Dvlpr * Crashfix 09:21 Revision [2719] by Dvlpr * Vampiric Embrace shouldn't be negative. 09:20 Revision [2718] by Dvlpr * [Priest] Vampiric Embrace and Improved Vampiric Embrace. 08:41 Revision [2717] by Dvlpr * Reduced on bg-win honor to more retail-like ones. 08:34 Revision [2716] by Dvlpr * Updated EOTS honor as well. TODO: Sota honor (it's not released yet, so I didn't bother it) 08:27 Revision [2715] by Dvlpr * Updated honor tables for all battlegrounds, fixed Arathi Basin Honor. * All honorable kills will now store their honor given to players in pvp tab. 02/27/10: 13:52 Revision [2714] by MeTaLiVo * Wtf is this. 13:17 Revision [2713] by MeTaLiVo * Lost change 13:12 Revision [2712] by Dvlpr * cleanup * Implemented Unique spell check (has been in spellentry structure for ages, unimplemented). 13:07 Revision [2711] by Dvlpr * Fix for healing reduction effects stacking [NTY] * Fix for flasks/battle or guardian elixirs stacking together [NTY] 12:35 Revision [2710] by Dvlpr * Increase stats' honor counter at CBattleground::GiveHonorToTeam? (for PvP data sheet) 12:25 Revision [2709] by Dvlpr * Reverted some of the previous revs * Fixed AB honor in a proper way. 10:11 Revision [2708] by Dvlpr * Compilefix 10:11 Revision [2708] by Dvlpr * Compilefix 09:48 Revision [2707] by MeTaLiVo * Warsong Gulch Optimization 09:35 Revision [2706] by MeTaLiVo * Eye of the Storm Optimization 09:23 Revision [2705] by MeTaLiVo * Additions 09:14 Revision [2704] by MeTaLiVo * Arathi Basin Optimization 09:00 Revision [2703] by MeTaLiVo * Alterac Valley Optimization. 08:22 Revision [2702] by MeTaLiVo * Collision Support for 3.3 Maps 08:17 Revision [2701] by MeTaLiVo * justdrokedown == justbrokedown 04:21 Revision [2700] by Dvlpr * [Priest] Shadowform will now allow DoTs? to critically hit. 04:14 Revision [2699] by Dvlpr * [Priest] Vampiric Touch will now damage the dispeller on its dispel. 02/26/10: 10:27 Revision [2698] by MeTaLiVo * Revert previous rev 10:18 Revision [2697] by MeTaLiVo * Missing ReleaseInrangeLock?(); in GameObject::Update() 10:09 Revision [2696] by MeTaLiVo * NULL dereference 09:17 Revision [2695] by Dvlpr * Canons shouldn't be able to move * Let's store lowguid here (instead of storing GUID and then grabbing lowguid from it) 09:11 Revision [2694] by Dvlpr * Compilefix 09:09 Revision [2693] by Dvlpr * Rework of the SOTA code, much more clean now. 08:46 Revision [2692] by Dvlpr * Increased the kick time on wall and fly hack protection. 08:44 Revision [2691] by Dvlpr * Compile-fix 07:32 Revision [2690] by Dvlpr * Lost change from shared folder. 06:45 Revision [2689] by Dvlpr * Proper pvp data sheet for SOTA battleground (gates/demolishers destroyed part). * Removed item level restriction for GMs and Trial GMs (let them add RP items of high itemlevel if it doesnt have level 80 requirement. 02/25/10: 16:08 Revision [2688] by MeTaLiVo * [Warrior] Heroic Throw, correct damage calculation 13:46 Revision [2687] by Dvlpr * Fixed SOTA demolisher's additional slots. * More comments/code clean-ups on vehicle code. 13:00 Revision [2686] by Dvlpr * Fixed animation for projectile spells casted by vehicles. * Removed corrupted entry for chamber of ancient relics, re-imported new one (should fix the client crash when destroying the gate) * Little tweaks at destructible buildings handling. * Massive cleanup: deleted old/useless/un-needed sqls/rars from sql folder. 07:41 Revision [2685] by Dvlpr * Fixed knockback effects causing server to detect speedhack (if vertical speed is too high o.o) 06:07 Revision [2684] by Dvlpr * Reverted last rev 05:51 Revision [2683] by MeTaLiVo * Memory Leak (Small?) 05:44 Revision [2682] by MeTaLiVo * Memory leak when reloading tables. 02/24/10: 14:18 Revision [2681] by Dvlpr * Exploit-fix 08:05 Revision [2680] by MeTaLiVo * Making some space 07:31 Revision [2679] by Dvlpr * Crashfix 02/23/10: 14:02 Revision [2678] by Dvlpr * Exploit-fix for Beacon of Light. 13:33 Revision [2677] by Dvlpr * Wall Hack detection will no longer trigger versus game masters. 10:49 Revision [2676] by MeTaLiVo * Crashfix 02/22/10: 13:12 Revision [2675] by Dvlpr * Oops, missing part of the commit. 13:09 Revision [2674] by Dvlpr * Removed a blacklist from proxyscanner -- too many false detections. 12:31 Revision [2673] by Dvlpr * Let's make sure there aren't items with amount < 1 in vendors' lists. * Fixes some unique items being unable to be bought when added through the .vendoradditem command by some *cough* guy who couldn't read syntax ;). * Need to run query to fix it in DB as well. 05:40 Revision [2672] by Dvlpr * Compilefix 04:16 Revision [2671] by Dvlpr * Forgot return here :s 04:14 Revision [2670] by Dvlpr * Disabled old LFG handlers * Added some work on new Dungeon Finder tool, test code can be enabled with NEW_LFG_MGR define (by default: disabled). 04:05 Revision [2669] by Dvlpr * Reverted r2635. * small touch-ups to vehicle code. 02/21/10: 12:03 Revision [2668] by Dvlpr * Compile-fix :s 11:59 Revision [2667] by Dvlpr * Reset back to correct orientation when we reach home (wtf, who writes such code - setting orientation to current orientation :s) 04:01 Revision [2666] by Dvlpr * Finished The Scarlet Monastery script rewrite - Cathedral Quarter is scripted properly. 04:00 Revision [2665] by Dvlpr * FindFriends?() functions are now public. 02/20/10: 16:27 Revision [2664] by Dvlpr * Vehicles with CanMove? == 0 in proto cannot move. 15:23 Revision [2663] by Dvlpr * OOps, this was uncommented for development purposes 15:19 Revision [2662] by Dvlpr * Resuming work on Strand of the Ancients battleground, fixed some old & rotten bugs: * Corrected factions for relic and gate transporters. * Fixed vehicles spawn/respawn at rounds start/finish. * Fixed announce when a gate is destroyed (when'd that get broken? O.O) * Fixed vehicles being unable to cast spells (my last cleanup was kinda of faulty :s) * Updated destructible buildings to match 3.3.2 version (no longer targettable/no longer having health sent to client :)) * Vehicle corrections to prevent possible memory corruption (I hate corrupted memory ;)) * Updated spelltarget for gameobjects in area, fixes siege damage spells. TODO @ SOTA before it goes live: * Discover more worldstates (alot is undiscovered, but basic ones are fine). * Spawn bombs at workshops, bombs should be usable * Gotta correct bg. demolisher * Blizzlike start of each round (on transport) -- not yet decided if its to be implemented. * BG Statistics for SOTA (it's currently fugly in pvp tab :s) 09:42 Revision [2661] by MeTaLiVo * Let's see if this fixes the amount of honor AB gives :/ 04:52 Revision [2660] by Dvlpr * Beacon of Light really works now * This should fix any spells that pierce through healing reduction effects like mortal Strike. * Beacon of Light can only be on one target at a time. * Beacon of Light heal effect doesn't receive any bonuses from target. * Beacon of Light healing effect can not be critical. 03:58 Revision [2659] by Dvlpr * clientside crashfix. 02:51 Revision [2658] by Dvlpr * Fixed Mount Scaling (in a safe way). This fixes mounts like magic rooster, Magic Broom, Big Blizzard Bear, Invincible, Headless Horseman's mount. 02:23 Revision [2657] by Dvlpr * Corrections to [Paladin] Beacon of Light fix. 02/19/10: 16:08 Revision [2656] by Dvlpr * Fixed arena team rollbacks again (forgot this part in prev. commit) 02/18/10: 13:51 Revision [2655] by Dvlpr * Fixed .npc delete logging into misc logs instead of spawns logs * Less logic errors is always vewy good. 13:39 Revision [2654] by Dvlpr * [Paladin] Beacon of Light (Not Tested Yet) -- Be sure to feedback on forums once the change is live (on the next realms' update)) 10:36 Revision [2653] by MeTaLiVo * Oops forgot this: Addition r2651 10:31 Revision [2652] by MeTaLiVo * Item Quality update 09:56 Revision [2651] by MeTaLiVo * Max Honor Points is 75000, http://www.wowwiki.com/Honor_cap#Honor_Cap 06:55 Revision [2650] by Dvlpr * Rewritten Scarlet Monastery script. * Pretty much is scripted and clean, except cathedral quarter's bosses and events. Those are left unchecked (the code we used before the rewrite was vewy vewy ugly :<) 02/17/10: 09:04 Revision [2649] by Dvlpr * Two more exploit-fixes 06:05 Revision [2648] by Dvlpr * Cleanup 05:20 Revision [2647] by Dvlpr * Fixed ModAttackPower? spellaura - fixes exploits related to attack power stacking (using curse of weakness or demoralizing shout) 02/15/10: 13:29 Revision [2646] by Dvlpr * Woops, log ip bans into ban log, not misc log. 11:16 Revision [2645] by Dvlpr * Proxy detection notice (to console) is now more useful. 09:06 Revision [2644] by Dvlpr * Correction to logonserver. 08:17 Revision [2643] by Dvlpr * Crashfix? 02/14/10: 15:28 Revision [2642] by Dvlpr * Cleanup @ logonserver. 15:24 Revision [2641] by Dvlpr * Let's specify reason too (for future possible debugging needed). * P.S.: Thanks to verymadcheats for making me write this :] 15:12 Revision [2640] by Dvlpr * Let's only ban for 5 hours when detected as proxy, blacklists may have incorrect data too. 15:07 Revision [2639] by Dvlpr * Optional proxy checker to prevent faggots using proxies from overriding our IP bans. (enable/disable using macro.) 09:20 Revision [2638] by Dvlpr * Anti wall hack detection (currently works like a charm, will kick wall climbers, however, please be sure to report any bugs with it to forums (screenshot with kick message is REQUIRED)). 06:53 Revision [2637] by Dvlpr * Fixed arena team rollbacks. 02/13/10: 17:45 Revision [2636] by Dvlpr * Reverted rev r2605. 17:18 Revision [2635] by Dvlpr * Let's prevent further exploits with double modifiers apply: * Disallow second/third/etc. modifier applyings if first one wasn't deapplied yet. 11:20 Revision [2634] by Dvlpr * Lost part of achievement commit. 11:11 Revision [2633] by Dvlpr * Exploit-fix for AP/SP/Healing Power stacking. Thanks to VERYMADCheats ;) 10:15 Revision [2632] by MeTaLiVo * Fixed: Items in guildbanks weren't displayed correctly, thanks MaNGOS for the packet structure. 02/12/10: 13:58 Revision [2631] by Dvlpr * Fixup for currently supported achievement criterias. (kill creature, … 06:43 Revision [2630] by Dvlpr * [Death Knight] Pestilence [NTY] 02/11/10: 14:45 Revision [2629] by Dvlpr * Missing ',' resulting in sql query error on creature save. 12:49 Revision [2628] by Dvlpr * An addition. 12:47 Revision [2627] by Dvlpr * Crashfix @ Map Manager :S 11:25 Revision [2626] by Dvlpr * More async queries 09:34 Revision [2625] by Dvlpr * Small cleanup 09:33 Revision [2624] by Dvlpr * Fixed paladin's judgements ("A more powerful spell is already active" error) 08:58 Revision [2623] by Dvlpr * Small correction. 08:47 Revision [2622] by Dvlpr * Crashfix @ auras, needs testing. 03:24 Revision [2621] by Dvlpr * Compilefix 03:22 Revision [2620] by MeTaLiVo * 03:20 Revision [2619] by Dvlpr * temporarily reverted r2609 02/10/10: 16:22 Revision [2618] by Dvlpr * Creatures will no longer loose standstate after entering combat. 13:40 Revision [2617] by Dvlpr * Kick protection for developers. 12:34 Revision [2616] by Dvlpr * Crashfix 12:21 Revision [2615] by MeTaLiVo * Compilefix 12:14 Revision [2614] by Dvlpr * Reverted last rev, mistaken. 12:12 Revision [2613] by Dvlpr * Memleak fix :s 12:09 Revision [2612] by Dvlpr * Crashfix @ async executor 11:54 Revision [2611] by Dvlpr * Chain Linking will no longer cause critters to help their 'bigger' mobs xD 09:20 Revision [2610] by Dvlpr * [Druid] Insect Swarm coefficient fix (sql). * Already applied to area52. Don't forget to apply to the other realms. 09:08 Revision [2609] by Dvlpr * Fixup for scripts -_-. Probably fixes a crash. 08:56 Revision [2608] by Dvlpr * Correction to recall commands fix rev. 08:52 Revision [2607] by Dvlpr * reverted an accidental change. 08:50 Revision [2606] by Dvlpr * Fixed recall commands. :\ 08:33 Revision [2605] by Dvlpr * [Warlock] Curse of Weakness exploit fix. 06:39 Revision [2604] by Dvlpr * Minor typo 06:39 Revision [2603] by Dvlpr * Fixed [Warrior] Mortal Strike, [Warrior] Furious Attacks, [Rogue] Wound Poison and [Hunter] Aimed shot stacking together (resulting in 100% healing reduction). 02/09/10: 13:16 Revision [2602] by Dvlpr * [Rogue] Proper damage calculations for Eviscerate. 13:10 Revision [2601] by Dvlpr * [Warrior] Proper Rend damage calculation. 09:19 Revision [2600] by Dvlpr * Oops, typo :s 09:17 Revision [2599] by Dvlpr * [memory leak] Fixed reflect spells memory leak (thanks to SBAL). 06:30 Revision [2598] by Dvlpr * Stage #2 of cleanup: * Got rid of ugly shared_from_this() defines which I got from 'lazy mode' (and ugly) converting to raw pointers and had no time/desire to get rid of them before. Still need to get rid of the ugly Destructor() method and typedefs for pointer types (probably, gotta consider using them first). 06:05 Revision [2597] by Dvlpr * Accidental change 06:03 Revision [2596] by Dvlpr * code clean-up (stage #1): * Getting red of ugly NULLPTR/NULLPR/NULLGOB that are here since "lazymode" conversion to raw pointers. 05:49 Revision [2595] by Dvlpr * Typo 03:02 Revision [2594] by Dvlpr * Removed a useless check from Spell::CanCast?. 03:00 Revision [2593] by Dvlpr * [Warlock] Demonic Circle: Teleport cast limitations: Cannot cast the spell when its circle cannot be found. Cannot cast the spell when it's too far away (40 yards or more). 02:12 Revision [2592] by Dvlpr * By Fluffy: * Furious Attacks proc chance fix. 02/08/10: 05:05 Revision [2591] by Dvlpr * Compilefix 05:00 Revision [2590] by Dvlpr * Fixup for .recall port. 02:06 Revision [2589] by Dvlpr * Crashfix 02/07/10: 02:37 Revision [2588] by Dvlpr * Mistake 02:35 Revision [2587] by Dvlpr * More improvements to prevent DB flood. 02:24 Revision [2586] by Dvlpr * This should decrease queue size (thanks to marcelo). 02/06/10: 13:22 Revision [2585] by MeTaLiVo * Small cosmetic, noticed this on retail 11:22 Revision [2584] by Dvlpr * Day Watcher should no longer reset dailies at each realm startup. :\ 06:45 Revision [2583] by Dvlpr * In-game command .info will now also show async queue size. 06:14 Revision [2582] by Dvlpr * Compilefix 05:57 Revision [2581] by Dvlpr * Oops, typo that can be pretty fatal. 05:55 Revision [2580] by Dvlpr * Support for async. queries (really async, not so-named async). * Increased amount of connections spawned to database by 1 (to compensate the connection held by async executor) * Added async queue size output to console command info. 02/05/10: 13:07 Revision [2579] by Dvlpr * Compilefix 12:46 Revision [2578] by MeTaLiVo * Reverts 12:11 Revision [2577] by Dvlpr * Transactions support again. 02/04/10: 11:10 Revision [2576] by Dvlpr * Fixed newly spawned boss adds being set to fly. 08:24 Revision [2575] by Dvlpr * Fixed wrongly placed mutexes causing race condition that results in an access violation. 08:17 Revision [2574] by Dvlpr * One more crashfix 08:09 Revision [2573] by Dvlpr * Temp. crashfix 01/31/10: 08:16 Revision [2572] by Dvlpr * Fix for division by zero crash 07:27 Revision [2571] by Dvlpr * [Warrior] Shattering Throw. 06:49 Revision [2570] by Dvlpr * New naxxramas scripts (all bosses). * Disabled following Sun++ Scripts: * Anub'rekhan * Grand Widow Faerlina * Maexxna Replaced them with new ones (Arachnid Quarter for now only). - Others are unchanged on crystalsong, new scripts for them will follow once they're tested properly. 06:47 Revision [2569] by Dvlpr * Updated our scripts, fixes its compile. 05:11 Revision [2568] by Dvlpr * Exploit-fix: cannot death grip bosses. 01/30/10: 05:53 Revision [2567] by Dvlpr * Some tweaks. 01/29/10: 14:55 Revision [2566] by Dvlpr * Reverted transactions for now 01/28/10: 08:23 Revision [2565] by MeTaLiVo * Oops, UPDATE == ALTER 06:22 Revision [2564] by MeTaLiVo * Character Database Convert SQL => InnoDB 01/27/10: 13:37 Revision [2563] by Dvlpr * Null check to prevent a possible crash here. 08:04 Revision [2562] by Dvlpr * Fixed .npc spawn 05:09 Revision [2561] by Dvlpr * Crashfix: UpdateCellActivity? 01/26/10: 13:02 Revision [2560] by Dvlpr * Transaction support with InnoDB engine. 06:52 Revision [2559] by Dvlpr * Compilefix 06:44 Revision [2558] by Dvlpr * Can't autoattack evading mobs * More features to prevent mobs from getting bugged out on evade * Removed dirty aiinterface hack related to evade, should be more accurate now. 05:47 Revision [2557] by Dvlpr * Crashfix. 01/25/10: 11:56 Revision [2556] by MeTaLiVo * [Priest] Mindflay (3.3 Updated) 06:04 Revision [2555] by Dvlpr * Reverted r2439 - caused weird crashes when the script is applied. 06:01 Revision [2554] by Dvlpr * Remove events on corpse deletion 01/25/10: 11:56 Revision [2556] by MeTaLiVo * [Priest] Mindflay (3.3 Updated) 06:04 Revision [2555] by Dvlpr * Reverted r2439 - caused weird crashes when the script is applied. 06:01 Revision [2554] by Dvlpr * Remove events on corpse deletion 01/24/10: 15:59 Revision [2553] by Dvlpr * Compilefix 15:11 Revision [2552] by Dvlpr * Deadlock fix (FML) 14:18 Revision [2551] by MeTaLiVo * Revert 09:26 Revision [2550] by Dvlpr * ... 09:14 Revision [2549] by Dvlpr * Cleaning 01/23/10: 17:59 Revision [2548] by Dvlpr * Fixup @ instancesystem :S 16:59 Revision [2547] by MeTaLiVo * Added Wintergrasp Teleport location to the Teleporter * Updated some colors 16:29 Revision [2546] by Dvlpr * Cosmetics 15:50 Revision [2545] by Dvlpr * [Druid] Hackfix for Primal Precision 14:12 Revision [2544] by Dvlpr * Damage PCT done mods will now affect autoattacks. 13:52 Revision [2543] by Dvlpr * This might solve the most weird crashes we have, needs testing. 13:25 Revision [2542] by Dvlpr * Cleanup 13:23 Revision [2541] by Dvlpr * & logical error fix 11:33 Revision [2540] by Dvlpr * Temp crashfix 11:18 Revision [2539] by Dvlpr * One more 11:04 Revision [2538] by Dvlpr * Correction for ArP formula 10:37 Revision [2537] by Dvlpr * [Druid] King of the Jungle bear effect 10:15 Revision [2536] by Dvlpr * Wrong procChance value detected xP 09:33 Revision [2535] by Dvlpr * Typo 09:23 Revision [2534] by Dvlpr * This part of Primal Fury fix got lost when my electricity went down :S 07:11 Revision [2533] by Dvlpr * Compilefix 07:07 Revision [2532] by Dvlpr * Revert 06:21 Revision [2531] by Dvlpr * Fixed [Rogue] Nerves of Steel reducing damage by 60% instead of 30% (while stunned) 06:12 Revision [2530] by Dvlpr * Lost changes from shared folder 06:11 Revision [2529] by Dvlpr * New log type for spawns that logs GO/NPC deletions/spawns * Trial GMs and Normal GMs can no longer use .pet commands. 01/22/10: 18:15 Revision [2528] by MeTaLiVo * Mutes will now be announced serverwide in white 18:00 Revision [2527] by MeTaLiVo * [Rogue] Nerves of Steel 10:35 Revision [2526] by Dvlpr * Unit::RemoveAllNegativeAuras? now accepts optional parameter - guid - caster's GUID * Remove all negative auras casted by duel's opponent when duel is finished (prevents DoTs? from killing the player after its finished). 10:25 Revision [2525] by MeTaLiVo * Reverted r2521 for now 10:16 Revision [2524] by Dvlpr * Addition 10:15 Revision [2523] by Dvlpr * 10:05 Revision [2522] by Dvlpr * Compilefix for Linux 10:02 Revision [2521] by MeTaLiVo * Talent Points should now be sent to the client on level, rather then having to relog to see them, just a visual bug, sometimes confusing. 09:11 Revision [2520] by Dvlpr * Fixed [Druid] Predatory Strikes' damage bonus (to feral AP) * Revised Feral Attack Power calculations, should be more correct now. * Revised Druid Attack Power calculations (starters and from gear) * [Exploit fix] Cannot hit with ranged or offhand weapons if no item is equipped in ranged slot or offhand slot respectively. 07:23 Revision [2519] by Dvlpr * This should fix arena scoreboard. 06:34 Revision [2518] by Dvlpr * Reverted r2500 06:19 Revision [2517] by Dvlpr * Reverted revs: 2512, 2514 06:09 Revision [2516] by Dvlpr * [Druid] Primal Fury * [Druid] King of the Jungle * [Druid] Primal Tenacity * [Druid] Pounce * Reverted r2510-r2511. (too hacky) 05:25 Revision [2515] by MeTaLiVo * [Warrior] Blood Frenzy, Idea by StdString? (Should now be removed, when rend or deep wounds fades from the target? :S) 01/21/10: 19:55 Revision [2514] by MeTaLiVo * [Hunter] Readiness 19:39 Revision [2513] by MeTaLiVo * [Hunter] Wild Quiver 19:35 Revision [2512] by MeTaLiVo * [Paladin] Pure of Heart 19:16 Revision [2511] by MeTaLiVo * [Paladin] Divine Sacrifice 19:12 Revision [2510] by MeTaLiVo * [Paladin] Aura Mastery (Dirty Hackfix) :P 19:01 Revision [2509] by MeTaLiVo * Accidental commit 18:54 Revision [2508] by MeTaLiVo * [Death Knight] Anti-Magic Zone: Did not test the effect, but visual & buff is correct 18:39 Revision [2507] by MeTaLiVo * [Paladin] 30 seconds internal cooldown on Hand of Protection, Divine Protection, Divine Shield and Avenging Wrath after using any of above. 18:23 Revision [2506] by MeTaLiVo * [Shaman] Windury Weapon Internal Cooldown (Hackfix) 17:34 Revision [2505] by MeTaLiVo * [Mage] Arcane Concentration 17:19 Revision [2504] by MeTaLiVo * [Enchant] Swordguard Embroidery * [Enchant] Lightweave Embroidery * [Enchant] Darkglow Embroidery 17:12 Revision [2503] by MeTaLiVo * [Warrior] Sudden Death, updated to correct proc 17:03 Revision [2502] by MeTaLiVo * [Hunter] Sniper Training * [Hunter] Killer Instinct * [Druid] Nature's Grace * [Druid] Earth and Moon 16:28 Revision [2501] by MeTaLiVo * Added Arena season options to config file - UPDATE CONFIGS! 16:14 Revision [2500] by MeTaLiVo * This should fix scoreboards, i think i missplaced it before =( 14:52 Revision [2499] by MeTaLiVo * Typofix 14:46 Revision [2498] by MeTaLiVo * Without shared_ptrs, objects should be checked versus NULL, not empty. 14:33 Revision [2497] by MeTaLiVo * Fixed 10 compiler warnings. 13:59 Revision [2496] by MeTaLiVo * Hmmm, to what purpose did we change this? 11:00 Revision [2495] by Dvlpr * [Mechanic] Updated Armor Penetration formula (only looked into player's ArP): This should nerf warriors/DKs stacking ARP to ~100% (it used to be applied fully). Would like to receive feedback about this change, so if ure interested, Read http://wowwiki.com/Armor_Penetration (Ghostcrawler's info about ARP mechanic) and test ingame -> feedback on forums. This change will only be applied after the next update. 01/20/10: 09:06 Revision [2494] by Dvlpr * Logic fix :S 08:58 Revision [2493] by Dvlpr * Compile-fix 07:57 Revision [2492] by Dvlpr * Properly fixed BG Restoration :s 05:36 Revision [2491] by Dvlpr * Crashfixes. 01:11 Revision [2490] by StdString * Fixed the issues with memset removal 01/19/10: 06:13 Revision [2489] by Dvlpr * Removing one more waitexecute that's often called by main mapmgrs. 01/18/10: 07:10 Revision [2488] by Dvlpr * [Druid] Improved Tree of Life will no longer have effect when out of Tree of Life form (yea, nerfing lady is back once again) * Removed some old code * Reverted r2476 until its fully ready * Compile fix for last rev. 04:06 Revision [2487] by MeTaLiVo * [Bandaging] Recently Bandaged is Forced Debuff, not Beneficial / removeable (by rightclicking it) 03:53 Revision [2486] by MeTaLiVo * [Shaman] Bloodlust and Heroism now apply Sated or Exhausted, preventing you from using Bloodlust or Heroism again for 10 minutes (Lost Revision). 01/17/10: 14:38 Revision [2485] by Dvlpr * crashfix 09:51 Revision [2484] by Dvlpr * Time to nerf resto dr00ds: * Swiftmend will no longer pierce through Mortal Strike and other healing reducing effects. 09:48 Revision [2483] by MeTaLiVo * Reverted r2469. 09:44 Revision [2482] by MeTaLiVo * Re-fix Battleground Restoration Buffs (Invalid break;)? 09:29 Revision [2481] by Dvlpr * Correction to .additem 09:04 Revision [2480] by MeTaLiVo * Varian Wrynn, INCAPACIPATED == INCAPACITATED 08:47 Revision [2479] by Dvlpr * Crashfix 08:01 Revision [2478] by Dvlpr * Compile-fix 07:39 Revision [2477] by Dvlpr * Correction to PvE diminishing returns. 06:38 Revision [2476] by StdString * Replaced/removed bad/unneeded memset's * Updated MAX_DUNGEONS define to 3.3 05:48 Revision [2475] by Dvlpr * Massive update on diminishing returns groups: - Groups are fully re-formed using data from wowwiki. * If you find any spells that still don't have the correct duration in PvP.. please let us know on the forums 01/16/10: 15:49 Revision [2474] by MeTaLiVo * Typo's, INCAPACIPATED == INCAPACITATED 15:46 Revision [2473] by MeTaLiVo * Typo's, PERIOCIC == PERIODIC 15:28 Revision [2472] by Dvlpr * Compilefix 15:07 Revision [2471] by MeTaLiVo * My bad, wasn't a typo, FORCEDBUFF is not FORCEDDEBUFF 15:04 Revision [2470] by MeTaLiVo * Typo's :( 14:57 Revision [2469] by MeTaLiVo * Bandaging = forced debuff, not beneficial / removeable buff 14:55 Revision [2468] by MeTaLiVo * Battleground Restoration buffs will now restore health and mana overtime 13:57 Revision [2467] by Dvlpr * Added Diminishing returns group for [Mage] Frost Nova, permafrost and shattered barrier: Fixes various exploits related to it. 13:07 Revision [2466] by Dvlpr * Removed useless savetodb calls. 12:49 Revision [2465] by Dvlpr * [Rogue] Sap will now be properly considered incapacitate effect, so mages can no longer blink off sap. 12:47 Revision [2464] by MeTaLiVo * More copyright updates 11:49 Revision [2463] by MeTaLiVo * Some info for future c++ gossip scripts. 11:46 Revision [2462] by MeTaLiVo * Updated some icons here on the teleporter, so its more obvious what the location does 11:04 Revision [2461] by MeTaLiVo * Some Updates on the copyright 09:11 Revision [2460] by Dvlpr * Reverted r2453 09:05 Revision [2459] by MeTaLiVo * Another leak? 08:57 Revision [2458] by MeTaLiVo * Cleanup 08:51 Revision [2457] by MeTaLiVo * Not used 08:51 Revision [2456] by Dvlpr * Memleak fix. 08:35 Revision [2455] by MeTaLiVo * Another Optimization 08:31 Revision [2454] by MeTaLiVo * Optimization 08:23 Revision [2453] by MeTaLiVo * Memleaks in the destructor? 08:13 Revision [2452] by MeTaLiVo * One small memory leak (IF Bad database) 08:09 Revision [2451] by MeTaLiVo * Updated HonorTable? for levels <70 and level 80. 06:28 Revision [2450] by Dvlpr * Crashfix. 01/15/10: 05:57 Revision [2449] by Dvlpr * Itemfix: Ashen Band of Endless Wisdom 01/14/10: 05:35 Revision [2448] by Dvlpr * Make sure we never wake battlegrounds up. 05:24 Revision [2447] by Dvlpr * Oops, instancesystem broke bgs xD 01/13/10: 14:50 Revision [2446] by Dvlpr * Accidental commit 14:46 Revision [2445] by StdString * Log 14:44 Revision [2444] by Dvlpr * Oops 13:12 Revision [2443] by Dvlpr * Erm 13:10 Revision [2442] by Dvlpr * Compilefix 12:54 Revision [2441] by StdString * Hacky compile fix for unix * Fix a possible race condition in eventmgr, thanks to Dfighter 09:42 Revision [2440] by Dvlpr * Exploit-fix for overkill * Compilefix 05:56 Revision [2439] by MeTaLiVo * Fixed, Mount Scaling should now work upto 3.3 mounts 01/12/10: 11:42 Revision [2438] by Dvlpr * Oops, forgot to commit log.h changes 11:41 Revision [2437] by Dvlpr * Removed useless logs 01/11/10: 15:31 Revision [2436] by MeTaLiVo * Reverted r2419 (No longer needed) 14:54 Revision [2435] by Dvlpr * By stdstring: memory corruption fix. 14:43 Revision [2434] by Dvlpr * Linux compile-fix 14:39 Revision [2433] by Dvlpr * Getting rid of memset at achievements * Removed useless NULL check at mapmgr 13:30 Revision [2432] by Dvlpr * DayWatcher? will now reset raid instances too (at 8:00) * Fixed SMSG_RAID_INSTANCE_INFO (again), structure's taken from Mangos. 13:06 Revision [2431] by Dvlpr * By StdString?: Optimization at player login. 12:12 Revision [2430] by Dvlpr * [Rogue] Fixed Killing Spree not working in duels. 11:58 Revision [2429] by Dvlpr * Small optimization. 11:36 Revision [2428] by Dvlpr * Fixed Instance SaveToDB, how stupid I am :< 10:52 Revision [2427] by Dvlpr * Erm, notepad++ fcked a file Oo 10:21 Revision [2426] by Dvlpr * More changes on the instancesystem. 07:07 Revision [2425] by Dvlpr * Correction to previous commit. 07:05 Revision [2424] by Dvlpr * Crashfix 07:02 Revision [2423] by Dvlpr * Compile-fix 06:03 Revision [2422] by Dvlpr * TEMP FIX: Instantly ressurect player at graveyard if his corpse is in Naxxramas or Icecrown Citadel: The Frozen Halls instances, this should be properly solved by mounting him to a fly mount. 05:53 Revision [2421] by Dvlpr * More changes on InstanceLocks? system. 05:53 Revision [2420] by Dvlpr * [Mage] This should fix Blink not working in arenas or making you constantly fall underground. 01/10/10: 16:50 Revision [2419] by MeTaLiVo * This should helps us catch why we can't inspect other players: tabard, offhand and ranged slots 11:51 Revision [2418] by MeTaLiVo * Equipable items cannot be used before they're equipped. 11:26 Revision [2417] by Dvlpr * Exploit fix for arenas: Reset Rage and Runic Power to 0 on start of arena. 11:09 Revision [2416] by Dvlpr * Nerfed [Mage] Missile Barrage: will now get removed once arcane missiles channel duration is finished. * Incorrect load of achievements fix 09:32 Revision [2415] by Dvlpr * Fixed format error on r2413 09:24 Revision [2414] by Dvlpr * [Warlock] Death Coil will not heal you if you use it just before death now (because if it heals you, your avatar will pop up thus bugging you, making a zombie: Unable to move or talk, only rotate, with no ability to release corpse by normal means). 07:15 Revision [2413] by MeTaLiVo * Cosmetics: * "Server %s initiated. Server will save and %s in approx. %u seconds." * if( time_left <= 15 ) 05:49 Revision [2412] by Dvlpr * Trial GMs will now be able to do account bans again (argh!) 01/09/10: 16:17 Revision [2411] by Dvlpr * Added Ability to disable Achievements by define in hearthstoneConfig.h: * This will reduce memory usage of the server, plus its quite useless option for non-blizzlike realms * We will disable achievements on area52 and illustrious (probably) * These changes will not 'touch' Crystalsong PVE realm). 14:43 Revision [2410] by Dvlpr * 14:42 Revision [2409] by Dvlpr * Oops, typo in variable name 14:37 Revision [2408] by Dvlpr * An attempt to fix achievement memleak. 13:56 Revision [2407] by Dvlpr * Memleak fix. 13:36 Revision [2406] by Dvlpr * On-shutdown memory leak fix (to reduce spam in valgrind logs as well). 12:49 Revision [2405] by Dvlpr * Compilefix (again :S) 12:47 Revision [2404] by Dvlpr * Cleanup 12:44 Revision [2403] by Dvlpr * 12:39 Revision [2402] by Dvlpr * Let's use custom define to determine if we want to use that debug stuff, so its possible in any mode. 12:24 Revision [2401] by Dvlpr * Let's better use DEBUG_OUT here 12:08 Revision [2400] by Dvlpr * Compile-fix 12:02 Revision [2399] by Dvlpr * Some debug stuff for AchievementInterface?. 11:53 Revision [2398] by Dvlpr * Adding fresh valgrind analysis results. 11:47 Revision [2397] by Dvlpr * Memleak fix (well its actually a "shutdown-only" memleak, but doing it 11:36 Revision [2396] by Dvlpr * … 11:02 Revision [2395] by Dvlpr * Disabled LUA scripts from default compiling on LINUX 07:34 Revision [2394] by Dvlpr * Compile-fix * Memleak fix. 06:57 Revision [2393] by Dvlpr * [Mage] Missile Barrage: Arcane Missiles should now fire every 0.5 seconds as intended while under effect of this buff. 06:13 Revision [2392] by Dvlpr * [Hunter] Chimera Shot should now deal appropriate damage. * Reverted r2390. 06:06 Revision [2391] by Dvlpr * This should fix Hunter's auto shot being unusable/buggy in arenas, should also prevent them from firing through walls (heard such reports). 05:53 Revision [2390] by MeTaLiVo * Memory Leak fixes 05:40 Revision [2389] by Dvlpr * Reverted r2387, r2388. 05:02 Revision [2388] by MeTaLiVo * Memory leak fix 04:51 Revision [2387] by MeTaLiVo * Some Destructor unloading 04:51 Revision [2386] by MeTaLiVo * [Crashfix] Finally fixed that logonqueue crash. 04:47 Revision [2385] by MeTaLiVo * [Cleaned] Removed all the Fixes on Warlock Grimoire's they were removed from the game once WotLK was released. 04:38 Revision [2384] by MeTaLiVo * Addition 04:24 Revision [2383] by MeTaLiVo * Since when is -1 > 0 ? 04:16 Revision [2382] by MeTaLiVo * A reason is NOT optional for the account-ban command, added to syntax. 01/08/10: 17:53 Revision [2381] by MeTaLiVo * Lets not use this hash map implementation, replaced it with standard containers they're much faster and cleaner more readable code is always better * Clear some containers on class dtor * Cleaned up some formatting, always nice to be consistent 17:33 Revision [2380] by Dvlpr * Reverted r2375 17:30 Revision [2379] by Dvlpr * [Mage] Nerfed Arcane Blast: "lasts 6 sec or until any Arcane damage spell except Arcane Blast is cast." - the buff will now get removed when you cast a non-arcane blast spell of arcane school of magic. 17:17 Revision [2378] by MeTaLiVo * No need to get players from objmgr, can't see each other anyway if not on the same map. 17:10 Revision [2377] by MeTaLiVo * A Pet Owner can have multiple pet's, so check for ownerguid too 16:58 Revision [2376] by MeTaLiVo * We are only allowed to equip ONE unique 16:55 Revision [2375] by MeTaLiVo * [Mailbox] Execute this SQL first, then erase it.. 16:33 Revision [2374] by Dvlpr * [Mage] Invisibility works now. 15:43 Revision [2373] by Dvlpr * [Mage] Impact. 15:38 Revision [2372] by Dvlpr * This should fix [Warlock] Unstable Affliction on-dispel effect showing as buff [NTY] 15:15 Revision [2371] by Dvlpr * Fixed [DK] Army of the Dead, don't forget to run the SQL committed!!! 14:47 Revision [2370] by Dvlpr * [Death Knight] Scourge Strike's shadow proportion should be more viable now (buffed). 13:03 Revision [2369] by Dvlpr * [Death Knight] Glyph of Heart Strike. 12:50 Revision [2368] by Dvlpr * Small typo causing [Rogue] overkill to never be Removed * Fixed: [Rogue] Master of Subtlety 12:03 Revision [2367] by Dvlpr * [Death Knight] Frost Fever and Blood Plague will no longer proc on self if victim of your icy touch/Plague strike resist the spell, this also fixes additional DK diseases procing on self (like ebon plague/crypt fever). 10:19 Revision [2366] by Dvlpr * Oops 09:47 Revision [2365] by Dvlpr * [Warrior] Intimidating Shout FIXED: "Sometimes when fearing someone, you fear yourself out" [NTY] 01/07/10: 15:14 Revision [2364] by Dvlpr * Reverted r2360 14:11 Revision [2363] by Dvlpr * Fix for area auras. 13:05 Revision [2362] by MeTaLiVo * Reverted Arena Scoreboard fix, didn't work 13:01 Revision [2361] by MeTaLiVo * Crashfix 12:13 Revision [2360] by Dvlpr * An attempt to fix a weird crash (probably fail :S), worth a try though. 12:12 Revision [2359] by Dvlpr * Disable targeting for mobs when entering evade mode, re-enable when we reach home =) 11:36 Revision [2358] by MeTaLiVo * Forgot this 11:35 Revision [2357] by MeTaLiVo * [Item] Reign of the Dead: Normal and Heroic procfix * [Item] Reign of the Unliving: Normal and Heroic procfix 11:00 Revision [2356] by MeTaLiVo * Small revert 10:32 Revision [2355] by MeTaLiVo * Inspecting tabard, offhand, ranged should work naw 10:06 Revision [2354] by Dvlpr * Hotfix for combat cell fixes revision 09:53 Revision [2353] by MeTaLiVo * Reverting this updatefield change 09:40 Revision [2352] by Dvlpr * Bringing LUA support back (got ruined when we switched to raws). * Added scripts: * Azjol nerub (sun++ one got disabled) * Ahn'kahet The old Kingdom * Utgarde Keep * Utgarde Pinnacle * Drak'Tharon Keep (sun++ one got disabled) * Corrections to nexus & halls of lightning sun++ scripts 09:30 Revision [2351] by MeTaLiVo * [Item] Solace of the Fallen: Normal and Heroic item Procfix * [Item] Solace of the Defeated: Normal and Heroic item Procfix 09:16 Revision [2350] by MeTaLiVo * Fix for Inspecting tabard, offhand, ranged (Old Bug) 08:58 Revision [2349] by Dvlpr * Itemfix: Solace of the Fallen ( http://www.wowhead.com/?item=47432) 08:44 Revision [2348] by Dvlpr * Fixed instances being stuck (players receive message "Unable to enter zone while encounter is in progress" when trying to enter such one) * Fixed all combat-related issues with mobs: * Mobs will no longer get stuck when you "kite" them (move far) * This should also fix Combat Bug crystalsong players like to cry about * Mobs should no longer get stuck on evade anywhere ** NOTE THAT THIS WILL BE APPLIED ON NEXT UPDATE OF YOUR REALM ** 01/06/10: 17:43 Revision [2347] by Dvlpr * 3.3.x Items By Vin. Yey First commit! xD 15:14 Revision [2346] by Dvlpr * Fixed Chaos Bane spell (triggered by shadowmourne) 14:40 Revision [2345] by Dvlpr * Properly fixed Shadowmourne's proc, added visual to it (data from MMOChampion) * Made sure Reign of The Dead item works, increased its internal cd by a second (5 secs now) * Cleanup at dynamicobject.h 13:42 Revision [2344] by Dvlpr * Dynamic objects cast by creatures will now actually target hostile units (why the **** was the check was always performed with p_caster?) * Cleanup on dynamic object: got rid of ugly UnitPointer?/NULLDYN method, other files to follow. 12:06 Revision [2343] by Dvlpr * Some work on vehicles * New command .npc boardvehicle SLOT * Don't allow creating (or renaming) characters with nicks containing such stuff like "fuck", "nigg", "gm", "admin" etc. TODO: Add more limitations to character nicks. 09:57 Revision [2342] by MeTaLiVo * Small revert (Rather not touch it) 09:31 Revision [2341] by MeTaLiVo * Comments on code 05:09 Revision [2340] by MeTaLiVo * Map extractor shouldn't get stuck anymore at map 631 now 04:48 Revision [2339] by MeTaLiVo * Dalaran Guard Gossip (GM mi cannut find prof trainer in dlaran?!) * Dalaran Guards will now show you were you can find everything. * Eye of Eternity define fix 04:35 Revision [2338] by MeTaLiVo * Arena Scoreboard fix (should definately work now) * Memory Corruption 01/05/10: 06:28 Revision [2337] by Dvlpr * [Itemfix] http://www.wowhead.com/?item=47477 * Increased static chain aggro range. 01/04/10: 06:19 Revision [2336] by Dvlpr * Crashfix 02:50 Revision [2335] by Dvlpr * Memleak fix * hacky crashfix 01/03/10: 14:38 Revision [2334] by MeTaLiVo * The Eye of Eternity, Malygos Script (Work in progress 95% done) 14:31 Revision [2333] by Dvlpr * Increased chain aggro range * Random mischandler.cpp cleanups 13:27 Revision [2332] by Dvlpr * Don't reset player's saved instance when he changes difficulty (what for?) 13:08 Revision [2331] by Dvlpr * Fixed factions for azure enforcer (they change it somewhen on retail or something, but its obviously wrong) 12:49 Revision [2330] by Dvlpr * Deleted bosses' adds that got logged too :| 12:40 Revision [2329] by Dvlpr * Instancelocks for raid instances fixes * Corrected welcome msg sent to player when he joins instance. 12:22 Revision [2328] by Dvlpr * Nexus should be less izi-mode now. 12:22 Revision [2327] by Dvlpr * Extended creature_spawns table format, so we can now set mob to fly (fixes those ugly spawns I log) * Implemented chain aggro for mobs (without DB changes/scripts), for instances only for the moment. * Fixed Nexus bosses' spells. * Added SQL file with nexus spawns, blizzard-like (525 entries total) 06:56 Revision [2326] by Dvlpr * Quest commands can no longer be used by normal gms and trial gms 06:55 Revision [2325] by Dvlpr * Null checks 06:42 Revision [2324] by MeTaLiVo * Fixed a wrong npc define 01/02/10: 13:32 Revision [2322] by Dvlpr * Corrections to HOL script 13:21 Revision [2321] by Dvlpr * Nexus' orbs will now be actually unclickable until you kill associated bosses 12:39 Revision [2320] by Dvlpr * Some coords changes for crystalsong 12:16 Revision [2319] by Dvlpr * Some cleanup @ Halls of Lightning script 12:14 Revision [2318] by Dvlpr * Fixed acid burn spell (for Halls of Lightning) 11:37 Revision [2317] by Dvlpr * Creatures in multimode instances do not respawn, same as in raids. 11:14 Revision [2316] by Dvlpr * force level of heroic creatures. 10:49 Revision [2315] by Dvlpr * Some cleanups 10:45 Revision [2314] by Dvlpr * Hackfixed Touched by The light being Overpowered. (this should nerf Prot Pally's /grin :)) ) 10:12 Revision [2313] by MeTaLiVo * Revert 10:05 Revision [2312] by MeTaLiVo * [Mage] Improved counterspell rank 1 and 2 09:34 Revision [2311] by Dvlpr * Some more halls of lightning changes. 07:50 Revision [2310] by Dvlpr * [Priest] Mass Dispel 07:34 Revision [2309] by Dvlpr * [Death Knight] Fixed scourge strike showing as "unknown" in log * [Rogue] Fixed overkill not getting removed. 01/01/10: 18:08 Revision [2308] by Dvlpr * Halls of Lightning corrections. 17:32 Revision [2307] by Dvlpr * Forge of Souls Addition 16:59 Revision [2306] by Dvlpr * Bronjahm will not insta delete fragment now (and heal self) 16:29 Revision [2305] by Dvlpr * Wtf 16:20 Revision [2304] by Dvlpr * Cellactivity related crashfix 16:10 Revision [2303] by Dvlpr * Lost changes 16:06 Revision [2302] by Dvlpr * Typofix 15:52 Revision [2301] by MeTaLiVo * Typofix 15:34 Revision [2300] by Dvlpr * Compilefix of how tarded I am 15:28 Revision [2299] by Dvlpr * Boosted Bronjahm * Nerfed Devourer (by a *little* bit) 14:07 Revision [2298] by Dvlpr * Raid instances are locked regardless of difficulty 13:58 Revision [2297] by Dvlpr * Halls of Lightning script rewrite * The Forge Of Souls nerf of bronjahm on heroic mode 13:58 Revision [2296] by Dvlpr * Halls of Lightning fixes 11:54 Revision [2295] by Dvlpr * This should fix duel flags 11:06 Revision [2294] by Dvlpr * Arenas will not bug you now :| 11:03 Revision [2293] by Dvlpr * Devs may now use .playall 09:46 Revision [2292] by Dvlpr * Correction to Forge Of Souls 08:45 Revision [2291] by Dvlpr * Forge Of Souls creature fix 08:05 Revision [2290] by Dvlpr * Areatrigger messages are now shown to devs too 07:24 Revision [2289] by Dvlpr * Buffed shadowmourne's effect a bit (should also fix it) 06:34 Revision [2288] by MeTaLiVo * Beautifying the code 06:27 Revision [2287] by MeTaLiVo * Arena fixes: * Players should not be able to see eachother before the game starts. * Arena Preparation should now be cast again. * Playercooldowns should now be resetted upon joining arenas (NTY) 04:46 Revision [2286] by Dvlpr * Compilefix :p 04:32 Revision [2285] by Dvlpr * [Itemfix] Shadowmourne. * Equip: Your weapon swings have a chance to drain a Soul Fragment granting you 40 strength. When you have acquired 10 Soul Fragments you will unleash Chaos Bane, dealing 1900 to 2100 shadow damage split between all enemies within 8 yards. 04:14 Revision [2284] by Dvlpr * Normal GMs can no longer use .honor commands. __ __ __ __ _____ \ \ / / \ \ / / | __ \ \ \ /\ / /___\ \ /\ / / _____ | |__) |_ ___ __ __ _ __ _ ___ \ \/ \/ // _ \\ \/ \/ / ______ | ___/\ \ /\ / / '_ \ / _` |/ _` |/ _ \ \ /\ /| (_) |\ /\ / | | \ V V /| | | | (_| | (_| | __/ \/ \/ \___/ \/ \/ |_| \_/\_/ |_| |_|\__,_|\__, |\___| __/ | |___/ Wishes Everyone a Happy Newyear and the best of luck in 2010! We will try to make 2010 an even better year for all our players! 12/31/09: 11:07 Revision [2283] by Dvlpr * Oops 11:06 Revision [2282] by Dvlpr * FOS is ready now :p 11:01 Revision [2281] by Dvlpr * Boosted soulstorm more 10:30 Revision [2280] by Dvlpr * Compile-fix * One more cellactivity related correction 10:20 Revision [2279] by Dvlpr * Crashfix related to AIAgents 10:10 Revision [2278] by MeTaLiVo * Oops, broke GM's silently joining arena :< (Observation) 10:03 Revision [2277] by MeTaLiVo * Improvements for arena, added some extra checks * OnArenaStart * plr->ResetAllCooldowns(); * plr->RemoveAllAuras(); * OnArenaFinish * plr->ResetAllCooldowns(); * plr->FullHPMP(); 08:55 Revision [2276] by MeTaLiVo * More Gundrak work, only 2 more trashmobs left to script, need to think about how to do those... 08:35 Revision [2275] by MeTaLiVo * More work on Gundrak Instance 06:45 Revision [2274] by Dvlpr * Null check 03:35 Revision [2273] by Dvlpr * Fix for fatal error that happened at night. 12/30/09: 15:36 Revision [2272] by Dvlpr * One more addition 15:34 Revision [2271] by Dvlpr * Small revert 15:04 Revision [2270] by MeTaLiVo * Compilefix 14:57 Revision [2269] by Dvlpr * Target_RandomFriendly -> Target_WoundedFriendly @ FOS 14:14 Revision [2268] by Dvlpr * More touchups to FOS code. 13:33 Revision [2267] by Dvlpr * [database] FOS damage update in order for instance to be more challenging 13:33 Revision [2266] by Dvlpr * FOS bosses shouldn't be stunnable/interruptable/silencable. 13:32 Revision [2265] by Dvlpr * Let soulstorm be a little more challenging 12:26 Revision [2264] by MeTaLiVo * Some Naxxramas Updates 11:50 Revision [2263] by Dvlpr * Some corrections to FOS spells 11:12 Revision [2262] by Dvlpr * Minor cleanups on vehicle code * Moved EndDuel? call 09:52 Revision [2261] by Dvlpr * FOS heroic items, provided by ISY as well. 12/29/09: 15:04 Revision [2260] by Dvlpr * Forge of Souls Soulguards will be less OP now. 12:27 Revision [2259] by Dvlpr * Crashfix @ FOS 12:27 Revision [2258] by Dvlpr * FOS items protos, provided by ISY 12:25 Revision [2257] by Dvlpr * 11:19 Revision [2256] by Dvlpr * Soulstorm re-fix 10:41 Revision [2255] by Dvlpr * Compilefix 10:20 Revision [2254] by Dvlpr * Fixed Onyxia being stuck in air (at her air phases). 10:07 Revision [2253] by Dvlpr * [FOS] Bronjahm fixup 10:06 Revision [2252] by MeTaLiVo * Some more work on Gundrak instance (Will finish it in the next few days). 10:06 Revision [2251] by Dvlpr * Soulstorm fixup: damage range and visual 04:38 Revision [2250] by Dvlpr * Scourge Strike hotfix: Additional damage of Scourge Strike deals static shadow damage = P (N * 25) / 100 where P = physical damage caused by SS, where N - Number of DK diseases on target, but cannot exceed 75%. NEW: It does not receive any additional bonus to its shadow proportion from talents or Attack Power. 12/28/09: 15:08 Revision [2249] by Dvlpr * Cell combat fixes. 14:45 Revision [2248] by MeTaLiVo * Oops, forgot this 14:41 Revision [2247] by MeTaLiVo * Ugh scripts are .cpp not .txt >_< 14:34 Revision [2246] by MeTaLiVo * Ahn'Kahet The Old Kingdom Script 11:47 Revision [2245] by Dvlpr * [Rogue] Vanish will now actually cancel casting 11:32 Revision [2244] by Dvlpr * Minor issue with gargoyle. 11:28 Revision [2243] by Dvlpr * additional damage of Scourge Strike will now deal shadow damage. 10:39 Revision [2242] by Dvlpr * [Crashfix] Fix for Permanent recursion resulting in stack overflow 09:38 Revision [2241] by Dvlpr * Fatal error fix >_< 08:55 Revision [2240] by Dvlpr * [Warrior] Enraged Regeneration [NTY] 08:42 Revision [2239] by Dvlpr * [Rogue] Vanish should now remove movement impairing effects and cancel any hostile spells cast against the rogue [NTY] 08:38 Revision [2238] by Dvlpr * Compile-fix 08:25 Revision [2237] by Dvlpr * [Rogue] This should fix the issues with overkill removal 08:19 Revision [2236] by Dvlpr * [Death Knight] Crypt Fever * [Death Knight] Ebon Plaguebringer 07:56 Revision [2235] by Dvlpr * [Death Knight] Wandering Plague 07:48 Revision [2234] by Dvlpr * [Death Knight] Desolation refix * [Death Knight] Scourge Strike should now deal physical damage (+ shadow proportion depending on diseases on target) * [Death Knight] As of 3.1 necrosis only procs off main hand attacks, cannot crit. * [Death Knight] Unholy Blight won't proc off every damaging spell now. * [Death Knight] Fixed gargoyle being non-aggressive (not attacking anyone) * [Death Knight] Gargoyle should now actually attack. * [Death Knight] Desecration. 06:54 Revision [2233] by Dvlpr * Partially implemented final event on Forge of Souls. 06:52 Revision [2232] by Dvlpr * Compile-fix 05:58 Revision [2231] by StdString * Fixed vmap_assembler, still some problems to iron out on some insignificant maps but assembler works now anyway * Updated the vmap extract/assembler bins to reflect these changes 12/27/09: 10:05 Revision [2230] by MeTaLiVo * Reverted duel changes 09:44 Revision [2229] by MeTaLiVo * Attempt to fix fucking duel flags 07:11 Revision [2228] by Dvlpr * Forge of Souls work: * Fixed soulstorm, bronjahm will now cast it * Fixed mirrored soul, increased its CD * Fixed corrupt soul of Bronjahm, that part should now actually werk. 07:01 Revision [2227] by Dvlpr * New hook OnDamageTaken?_ - called on actual damage taken, not on enter combat due to damage taken * .paralyze command is now usable on creatures, not only players. 12/26/09: 14:29 Revision [2226] by Dvlpr * Added SQL file with all protos for The Forge of Souls * Some coefficient fixes. 14:04 Revision [2225] by MeTaLiVo * Some additions to Gundrak 13:42 Revision [2224] by MeTaLiVo * Scripted Gundrak bosses (basic for now). * Added file for Utgarde Pinacle (Scripting will follow shortly). 13:16 Revision [2223] by Dvlpr * [FOS] Scripted devourer trash * Visuals for bronjahm trash 11:05 Revision [2222] by Dvlpr * More work on The Forge of Souls. 11:04 Revision [2221] by Dvlpr * One more compile-fix 10:01 Revision [2220] by Dvlpr * compile-fix 09:59 Revision [2219] by Dvlpr * New routine at unit SetForcedCanAttack?(): Allows units to attack regardless of them being unselectable or unattackable (widely needed by scripts) * Exploit-fix at instancesystem: * Lock players to raid instances (with heroic difficulty) only if a boss was killed * Lock players to heroic dungeon if any creature was killed. (How it was before: Players were locked if a boss was killed, but dungeons dont have bosses). 05:19 Revision [2218] by MeTaLiVo * Reverted typo fixes here, didn't see we defined 2 of the same named spells, so it will give compile error :P 03:39 Revision [2217] by Dvlpr * Don't waste DB place saving players in normal instances * Spellfixes for The Forge of Souls. 12/25/09: 05:39 Revision [2216] by MeTaLiVo * Scripted some trash in Pit of Saron (Nearly done now) * Fixed some typos in Forge of Souls script. 12/24/09: 14:35 Revision [2215] by Dvlpr * Working on The Forge of Souls (nearly complete now, a few spells are only left to fix): * Trash is scripted * Beginning event is scripted. * Bosses are scripted (however, each of them miss 1-2 spells because they dont work - TODO). * Final event isn't scripted (not really needed atm, will do it with POS script I think) * Corrections to shadowfang keep script 11:25 Revision [2214] by Dvlpr * Vehicles update flag fixup, thanks to valroft's hearthstone. 10:48 Revision [2213] by Dvlpr * Fixed up all eventmgr calls at questscripts 10:37 Revision [2212] by Dvlpr * Optimization at previous commit 10:34 Revision [2211] by Dvlpr * Some more instancesystem changes 12/22/09: 16:12 Revision [2210] by StdString * Commiting VMAP changes to new branch * updated G3D library to version 7 * optimised vmap extractor * optimised collision code * begin work on indoor and outdoor flags 14:48 Revision [2209] by StdString * Branching this time :D 14:41 Revision [2208] by StdString * Oops 14:16 Revision [2207] by StdString * Branch for vmap changes 11:06 Revision [2206] by Dvlpr * It's less ugly this way. 10:50 Revision [2205] by Dvlpr * We do need to save instance to db on creation (won't lock anyone anyway) 10:48 Revision [2204] by Dvlpr * Oops, fail spelling sucks. 10:46 Revision [2203] by Dvlpr * Exploit-fix for previous commit (ugly :S) 08:56 Revision [2202] by Dvlpr * Some changes on the instancesystem: * Multimode instances should not get pwned with players inside anymore RAID Locks rewrite: * Fixed saved instances list packet (thanks to arcemu for the structure) * Instances are saved on each boss kill, announcing it to player, are reset at 8:00 or, if server was down, after 10 hours of creation. DO NOT FORGET TO RUN world_updates/instancesystem.sql!!! 08:44 Revision [2201] by MeTaLiVo * [3.3] The Pit of Saron * Scripted Bosses (Trash to follow) * Added File for Halls of Reflection 07:31 Revision [2200] by Dvlpr * One more 07:26 Revision [2199] by Dvlpr * >:| crashfix @ kalecgos 04:46 Revision [2198] by CoolManBob * Hi everyone Im back :) * Did a safety check on the .npc reset command 04:46 Revision [2197] by MeTaLiVo * Oops, rar'd the sql's, was too large xD 04:40 Revision [2196] by MeTaLiVo * Adding DB's 12/21/09: 14:31 Revision [2195] by MeTaLiVo * Quests, Added few checks for a slot when it was missing. 14:25 Revision [2194] by MeTaLiVo * Let's not corrupt our memory as soon as we make a player. 10:17 Revision [2193] by Dvlpr * Hopefully fixed this nasty crash this time 09:10 Revision [2192] by Dvlpr * Crashfixes for sun++ 08:53 Revision [2191] by Dvlpr * Cant load creature without aiinterface :S 08:47 Revision [2190] by Dvlpr * Crashfix? 07:38 Revision [2189] by Dvlpr * compile-fix :S 12/20/09: 12:51 Revision [2188] by Dvlpr * Removed save to db for all inventory here 10:45 Revision [2187] by MeTaLiVo * Oops, these aren't PVPTITLES xD 10:31 Revision [2186] by MeTaLiVo * [3.3] Updated enum RankTitles?, we are now up to date with retail regarding Player Titles. PVPTITLE_ELDER PVPTITLE_FLAME_WARDEN PVPTITLE_FLAME_KEEPER PVPTITLE_THE_EXALTED PVPTITLE_THE_EXPLORER TITLE_THE_DIPLOMAT PVPTITLE_BRUTAL_GLADIATOR PVPTITLE_ARENA_MASTER TITLE_SALTY TITLE_CHEF TITLE_THE_SUPREME TITLE_OF_THE_TEN_STORMS TITLE_OF_THE_EMERALD_DREAM PVPTITLE_DEADLY_GLADIATOR TITLE_PROPHET TITLE_THE_MALEFIC TITLE_STALKER TITLE_OF_THE_EBON_BLADE TITLE_ARCHMAGE TITLE_WARBRINGER TITLE_ASSASSIN TITLE_GRAND_MASTER_ALCHEMIST TITLE_GRAND_MASTER_BLACKSMITH TITLE_IRON_CHEF TITLE_GRAND_MASTER_ENCHANTER TITLE_GRAND_MASTER_ENGINEER TITLE_DOCTOR TITLE_GRAND_MASTER_ANGLER TITLE_GRAND_MASTER_HERBALIST TITLE_GRAND_MASTER_SCRIBE TITLE_GRAND_MASTER_JEWLCRAFTER TITLE_GRAND_MASTER_LETHERWORKER TITLE_GRAND_MASTER_MINER TITLE_GRAND_MASTER_SKINNER TITLE_GRAND_MASTER_TAILOR TITLE_OF_QUEL_THALAS TITLE_OF_ARGUS TITLE_OF_KHAZ_MODAN TITLE_OF_GNOMEREGAN TITLE_THE_LION_HEARTHED TITLE_CHAMPION_OF_ELUNE TITLE_HERO_OF_ORGIMMAR TITLE_PLAINSRUNNER TITLE_OF_THE_DARKSPEARTRIBE TITLE_THE_FORSAKEN TITLE_THE_MAGIC_SEEKER TITLE_TWILIGHT_VANQUISHER TITLE_CONQUEROR_OF_NAXXRAMAS TITLE_HERO_OF_NORTHREND TITLE_THE_HALLOWED TITLE_LOREMASTER PVPTITLE_OF_THE_ALLIANCE PVPTITLE_OF_THE_HORDE PVPTITLE_THE_FLAWLESS_VICTOR TITLE_CHAMPION_OF_THE_FROZEN_WASTES TITLE_AMBASSADOR TITLE_THE_ARGENT_CHAMPION TITLE_GUARDIAN_OF_CENARIUS TITLE_BREWMASTER TITLE_MERRYMAKER TITLE_THE_LOVE_FOOL TITLE_MATRON TITLE_PATRON TITLE_OBSIDIAN_SLAYER TITLE_OF_THE_NIGHTFALL TITLE_THE_IMMORTAL TITLE_THE_UNDYING TITLE_JENKINS TITLE_BLOODSAIL_ADMIRAL TITLE_THE_INSANE TITLE_OF_THE_EXODAR TITLE_OF_DARNASSUS TITLE_OF_IRONFORGE TITLE_OF_STORMWIND TITLE_OF_ORGRIMMAR TITLE_OF_SENJIN TITLE_OF_SILVERMOON TITLE_OF_TUNDERBLUFF TITLE_OF_THE_UNDERCITY TITLE_THE_NOBLE TITLE_CRUSADER TITLE_DEATHS_DEMISE TITLE_CELESTIAL_DEFENDER TITLE_CONQUEROR_OF_ULDUAR TITLE_CHAMPION_OF_ULDUAR TITLE_VANQUISHER TITLE_STARCALLER TITLE_THE_ASTRAL_WALKER TITLE_HERALD_OF_THE_TITANS PVPTITLE_FURIOUS_GLADIATOR TITLE_THE_PILGRIM PVPTITLE_RELENTLESS_GLADIATOR TITLE_GRAND_CRUSADER TITLE_THE_ARGENT_DEFENDER 06:43 Revision [2185] by Dvlpr * Added comments 06:34 Revision [2184] by Dvlpr * Additions to last rev * Null checks in spellcasts * Crashfix @ Wrynn/Thrall. 12/19/09: 17:23 Revision [2183] by Dvlpr * By StdString?: EscapeString? calls are no longer blocking. 15:30 Revision [2182] by MeTaLiVo * [3.3] Scripted The Forge of Souls Bosses (Trash left to script) * [3.3] Adding file for The Pit of Saron (Scripting will follow shortly :)) 13:35 Revision [2181] by MeTaLiVo * Reverted r2178 13:06 Revision [2180] by Dvlpr * Compile-fix 12:58 Revision [2179] by MeTaLiVo * AuctionHouse? * Players couldn't buy items from the auctionhouse, when bid == buyout. Now they can! 12:52 Revision [2178] by MeTaLiVo * Applied missing initialisations (Thanks AceIndy) 12:34 Revision [2177] by Dvlpr * Compile-fix 12:30 Revision [2176] by Dvlpr * GMs can no longer add items with itemlevel > 213 (normal and trial ones only) ** Some spellfixes (UNTESTED): ** * [Death Knight] On a Pale Horse. * [Death Knight] Necrosis. * [Death Knight] Unholy Blight. * [Death Knight] Scourge Strike (updated to 3.3, hotfix included). * [Death Knight] Rage of Rivendare. * [Death Knight] Summon Gargoyle (hacky: God, forgive me!). More unholy dk fixes will come. 10:47 Revision [2175] by Dvlpr * VoteRewarder? is ready now. * Implemented Pocket teleporter: copy of the big one but will cost voting coins and can be purchased at Crystalsong Vote Assistant only (its also exclusive for crystalsong) * Teleporter (both big and pocket) cannot be used while in a combat anymore. 06:27 Revision [2174] by Dvlpr * Made a Voting coins rewarder for crystalsong (still have few more things to be done) 03:35 Revision [2173] by Dvlpr * Trying to fix one more weird mapmgr crash 12/18/09: 15:39 Revision [2172] by Dvlpr * Increased sleeptime of insertqueue thread hoping to reduce load on mysql. 12:35 Revision [2171] by MeTaLiVo * Updated our Battleground teleporter * Removed Battle for Dalaran (for now) * Added a new location for donation vendors only (Saves a whole bunch of un-needed spawns in every start location) 11:08 Revision [2170] by Dvlpr * Lost change FML :\ 11:02 Revision [2169] by Dvlpr * Crashfix for crystalsong (sun++ related) * [Sun++] Fixed Kel'Thuzad. (again) * Correcting more deletion events. 08:49 Revision [2168] by MeTaLiVo * Compilefix 08:24 Revision [2167] by Dvlpr * Added gameobject factory macro for scripts. 08:07 Revision [2166] by Dvlpr * [Sun++] afew new functions to EasyFunctions?.h 07:47 Revision [2165] by Dvlpr * Compilefix for previous rev 07:29 Revision [2164] by Dvlpr * Corrections to forced cell activity 07:28 Revision [2163] by Dvlpr * Fixed kel'thuzad encounter. 12/17/09: 09:11 Revision [2162] by Dvlpr * Fuck anyone who uses logon server abuse: added a trick-fix for it 12/15/09: 12:38 Revision [2161] by MeTaLiVo * Same for Trunk 12:37 Revision [2160] by MeTaLiVo * Reverted more LuaEngine? changes, thats all (for now) 12:36 Revision [2159] by MeTaLiVo * Updated some files * Reverted LuaEngine? changes (for now) 12:19 Revision [2158] by Dvlpr * Null check here. P.S. VIN - NOOB 12:10 Revision [2157] by MeTaLiVo * Correct Files 11:49 Revision [2156] by Dvlpr * Fixed display of groups ( type is mask now :/ ) 10:51 Revision [2155] by Dvlpr * Fixed elevators (again :B), thanks to aceindy @ aspiredev. 10:05 Revision [2154] by Dvlpr * Fixed group chat for party leaders. 12/14/09: 14:50 Revision [2153] by MeTaLiVo * Updated some files for the LuaEngine? and Quests / Gameobject Scripts 14:27 Revision [2152] by MeTaLiVo * Trying our new LuaEngine? :) 14:04 Revision [2151] by MeTaLiVo * Adding the moved file 14:00 Revision [2150] by MeTaLiVo * Adding the Quest and GameObject? Scripts AGAIN >.< 14:00 Revision [2149] by MeTaLiVo * Adding the Quest and GameObject? Scripts 13:52 Revision [2148] by MeTaLiVo * Moved a file to the corect directory * Added a ton of Quest Scripts * Added a bunch of Gameobject Scripts 06:30 Revision [2147] by Dvlpr * More null checks * Proper fix for groups leak (no longer hacky) 06:18 Revision [2146] by Dvlpr * Crashfix 12/13/09: 13:37 Revision [2145] by Dvlpr * Updated Achievement Criteria enum 11:07 Revision [2144] by Dvlpr * Nerfed bloodthirst 10:57 Revision [2143] by Dvlpr * Lost change 10:56 Revision [2142] by Dvlpr * Fixed water elemental and group leaders display 10:20 Revision [2141] by Dvlpr * [3.3] Fixed Groups? 09:01 Revision [2140] by Dvlpr * Varian Wrynn Script cleanup 08:23 Revision [2139] by Dvlpr * Compile-fix. 06:02 Revision [2138] by Dvlpr * Updated battleground update packet (when you're inside a battleground): Battlegrounds' icons are now clickable again (you can leave it or watch score) * Fixed arena queues (updated packet), arenas are usable again :P. 05:23 Revision [2137] by Dvlpr * Fixed battleground queues 12/12/09: 10:54 Revision [2136] by Dvlpr * [3.3] Fixed battleground list opcode 08:59 Revision [2135] by Dvlpr * [3.3] New DBC format (Make sure you update DBC files before you use this revision!) 12/11/09: 13:39 Revision [2134] by Dvlpr * Character deletion changes: * Character deletion is now async, not using blocking queries/executes (shouldn't cause any problems I hope) * [3.3] Client now correctly recognizes char. deletion response codes. * RecallCommands? are now more friendly to user (yes, gms dont need friendliness and they're not users, buuut... :P) 07:14 Revision [2133] by Dvlpr * Updated authcodes enum 06:46 Revision [2132] by Dvlpr * Compilefix 06:45 Revision [2131] by Dvlpr * Fixed quest offsets. Should fix display of quests in log. 12/10/09: 14:27 Revision [2130] by StdString * Tidied up the multi query work a bit * Added basic outline of asynchronous multi queries, left commented out for now since there is still a fair bit of work to do 14:22 Revision [2129] by Dvlpr * Warningfix 14:19 Revision [2128] by Dvlpr * More work on 3.3 support. 12:24 Revision [2127] by StdString * First draft of stored procedure/multi query support 09:54 Revision [2126] by Dvlpr * Gossipscript compilefix 09:43 Revision [2125] by Dvlpr * Compile-fix 07:51 Revision [2124] by Dvlpr * 3.3 support: * Quest shouldn't crash you anymore * Basic support for disenchant roll - will default to greed when you press it. * Basic support for quest POI's until db support is made. * Made sure no-one can roll over 100 using random roll feature (used for ML) * Random cleanups ** This is untested, wait for tests before using this revision ** 12/09/09: 14:59 Revision [2123] by Dvlpr * Re-fixed updatefields 14:53 Revision [2122] by Dvlpr * UpdateFields? update - to 3.3, this should fix any in-game issues with languages/xp-bar/skills. 09:27 Revision [2121] by Dvlpr * Starting 3.3 support: * "To use any Meeting Stone, it is only required that the character's minimum level be 15. There is no maximum character level requirement for any Meeting Stone. " * "All abilities that have base cooldowns of 10 minutes or longer cannot be used in Arenas, down from 15 minutes." 06:07 Revision [2120] by Dvlpr * Weird crashfix for crystalsong 12/08/2009: 14:08 Revision [2119] by Dvlpr * Algalon the Observer - Big Bang will now actually ignore targets that are in black holes (it will despawn the black hole and remove the DoT from target, instead of dealing damage). 06:30 Revision [2118] by Dvlpr * Crashfix :S 12/07/2009: 15:48 Revision [2117] by StdString * Null check in eots * Removed strangely placed abort() calls. 14:32 Revision [2116] by Dvlpr * Increased cleave cooldowns at Onyxia's lair 14:11 Revision [2115] by Dvlpr * Crashfix 14:11 Revision [2114] by Dvlpr * More checks 14:03 Revision [2113] by Dvlpr * Crashfix? :o 13:04 Revision [2112] by Dvlpr * This shit now compiles ! 12:41 Revision [2111] by Dvlpr * Bam! missing brackets :< 12:26 Revision [2110] by Dvlpr * Additions to Onyxia Lair 12:17 Revision [2109] by Dvlpr * Finally updated onyxia to its level 80 variant :] 12:07 Revision [2108] by MeTaLiVo * Fixed up some Crystalsong teleport locations 11:43 Revision [2107] by Dvlpr * Scripted Onyxian Warder * Compile-fix @ VOA 10:28 Revision [2106] by MeTaLiVo * Updated Onyxia's Lair to 3.2.2 (It is now a level 80 Raid Instance) 09:56 Revision [2105] by Dvlpr * Scripted koralon's trash 09:36 Revision [2104] by Dvlpr * IsHeroic?() check of Sun++ now also checks for 25 man heroic and for 10 man heroic modes (not only heroic/25man) 06:31 Revision [2103] by MeTaLiVo * Better Berserk Timer on Malygos 06:12 Revision [2102] by MeTaLiVo * Small Revert 06:02 Revision [2101] by MeTaLiVo * Ffs double declaration 05:57 Revision [2100] by MeTaLiVo * Compilefix #2 05:46 Revision [2099] by MeTaLiVo * Compilefix 05:18 Revision [2098] by MeTaLiVo * Additions to resilience 05:00 Revision [2097] by MeTaLiVo * Attempted to fix Resilience, should also apply to spell damage now next to melee damage. -Feedback Please 03:43 Revision [2096] by MeTaLiVo * Deleted old file 03:41 Revision [2095] by MeTaLiVo * Some more work on Malygos =) 02:57 Revision [2094] by MeTaLiVo * Comitting my work on Malygos, still needs some work :) 12/05/2009: 14:30 Revision [2093] by Dvlpr * 10:14 Revision [2092] by Dvlpr * An attempt to fix the last crash we had * Removed a useless check performed at cells 08:36 Revision [2091] by Dvlpr * Compile-fix :B 08:24 Revision [2090] by Dvlpr * Fixed creatures getting bugged out due to incorrect update cell handling, this hopefully won't get us to some crashes. 04:29 Revision [2089] by Dvlpr * Crashfix at unit class :S 04:22 Revision [2088] by Dvlpr * A few crashfixes for crystalsong PVE realm. 12/04/09: 14:18 Revision [2087] by MeTaLiVo * Server will now properly send the game time to the client to be read, instead of automatically setting to 00:00 when you turn on WoW and log in to the server. 11:53 Revision [2086] by Dvlpr * Fixed dispersion? 06:48 Revision [2085] by Dvlpr * Shields will now be equipable with titan's grip 06:42 Revision [2084] by Dvlpr * Properly fixed creatures memleak, dont need these flags here for event to go through everytime :B ################### ## Database Work ## ################### 10:44 Revision [8] by MeTaLiVo * Trial of the Champion Script ################### 12/03/09: 13:40 Revision [2083] by Dvlpr * A few checks here too 13:39 Revision [2082] by Dvlpr * Call remove() too here 11:31 Revision [2081] by Dvlpr * More checks to here :S 08:45 Revision [2080] by Dvlpr * Temporarily disabled one more query 06:59 Revision [2079] by Dvlpr * Temporarily reverted rev 2052. 06:52 Revision [2078] by Dvlpr * Made sure all handlers are async/not using blocking queries. 06:40 Revision [2077] by Dvlpr * 12/02/09: 14:42 Revision [2076] by Dvlpr * Partially reverted last rev 12/01/09: 02:02 Revision [2075] by MeTaLiVo * Replaced the remaining FWaitExecute and WaitExecute? calls * All clear? 01:29 Revision [2074] by MeTaLiVo * i == itr /Doh * i or itr, i'm gettin lazeh, should use the old one to avoid confusion later 01:18 Revision [2073] by MeTaLiVo * Memory leak with aura in Unit class 11/30/09: 15:32 Revision [2072] by Dvlpr * Null check @ eots 15:21 Revision [2071] by Dvlpr * Removed more WaitExecutes/Query?'s or commands that use them and make no sense/are useless (thanks god, useful commands dont need waitexecutes or query's) 14:59 Revision [2070] by Dvlpr * Reverted two last revs. 14:49 Revision [2069] by Dvlpr * Fawk, compile-fix :S 14:47 Revision [2068] by Dvlpr * DayWatcher? is now fully async, no longer uses WaitExecute? (won't lag up the realm when it resets dailies or updates arena points :) ) 13:42 Revision [2067] by Dvlpr * Oops :X 13:40 Revision [2066] by Dvlpr * Removed afew more WaitExecute?() calls (wasteful shit) * Optimizations regarding blocking queries calls 13:20 Revision [2065] by StdString * Removed duplicated chargeSpellRemovalQueue * Altered the charge spells loop 12:42 Revision [2064] by MeTaLiVo * Eye of the Storm resources = 1600 not 2000 08:31 Revision [2063] by StdString * Nothing changed, added some comments, re-factored an if statement 03:06 Revision [2062] by Dvlpr * Added PvPBoi script to project file. * PvPBoiNPC script now compiles :] 11/29/09: 13:03 Revision [2061] by Dvlpr * Make sure we dont let normal GMs and trial ones add items with level 80 13:01 Revision [2060] by Dvlpr * .additemset is now Head GM+ command 10:04 Revision [2059] by Dvlpr * Added afew checks to MapMgr::ChangeObjectLocation? 09:31 Revision [2058] by Dvlpr * Crashfix 06:50 Revision [2057] by StdString * Small change *updated lfg dungeons max id 04:26 Revision [2056] by Dvlpr * woops, forgot ! 04:24 Revision [2055] by Dvlpr * * Rewritten creature memleak fix, untested but should go fine (hopefully this wont cause any crashes in addition to fixing previous ones). 11/28/09: 18:08 Revision [2054] by Dvlpr * Crashfix @ EOTS * Afew optimizations 17:58 Revision [2053] by Dvlpr * Added PvP Boi script (PvP disabler on OC's @ illustrious) 16:08 Revision [2052] by StdString * Rewritten achievement associated criteria, lets not dynamically allocate that vector * This method shouldn't crash the server on start-up. 14:18 Revision [2051] by Dvlpr * Woops no need for deletes here 12:41 Revision [2050] by Dvlpr * Sun++ compilefixes 12:21 Revision [2049] by Dvlpr * Compilefix 12:12 Revision [2048] by Dvlpr * Trial GMs and Creature GMs cant use .kill on creatures anymore anymore (getting abused) 11:43 Revision [2047] by StdString * Oops partial revert on last commit, till i find a better solution 11:42 Revision [2046] by Dvlpr * Re-fixed spellauras memleak (is now ugly, but shouldnt crash anything) 08:25 Revision [2045] by StdString * Fixed Invalid delete in achievements 06:51 Revision [2044] by Dvlpr * Crashfix? :S 04:30 Revision [2043] by Dvlpr * Readding experimental code bawk 04:24 Revision [2042] by Dvlpr * Tried to fix the nasty crash caused by aura crashfix, I think its not needed to add m_added before here. 11/27/09: 12:05 Revision [2041] by Dvlpr * Again 12:05 Revision [2040] by Dvlpr * Woops 11:17 Revision [2039] by Dvlpr * Hackfixed raid-mode dependant achievements 11:13 Revision [2038] by Dvlpr * Nerfed death strike: by default it heals for 0%, increasing by 5% per each of dk's diseases on the target (by up to 15%). 11/26/09: 14:00 Revision [2037] by Dvlpr * Removed almost all of WaitExecute? calls: I dont get why we use it, and it can lag up the thread-executor if mysql is busy 12:34 Revision [2036] by Dvlpr * Possible crashfix at vehicles as well 12:32 Revision [2035] by Dvlpr * Fixed vehicles' additional slots :) 08:50 Revision [2034] by Dvlpr * Oops, faulty logic - re-fixed titan's grip weapon type ("No weapon no joy") 07:47 Revision [2033] by Dvlpr * Cosmetics: corrected error message. * As a suggestion, maybe we should send proper notification for noobs, considering that it is a private server and people might be unaware of titan's grip weapon type requirements (something like "Polearms cannot be used with titan's grip" :o) 07:45 Revision [2032] by Dvlpr * Fixed Titan's Grip exploit with polearms, untested. 07:29 Revision [2031] by Dvlpr * Typofix 07:28 Revision [2030] by Dvlpr * Sun++ work 07:27 Revision [2029] by Dvlpr * Fixed Head GM Access level 04:21 Revision [2028] by Dvlpr * A few optimizations * Removed Save function from our class trainer 11/25/09: 13:31 Revision [2027] by Dvlpr * Less checks is always bettah 13:01 Revision [2026] by Dvlpr * Crashfix, im stupid 12:02 Revision [2025] by Dvlpr * Oops, accidental change 11:59 Revision [2024] by Dvlpr * More memleak fixes at auras :o 08:40 Revision [2023] by Dvlpr * Reverted ticket memleak fix for now 07:32 Revision [2022] by Dvlpr * An addition 07:24 Revision [2021] by Dvlpr * An attempt to fix ticketcrash.. 05:58 Revision [2020] by MeTaLiVo * Compilefix 11/25/09: 04:57 Revision [2019] by Dvlpr * [Druid] Feral Swiftness abusefix 04:17 Revision [2018] by Dvlpr * Lets better use mechanic based solution here =:P 04:16 Revision [2017] by Dvlpr * Fixed exploit wtih Dispersion 11/24/09: 17:28 Revision [2016] by StdString * Fixed a HUGE leak - GRAND CANYON STYLE.. YEAH BABY!!! * Gm tickets leak * Disable movement flag dumping in debug * Some work on trainer messages 16:34 Revision [2015] by StdString * Leak log 16:28 Revision [2014] by StdString * 13:59 Revision [2013] by MeTaLiVo * Glyph preparations 13:00 Revision [2012] by Dvlpr * [Shaman] Glyph of Riptide 06:43 Revision [2011] by Dvlpr * Experimental code 06:38 Revision [2010] by Dvlpr * Crashfix @ SpellAuraSpellHealingStatPCT 06:30 Revision [2009] by Dvlpr * Crashfix 11/23/09: 09:55 Revision [2008] by Dvlpr * Woops, uint32 overflow 08:55 Revision [2007] by Dvlpr * Oops my spelling fails 08:52 Revision [2006] by Dvlpr * Anti honor-farming shizzle: Do not grant honor if we're killing a player second time in a row :P 08:25 Revision [2005] by Dvlpr * Removed useless printf's (aka stupid listid) * Removed GM command logging for Summon (thought that its useless) 07:37 Revision [2004] by Dvlpr * Compilefix :/ 06:03 Revision [2003] by Dvlpr * Crashfix :/ 11/22/09: 11:51 Revision [2002] by Dvlpr * Fixed Magic Rooster mount 08:48 Revision [2001] by Dvlpr * Compile-fix :/ 08:46 Revision [2000] by Dvlpr * Warriors using bladestorm will now be immune to fear. YAY - r2000 - mine :P 11/21/09: 09:40 Revision [1999] by Dvlpr * Reverted to r1994 11/20/09: 16:38 Revision [1998] by MeTaLiVo * Uhm, came across alot of trinket spellfixes, so added another file for it =) 16:35 Revision [1997] by MeTaLiVo * Moved most of the Priest Spellfixes * If we come across some more, please put them in here * We could add talent sublines (If we want to do it really clean) 16:05 Revision [1996] by MeTaLiVo * Moved most of the Warlock Spellfixes * If we come across some more, please put them in here 15:32 Revision [1995] by MeTaLiVo * Added seperate files for each class. * I was bored * Will be working on this from time to time * Feel free to help ;) 13:48 Revision [1994] by MeTaLiVo * Ingame player command /played should now work once again! 13:18 Revision [1993] by Dvlpr * Nerfed drain mana a lil more 10:49 Revision [1992] by MeTaLiVo * Glyph Additions 10:38 Revision [1991] by MeTaLiVo * Some Glyph Updates 10:31 Revision [1990] by MeTaLiVo * [Deathknight] Glyph of Icy Touch 10:28 Revision [1989] by MeTaLiVo * [Shaman] Glyph of Hex 10:26 Revision [1988] by MeTaLiVo * [Warlock] Glyph of Corruption 10:23 Revision [1987] by MeTaLiVo * [Warrior] Glyph of Revenge * [Warrior] Glyph of Revenge Proc 10:22 Revision [1986] by MeTaLiVo * [Mage] Glyph of Frostbolt 10:21 Revision [1985] by MeTaLiVo * [Shaman] Glyph of Lesser Healing Wave 10:21 Revision [1984] by MeTaLiVo * [Rogue] Glyph of Vigor 10:20 Revision [1983] by MeTaLiVo * [Shaman] Glyph of Renewed Life 10:18 Revision [1982] by MeTaLiVo * [Priest] Glyph of Prayer of Healing 10:05 Revision [1981] by Dvlpr * Why do we even want to acquire -> release here (if we're not in release … 09:13 Revision [1980] by Dvlpr * Possible crashfix for crystalsong (only happens with sun++ for some … 06:31 Revision [1979] by Dvlpr * Bleh :/ 06:29 Revision [1978] by Dvlpr * [Priest] Borrowed Time (Absorb amount increase part) 06:04 Revision [1977] by Dvlpr * Compilefix #2 :/ 05:56 Revision [1976] by Dvlpr * Compile-fix 05:54 Revision [1975] by Dvlpr * Missing declaration for an iterator. 05:53 Revision [1974] by Dvlpr * Added an extremely wasteful loop at bg destructor (shouldnt get hit at all, except the times when its gonna crash) to make sure it doesnt crash with bad pointer here. 05:44 Revision [1973] by Dvlpr * Removed broken collision height checks * [Rogue] Killing Spree - should prevent it from causing the player to fall through the world, Increased destination offset to make sure. 05:38 Revision [1972] by Dvlpr * Thanks to MeTaLiVo: dont save the rest of master shapeshift auras. 05:24 Revision [1971] by MeTaLiVo * [Rogue] Serrated Blades 05:16 Revision [1970] by Dvlpr * Reverted mutilate and hemorrhage Revisions before, tried to fix mutilate in less-hacky way. 04:54 Revision [1969] by MeTaLiVo * [Rogue] Mutilate Cleanup 04:51 Revision [1968] by MeTaLiVo * [Rogue] Addition to ambush * [Rogue] Backstab updated all ranks 04:49 Revision [1967] by MeTaLiVo * [Rogue] Ambush updated all ranks now :> 04:48 Revision [1966] by MeTaLiVo * [Rogue] Hemorrhage 04:46 Revision [1965] by MeTaLiVo * [Rogue] Mutilate add damage Hack Fix 02:45 Revision [1964] by Dvlpr * This should fix [Warrior] Titan's Grip damage penalty (properly, hopefully) 11/19/09: 16:17 Revision [1963] by MeTaLiVo * Reverted 3 previous revs 16:11 Revision [1962] by MeTaLiVo * Additions 15:53 Revision [1961] by MeTaLiVo * Optimizations 15:48 Revision [1960] by MeTaLiVo * Time to clean up our files, but class fixes under the correct class and not just somewhere in the file. 14:09 Revision [1959] by Dvlpr * Added Head GM access level (a reminder for myself: put 'h' in database for HelpYouAsap?-noob) 13:44 Revision [1958] by Dvlpr * Compile-fix 13:02 Revision [1957] by Dvlpr * All of the robots spawned at the second phase of XT-002 Deconstructor will now move to him by default (thus players wont be able to hide and save from being attacked by em _). NOTE: Hopefully the salvage bot works as well. 12:56 Revision [1956] by Dvlpr * Fuck, accidentaly committed faction change support: it is not finished yet so disabling it now. 12:55 Revision [1955] by Dvlpr * Added enrage info to our non-blizzlike razorscale 12:52 Revision [1954] by Dvlpr * Scripted XT-002: * Fixed his spells * Support for hard mode and hard mode loot * Seems fine and almost blizzlike (except for the sounds which are missing) However, Actual hard mode is untested, but he gains the buff, and gets back to 100% of HP, hopefully he also gets hardmode loot and hardmode spells 09:10 Revision [1953] by Dvlpr * Illustrious Teleporter: PVP zone should now be safe to port to for alliance 09:04 Revision [1952] by Dvlpr * Nerfed mark of blood heal effect a little * Some additions to speedhack detection 06:34 Revision [1951] by Dvlpr * [Priest] Improved Shadowform 11/18/09: 09:26 Revision [1950] by Dvlpr * Typofix 09:10 Revision [1949] by Dvlpr * Compilefix 09:01 Revision [1948] by Dvlpr * Once you join a group, your raid/dungeon difficulties will be updated to be synced with the whole group * Once you join an instance that already exists and your difficulty (raiddifficulty if its raid instance, or dungeon difficulty if its a dungeon) doesnt match instance's mode, it will be updated to keep you synced :). * Just one or two cosmetics. 07:02 Revision [1947] by Dvlpr * Crashfix unit aurastates 05:46 Revision [1946] by StdString * Rewritten WSG DropFlag? method * Added level brackets to WSG and AB * Use a define for WSG spells so things are easier to read :D * Renamed some misspelled EOTS variable that really annoyed me :P 11/17/09: 07:33 Revision [1945] by MeTaLiVo * Yeeey, works now * Small Optimization 06:17 Revision [1944] by Dvlpr * Crashfix -at- arena teams 11/16/09: 12:35 Revision [1943] by Dvlpr * Crashfix @ Maexxna 12:33 Revision [1942] by Dvlpr * [Sun++] Crashfix @ Sunwell * Ulduar work. 08:35 Revision [1941] by Dvlpr * Fixscale command is now for mgmt+ 05:28 Revision [1940] by StdString * Map manager crash fixes * Darkmoon card Compile fix 04:20 Revision [1939] by Dvlpr * Added an incomplete ulduar script 03:01 Revision [1938] by Dvlpr * Northrend spirit healer will be invisible as well now (I hate IsSpiritHealer? function >:|) 02:47 Revision [1937] by Dvlpr * [Item] Darkmoon Card: death will only proc off damaging attacks now 02:42 Revision [1936] by Dvlpr * [Rogue] Overkill, untested ################### ## Database Work ## ################### 03:22 Revision [7] by Dvlpr * Added a SQL file to normalize AIAgents, during the beta testing, I discovered that quite a lot of AIAgents have 0% chance. All aiagents with chance == 0 will be set to 20% using this sql file. ################### ################### 11/15/09: 11:25 Revision [1935] by Dvlpr * crashfix @ EOTS ################### ## Database Work ## ################### 12:27 Revision [6] by FluffyBunny * 5 Npc_text fixes. ( WDB Converted ) 12:04 Revision [5] by FluffyBunny * Added clean up for creature reputation kill. * Added clean up for itemloot. 11:54 Revision [4] by FluffyBunny * Updated install.bat to have Revision?_1.sql. * Added Revision?_1.sql. * Note: You can see all changest via Revision?_1_Info.txt. 11:39 Revision [3] by FluffyBunny * Added the complete Revision section to the base folder. * Updated install.bat to have the Optimization&Repair.sql and Cleaner.sql. 11:27 Revision [2] by FluffyBunny * Optimization & Repair.sql Added. ( This will fix any primary key fuck ups … 11:23 Revision [1] by FluffyBunny * Base world and files. ################### ################### 11/14/09: 15:17 Revision [1934] by MeTaLiVo * Updated AuthCodes.h this "should" fix the character deletion that Dvlpr KILLED ;) 14:40 Revision [1933] by MeTaLiVo * Forgot Brace @ r1927 14:01 Revision [1932] by MeTaLiVo * Removed Spaces >_< 13:50 Revision [1931] by MeTaLiVo * Thunderfury Procfix -> On Target instead of Self * Intimidating shout Procfix -> On Target instead of Target and Self 13:42 Revision [1930] by MeTaLiVo * We now prevent players from being able to fall under -500z and getting stuck by teleporting them back to land height, unless they jump off the edge of the outlands or something xD 12:32 Revision [1929] by MeTaLiVo * Forgot, AuraAura?.. Wtf? 12:22 Revision [1928] by MeTaLiVo * Shadow Sight should now work properly 11:52 Revision [1927] by MeTaLiVo * Players leaving a battleground before it has ended now receive the deserter debuff * When players have the deserter aura they are unable to join a battleground until the aura has faded * GM's do not receive a BG_DESERTER aura for leaving a battleground 06:02 Revision [1926] by MeTaLiVo * Personal Rating starts at 0 instead of 1500 when joining a team 05:56 Revision [1925] by Dvlpr * Here too 05:54 Revision [1924] by Dvlpr * Crashfix @ mapmgr, although I wonder how could it get NULL value 11/13/09: 13:53 Revision [1923] by Dvlpr * This should fix ready-check. 13:34 Revision [1922] by Dvlpr * Split sql updates into two ones: character update and world update. 13:09 Revision [1921] by Dvlpr * bah, we handle a wrong opcode >.< 11:18 Revision [1920] by Dvlpr * Compile-fix: removed un-needed brackets. 11:15 Revision [1919] by Dvlpr * Some really small optimizations, forgotten part of creature damage commit (DMG will now actually vary on difficulty :P) 10:50 Revision [1918] by Dvlpr * Reverted vehicle slot back to uint8: misunderstood it * Added SQL for instancesystem changes, will test the whole system naw :P 10:14 Revision [1917] by Dvlpr *********** HAVE DONE SOME WORK ON THE INSTANCESYSTEM ************* * Changes: - Removed some useless debug outs - You can now switch raid difficulty (no longer an unhandled opcode, that doesnt do anything but confuses players) - Raid difficulty is saved together with group (just for groupquery answer) - Fixed heroic dungeons: Creatures will now actually have its health/damage modified depending on dungeon difficulty (the mode was never passed by mapmgr :/) - Creatures will have its health/damage increased by coefficient calculated using function basing off CalcHPCoefficient (copyrights to dfighter @ arcemu for it) - It is now possible to set loot depending on difficulty. - Added afew checks to difficulty handling opcodes that can prevent us from wasting CPU time locking group etc. for nothing. * Vehicle seat id is now an uint16 (thought that uint8 is not enough) * Vehicles can now properly carry creatures, this should also fix problems with additional player slots in vehicles. * Updated instance abort errors (used mangos' data) * Enumized some more instance-related variables **** SQL COMES IN NEXT COMMIT, DO NOT USE THIS ONE UNTIL THAT **** 08:32 Revision [1916] by Dvlpr * Oops 08:07 Revision [1915] by StdString * Fixed Warsong Gulch flags never respawning after drop * Warsong Gulch crashfix * Fixed null check ;) 07:51 Revision [1914] by Dvlpr * Crashfix: missing null checks at warsong gulch 07:09 Revision [1913] by StdString * Trying to nail UpdateVisibility? crash 11/12/09: 12:53 Revision [1912] by Dvlpr * Fuck sota: aw ok, worked on it abit moar 08:46 Revision [1911] by MeTaLiVo * No idea why it isn't showing properly ingame.. 08:36 Revision [1910] by MeTaLiVo * FINE, Let's do it this way then 07:22 Revision [1909] by Dvlpr * No need to call player's savetodb here, charter is already saved, so it'll 06:22 Revision [1908] by StdString * Beautified the announce code..moar C++ pls! 06:02 Revision [1907] by Dvlpr * Limit fear duration in PvP to 10 seconds, compilefix missing brackets 11/11/09: 09:45 Revision [1906] by Dvlpr * Crashfix recall port 09:33 Revision [1905] by Dvlpr * 07:17 Revision [1904] by Dvlpr * Missing null checks :/ 11/10/09: 14:50 Revision [1903] by Dvlpr * Forgot to remove useless code from here 14:49 Revision [1902] by Dvlpr * Crashfix vehicles 13:34 Revision [1901] by Dvlpr * Setting unit faction for gameobject huh? WTF lol QQ, I wanted the rev1900 11:48 Revision [1900] by StdString * Less casts, more performance squeeeeze! 10:18 Revision [1899] by Dvlpr * Fixed on-enter vehicle packet? hope so _ 07:32 Revision [1898] by MeTaLiVo * Added "EnDeavourEmu r1892 Release-Win-X64?" code instead of the fucked up one 06:57 Revision [1897] by Dvlpr * Fixup 06:52 Revision [1896] by Dvlpr * wtf is uint32 doing here? :/ 04:36 Revision [1895] by MeTaLiVo * Small Addition to the ingame .info command (Incase our ServerStatusPlugin? dies again) 04:15 Revision [1894] by MeTaLiVo * Oops, Addition to previous commit 04:06 Revision [1893] by MeTaLiVo * Some Optimizations to the ingame .announce command 11/09/09: 14:00 Revision [1892] by Dvlpr * Temp crashfix - disabled at-cancel eventcall for now. 08:44 Revision [1891] by StdString * Removed a squillion un-needed casts, weee performance * Compile fix for rev 1886, tsk tsk ;) 08:19 Revision [1890] by StdString * Correct return value in AV HookHandleRepop? 07:21 Revision [1889] by Dvlpr * We should delete here too imo 07:14 Revision [1888] by StdString * Memory leaks 06:57 Revision [1887] by Dvlpr * Optimization on instancemgr :/ 06:26 Revision [1886] by Dvlpr * Crashfix mapmgr::Updatecellactivity 06:08 Revision [1885] by Dvlpr * Crashfix EventPeriodicHeal? 05:58 Revision [1884] by Dvlpr * Compilefix 05:55 Revision [1883] by Dvlpr * Reverted to r1880: we will re-make that later in another way 11/08/09: 10:03 Revision [1882] by Dvlpr * compilefix part #1 09:29 Revision [1881] by MeTaLiVo * Started work on WOTLK instance system. (Big thanks to Dfighter @ ArcEmu) - Rewrite - UPDATE: Updated the instance transfer enum. - ADDED: Added basic facilities and an enum for raid difficulties. * Now you can set the dungeon and raid difficulties seperately without them affecting each other. - ADDED new flags in the worldmap_info table flags column: - 0x20 = 32 = Normal 10men mode - 0x40 = 64 = Normal 25men mode - 0x80 = 128 = Heroic 10men mode - 0x100 = 256 = Heroic 25men mode. * When neither of these are specified the instance will count as a normal raid and it will show up as 10men normal on the interface. * Upon trying to enter a raid that doesn't have the specified mode, the server will downscale the mode (put it on an easier setting that is supported), same happens when trying to enter a non-heroic dungeon with a heroic group. * More to follow 08:45 Revision [1880] by Dvlpr * Bleh, crashfix EOTS, I am ril stupid >.< 07:49 Revision [1879] by Dvlpr * Heap corruption :/ 07:46 Revision [1878] by Dvlpr * Nerfed fury warriors: Titan's Grip will apply -10% damage penalty (does not depend on equipped weapon though, but who cares) 07:21 Revision [1877] by Dvlpr * Possible crashfix >.> 06:31 Revision [1876] by Dvlpr * Crashfix SpellAuraSpellHealingStatPCT 03:43 Revision [1875] by Dvlpr * Fixed a typo that broke Divine Purpose, made its code less hacky (its still hacky though :/) 11/07/09: 13:37 Revision [1874] by Dvlpr * warning fixes for SOTA 13:31 Revision [1873] by MeTaLiVo * UDB -> EnDeavour Database converter 09:16 Revision [1872] by StdString * For Area Auras, if the target isnt on our map, its not in our area...so forget it! 09:02 Revision [1871] by StdString * Check to ensure AA is not deleted before we update :S * Check for bad aura slot 08:32 Revision [1870] by Dvlpr * Disabled honor among thieves (temporarily) 07:23 Revision [1869] by MeTaLiVo * This one works properly =) 05:48 Revision [1868] by MeTaLiVo * Reverted 1853-1854-1855 - Crashes server - EnDeavour-world.exe!BuildStats Line 478 - EnDeavour-world.exe!InstanceMgr::BuildXMLStats Line 540 - ServerStatusPlugin?.dll!exp_script_register Line 0 05:10 Revision [1867] by Dvlpr * Small correction to unstable affliction 05:04 Revision [1866] by Dvlpr * Fixed death bug related to siphon life 03:39 Revision [1865] by Dvlpr * Only send updates for weather if there are players on map 03:37 Revision [1864] by Dvlpr * Disabled PROC_ON_PRE_DISPEL_AURA_VICTIM calls for now, re-implemented unstable affliction in a hacky way (our current prochandler method doesn't allow it to be done in proper (or almost proper) way :/ 03:18 Revision [1863] by Dvlpr * Fixed a rare accessible memleak at weathermgr 02:08 Revision [1862] by Dvlpr * Crashfix, call this before handleproc and dealdamage. 11/06/09: 13:28 Revision [1861] by Dvlpr * Woops, minor fuckup 13:25 Revision [1860] by Dvlpr * [Death Knight] Dirty hack at dirge (needs implementation of aura) 13:17 Revision [1859] by Dvlpr * Management are gms too (fixes flyhack detection for them) 12:13 Revision [1858] by Dvlpr * [Death Knight] Desolation [Untested] 10:38 Revision [1857] by Dvlpr * Removed useless code 10:21 Revision [1856] by StdString * LuaEngine now compiles! 10:10 Revision [1855] by StdString * Dont forget :S 10:08 Revision [1854] by StdString * Same again 10:01 Revision [1853] by StdString * Commented part of stats plugin for now, until implemented 09:30 Revision [1852] by StdString * Removed extra qualification of BeastMaster? 09:10 Revision [1851] by Dvlpr * Revert, didn't mean to commit that 09:09 Revision [1850] by StdString * Fix braces around scalar initialser, and more uint32 casts 08:59 Revision [1849] by StdString * SOTA cast float values to required uint32 for gate entries 08:50 Revision [1848] by StdString * Malformed characters in Spell.cpp 08:32 Revision [1847] by StdString * Removed SARC4 files, use our own RC4Engine, replaced AuthPacketKey? with openssl HMAC, more efficient and works under linux 07:59 Revision [1846] by StdString * Since linux is only for debugging ive removed sun++ from configure.ac, dont need the headache :D 07:50 Revision [1845] by StdString * Setting svn:eol-style native 07:10 Revision [1844] by Dvlpr * Compilefix @ weathermgr yay 06:51 Revision [1843] by MeTaLiVo * Affects linux only: should fix configure.ac, sun++ is no longer compiled by default on linux, use the --enable-sunplusplus command with ./configure to use it 05:50 Revision [1842] by MeTaLiVo * Edited makefiles, fixes linux compile 05:43 Revision [1841] by Dvlpr * Woops 05:35 Revision [1840] by Dvlpr * StdString's weathermgr & SOTA compilefix 11/05/09: 15:31 Revision [1838] by Dvlpr * compile-fix, correction to ua 13:50 Revision [1837] by Dvlpr * [Hunter] Deterrence: Implemented aura #287: SpellAuraDeflectSpells? for it 13:22 Revision [1836] by Dvlpr * More work at SOTA: - Fixed transporters' faction: attackers wont be able to use em anymore xD - Added cooldown debuff for transporters - Vehicles now respawn properly at end of round * TODO: Worldstates on the big map (unreachable atm), proper starting for attackers (on the boat!!!), and bombs after graveyards capture (dont even need them imo) 08:28 Revision [1835] by Dvlpr * compilefix 08:21 Revision [1834] by Dvlpr * Sun++, LEARN NOT TO PUT DELETES WHEN AN ARRAY IS DECLARED IN STACK MEMORY FFS - crashfix >.< 04:26 Revision [1833] by Dvlpr * [Hunter] Hunting Party 04:18 Revision [1832] by Dvlpr * [Priest] Physic Horror 03:16 Revision [1831] by Dvlpr * [Hunter] Chimera Shot should deal nature damage 11/04/09: 10:56 Revision [1829] by Dvlpr * nix compile-fixes 10:25 Revision [1828] by Dvlpr * hacky-crashfix @ arenas, sota now spawns turrets on round start/ends. 07:34 Revision [1827] by Dvlpr * Lava blazes of OS instance shouldn't respawn after sartharion dies anymore 06:03 Revision [1826] by Dvlpr 05:44 Revision [1825] by Dvlpr * addendum on previous commit: dont even call safeadditem, if the item is 05:43 Revision [1824] by Dvlpr * fixed teleports at SOTA, itemhandler crashfix 11/03/09: 16:49 Revision [1823] by Dvlpr * fixed SMT_SPELL_VALUE_PCT Affecting non-periodic spells, and 16:29 Revision [1822] by Dvlpr * temporarily disabled some collision calls, hoping to save cpu time xD 16:08 Revision [1821] by MeTaLiVo * Erm... DK still missing? 14:22 Revision [1820] by Dvlpr * SOTA work: * Graveyards are functioning properly now * Even more 13:57 Revision [1819] by Dvlpr * more work on SOTA 10:38 Revision [1818] by Dvlpr * Fixed UA and SOTA queues 08:34 Revision [1817] by Dvlpr * cleanup on SOTA's mutexes and on-start/create functions: fixes its queue 07:05 Revision [1816] by Dvlpr * this should fix issues with non-main vehicle slots 06:32 Revision [1815] by Dvlpr * crashfix sota, eots and vehicles 03:20 Revision [1814] by Dvlpr * crash-fix 11/02/09: 16:06 Revision [1813] by Dvlpr * crashfix @ sota :P 15:42 Revision [1812] by Dvlpr * cleanup @ movement code + compile-fix 15:33 Revision [1811] by Dvlpr * Implemented graveyards on SOTA, TODO: spawn 2 vehicles at yard's workshop 13:50 Revision [1810] by Dvlpr * compile-fix 12:52 Revision [1809] by Dvlpr * misc crystalsong fixes 12:39 Revision [1808] by Dvlpr * mining nodes to northrend plox :P 12:29 Revision [1807] by Dvlpr * it now even executes 12:28 Revision [1806] by Dvlpr * Added herbalism fix for northrend 12:21 Revision [1805] by Dvlpr * crashfix naxxramas @ 4 horsemen - FAIL MOAR SUN++ 12:11 Revision [1804] by Dvlpr * crashfix instancescript::BuildEncounterMap?(), ffs sun++, dont delete shit 11:29 Revision [1803] by Dvlpr * [Warlock] Haunt, [Priest] Shadow Word: Death 11:17 Revision [1802] by Dvlpr * [Warlock] "Unstable Affliction and Immolate cannot be on the target at the 10:18 Revision [1801] by Dvlpr * less calls to character database plox 10:10 Revision [1800] by Dvlpr * [Death Knight] Nerfed blood-caked strike, graveyards work on SOTA 09:00 Revision [1799] by Dvlpr * compile-fix yay 11/01/09: 15:23 Revision [1798] by Dvlpr * possible crashfix: make sure the player is in world before adding him to 14:47 Revision [1797] by Dvlpr * crashfix 10:07 Revision [1796] by Dvlpr * discovered and made use of almost all SOTA worldstates, this includes 06:42 Revision [1795] by Dvlpr * SOTA work: * new command to change worldstates (for development purposes 03:26 Revision [1794] by Dvlpr * crashfix on-start of arenas 10/31/09: 17:37 Revision [1793] by Dvlpr * making sure vehicles wont leave dangling pointers at players 17:11 Revision [1792] by Dvlpr * compile-fix 15:51 Revision [1791] by Dvlpr * fixed chamber of titan relic 13:56 Revision [1790] by Dvlpr * optimization - since mysql started using abit moar cpu, and query count of 13:28 Revision [1789] by Dvlpr * minor fuckup, additional data sent is not a guid - refixed hurl bounder of 12:53 Revision [1788] by Dvlpr * Implemented spell target type for damaging gameobjects, SOTA is kinda of 10/30/09: 15:24 Revision [1787] by Dvlpr * temporarily disabled new worldstates on SOTA: they need to be properly 11:58 Revision [1786] by Dvlpr * some work at sota, run sql file and do not forget to clear cache 10/29/09: 14:36 Revision [1785] by Dvlpr * extracted worldstates 13:03 Revision [1784] by Dvlpr * infinite loop @ SOTA QQ 12:37 Revision [1783] by Dvlpr * sota is almost ready naw (graveyards remaining and it seems to be 07:15 Revision [1782] by Dvlpr 07:13 Revision [1781] by Dvlpr * crashfix EOTS (ARGH Eots sucks) 07:03 Revision [1780] by Dvlpr * addendum on previous commit 07:00 Revision [1779] by Dvlpr * Fixed PeriodicHeal?1 crash? 06:57 Revision [1778] by Dvlpr * noone can delete objects from battleground mapmgr (crashfix) 06:50 Revision [1777] by Dvlpr * crashfix and an optimization 10/28/09: 14:04 Revision [1776] by Dvlpr crashfix SOTA 13:35 Revision [1775] by Dvlpr more sota work 12:50 Revision [1774] by Dvlpr more work at sota, dont forget to drop useless columns from 11:25 Revision [1773] by Dvlpr * Added proper SOTA (untested), fixed a rare accessible endless loop 10:55 Revision [1772] by Dvlpr fished vehicle entries - thanks vinny for the acct, and thanks caylex for 09:21 Revision [1771] by Dvlpr * [Warlock] "Only one corruption spell may be active on target per 09:08 Revision [1770] by Dvlpr Fix for item Abyssal Rune 04:22 Revision [1769] by Dvlpr woops, I suck 04:20 Revision [1768] by Dvlpr Hackfix for blessing of kings removing any other blessings for pally 04:17 Revision [1767] by Dvlpr Donor item fix: death's choice 03:55 Revision [1766] by Dvlpr fixed fel armor? seems like 03:52 Revision [1765] by Dvlpr hand of freedom fix 03:11 Revision [1764] by Dvlpr this shit compiles naw 03:05 Revision [1763] by Dvlpr Nerfed affliction warlocks by a little more 02:55 Revision [1762] by Dvlpr re-fixed safeguard 02:52 Revision [1761] by Dvlpr 02:48 Revision [1760] by Dvlpr this should fix unstable affliction silence effect proccing off any spell 10/27/09: 14:03 Revision [1759] by Dvlpr compilefix 13:44 Revision [1758] by Dvlpr moar 13:36 Revision [1757] by Dvlpr Vendor, creature health fixes; questfixes 13:33 Revision [1756] by Dvlpr more database work. 13:28 Revision [1755] by Dvlpr tons of quest objective fixes, and ulduar loot corrections 13:26 Revision [1754] by Dvlpr * Some Database fixes by us :P 12:48 Revision [1753] by Dvlpr only call onprepushtoworld() if the object is player (never used anywhere 07:29 Revision [1752] by Dvlpr temporary crashfix on object (hope it wont get triggered anywhere else) 07:17 Revision [1751] by Dvlpr this should fix unstable affliction on-dispel effect being added to buffs 07:08 Revision [1750] by Dvlpr ril ugly crashfix for a rare WSG crash 06:57 Revision [1749] by Dvlpr made sure EOTS crash is fixed 10/26/09: 15:10 Revision [1748] by Dvlpr lul, DoT critical ticks will now be properly shown in combat log, fixed 13:06 Revision [1747] by Dvlpr null check :S 12:28 Revision [1746] by Dvlpr one more crashfix at E.O.T.S. :P 10:27 Revision [1745] by Dvlpr * Big thanks to pepsi: Don't save the whole player on buy item and add 09:51 Revision [1744] by Dvlpr useless checks FTW 07:17 Revision [1743] by Dvlpr Crashfix EOTS 07:11 Revision [1742] by Dvlpr increased basepoints on legendary donor-only mace absorb effect. 06:59 Revision [1741] by Dvlpr oops, check if we can find an aura on caster here, not on the target 10/25/09: 15:26 Revision [1740] by Dvlpr Fixed Unstable Affliction again: why we dont call prochandler here 0.o 13:54 Revision [1739] by MeTaLiVo Revert 13:29 Revision [1738] by Dvlpr status page will no longer display all the players online 13:27 Revision [1737] by Dvlpr 13:26 Revision [1736] by Dvlpr status plagin compiles now. 13:12 Revision [1735] by MeTaLiVo Changes 12:59 Revision [1734] by Dvlpr compile-fix 12:45 Revision [1733] by MeTaLiVo ADDED: Implemented a traffic meter, and the result is dumped on the stats 11:22 Revision [1732] by Dvlpr crashfix, spells with projectile wait that are cast by item will instantly 07:20 Revision [1731] by Dvlpr crashfix? 06:12 Revision [1730] by Dvlpr Banish's duration is limited to 10 seconds in PvP 05:31 Revision [1729] by Dvlpr DoT ticks will now cause rogues/druids to lose stealth or prowl. 05:24 Revision [1728] by Dvlpr This should fix any issues with Disconnect from server when you're rooted 05:19 Revision [1727] by Dvlpr * [Warlock] Everlasting Affliction, [Hunter] Chimera shot now works with 05:09 Revision [1726] by Dvlpr * [Warlock] Aftermath 04:15 Revision [1725] by Dvlpr * [Warlock] Eradication (hacky :/) 04:07 Revision [1724] by Dvlpr re-fixed pandemic and primal gore 03:46 Revision [1723] by Dvlpr reverted r1720 03:39 Revision [1722] by Dvlpr Fixed one more microsoft C++ exception on an iterator on 03:34 Revision [1721] by Dvlpr fix for microsoft C++ exception at spellauras (fuck you Checked Iterators) 02:47 Revision [1720] by Dvlpr WTF?! 10/24/09: 16:19 Revision [1719] by Dvlpr small optimization on the previous code 16:18 Revision [1718] by Dvlpr crashfix, cleanup pending battleground on bg deletion (so it has no 09:57 Revision [1717] by Dvlpr make sure we dont receive fail basepoints on drain mana 09:54 Revision [1716] by Dvlpr fixup eventperiodicmanaleech 08:34 Revision [1715] by Dvlpr cosmetics :p 08:33 Revision [1714] by Dvlpr Added a script to add war storm to all the taurens that are missing it. 06:13 Revision [1713] by Dvlpr :O 06:05 Revision [1712] by Dvlpr 05:23 Revision [1711] by Dvlpr Closing exploit, casting while under effect of invisiblity potion will 05:21 Revision [1710] by Dvlpr * [Mage] Spellsteal will now flag the caster for PVP (exploit fix) 05:15 Revision [1709] by Dvlpr * [Mage] Fixed shatter 05:10 Revision [1708] by Dvlpr * [Warlock] Unstable affliction ranks 4 and 5 will now also have on-dispel 05:10 Revision [1707] by Dvlpr * [Mage] Frostbite (blizzard broke it ;P) 03:53 Revision [1706] by Dvlpr reverted gameobject revision, tried to fix with another way (semt to 03:37 Revision [1705] by Dvlpr cough, heap corruption fix 10/23/09: 14:53 Revision [1704] by Dvlpr crashfix 14:29 Revision [1703] by Dvlpr thrall shouldnt insta-wipe anyone now as well 14:28 Revision [1702] by Dvlpr oops, fuckup on lifebloom coeff :S 14:27 Revision [1701] by Dvlpr Wrynn should no longer instantly cast gasp on pull, will do after 30 14:18 Revision [1700] by Dvlpr don't waste CPU time getting WMO height on each totem spawn - it cant 14:10 Revision [1699] by Dvlpr Fixed [Shaman] Storm, Earth and Fire 14:02 Revision [1698] by Dvlpr * [Shaman] Elemental Mastery will now properly increase your chance to 13:57 Revision [1697] by Dvlpr [Warrior] Bladestorm: FIXED: if you use this ability while affected by any 13:46 Revision [1696] by Dvlpr * [Warrior] Intervene 13:43 Revision [1695] by Dvlpr [Warrior] Warbringer will now remove movement impairing effects 13:40 Revision [1694] by Dvlpr a correction to mass dispel 13:14 Revision [1693] by Dvlpr Fixed lifebloom's final heal coefficient ( RUN coeff_fixes.sql AGAIN!!!!!) 13:12 Revision [1692] by Dvlpr nerfed gift of nature ;P 10:27 Revision [1691] by Dvlpr afew additions to VOA: choking cloud should work now, made Koralon more 10:26 Revision [1690] by Dvlpr an attempt to fix archavon's choking cloud 10/22/09: 14:23 Revision [1689] by Dvlpr crashfix 13:56 Revision [1688] by Dvlpr this should fix archavon's impale. 13:44 Revision [1687] by Dvlpr an attempt to fix choking cloud 12:18 Revision [1686] by Dvlpr crashfix pets 11:41 Revision [1685] by Dvlpr crashfix 11:07 Revision [1684] by Dvlpr reverted r1657, this made a crash :P 09:57 Revision [1683] by Dvlpr undefined behaviour fix :/ 09:56 Revision [1682] by Dvlpr crashfix, dont try gameobject's references at battleground if its being … 09:50 Revision [1681] by Dvlpr Boosted worldbossess. Thrall and Wrynn now cast … 07:06 Revision [1680] by Dvlpr crashfix 06:53 Revision [1679] by Dvlpr woops, minor fuckup 06:34 Revision [1678] by Dvlpr Fixed archavon warder's rock shower. 06:32 Revision [1677] by Dvlpr few more additions to koralon's script 06:03 Revision [1676] by Dvlpr re-added koralon's proto and name 06:02 Revision [1675] by Dvlpr * Fixed koralon's script 05:40 Revision [1674] by Dvlpr added koralon creature proto 10/21/09: 13:57 Revision [1673] by Dvlpr resuming work on Vault of Archavon for area52. 11:53 Revision [1672] by Dvlpr compilefix 08:50 Revision [1671] by Dvlpr oops, replace the wyrm with drained one on aura remove, not on apply. 08:49 Revision [1670] by Dvlpr Fixed "Recharging The Batteries" quest. 07:47 Revision [1669] by Dvlpr * [Hunter] Marked for Death hackfest 07:38 Revision [1668] by Dvlpr a correction :P 07:33 Revision [1667] by Dvlpr * [Hunter] Chimera shot should now work with serpent sting. 07:18 Revision [1666] by Dvlpr addendum on previous commit. 07:15 Revision [1665] by Dvlpr new spell code by ace, lets give it a try 07:04 Revision [1664] by Dvlpr * [Hunter] Chimera shot: partial fix - it now works with scorpid sting, … 06:58 Revision [1663] by Dvlpr compilefix 06:32 Revision [1662] by Dvlpr lets better check it for being empty here 06:28 Revision [1661] by Dvlpr temporary hackfix with speedhack detection in water, speedhack protection … 06:19 Revision [1660] by Dvlpr reverted r1654, r1655, r1656 06:14 Revision [1659] by Dvlpr reverted r1647 03:43 Revision [1658] by MeTaLiVo Crashfix 03:27 Revision [1657] by MeTaLiVo Memory Leak 03:26 Revision [1656] by MeTaLiVo Memory Leak 03:16 Revision [1655] by MeTaLiVo Memory Leak 03:13 Revision [1654] by MeTaLiVo Memory Leak 03:02 Revision [1653] by MeTaLiVo Memory Leak.. 03:00 Revision [1652] by MeTaLiVo Memory Leak <3 02:59 Revision [1651] by MeTaLiVo Memory Leak 02:13 Revision [1650] by Dvlpr Array index out of bounds, because init.name[0] = 'P'; init.name[1] = 'a'; … 02:12 Revision [1649] by Dvlpr Size is out of bounds, because snprintf(str, 256, 02:08 Revision [1648] by Dvlpr Using memset on class "MovementInfo?" 02:04 Revision [1647] by Dvlpr Overlapping data buffer 02:01 Revision [1646] by Dvlpr Memory Leak 02:00 Revision [1645] by Dvlpr Wrong deallocation 10/20/09: 14:55 Revision [1644] by Dvlpr * [Hunter] Piercing Shots 14:47 Revision [1643] by Dvlpr * [Hunter] Concussive Barrage 14:42 Revision [1642] by Dvlpr [Hunter] Traps will no longer ignore immunity effects. 14:31 Revision [1641] by Dvlpr This should fix [Hunter] Eyes of the Beast 14:26 Revision [1640] by Dvlpr removed an obsolete spell that is given by missing spells NPC (thanks to … 13:58 Revision [1639] by Dvlpr an attempt to fix bosses scripted with sun++ getting frozen 12:22 Revision [1638] by Dvlpr adding growl and maul to skillnpc gossip 11:53 Revision [1637] by Dvlpr adding a null check here 09:51 Revision [1636] by Dvlpr an experiment regarding to fishing, testing on dev realm nao :p 06:23 Revision [1635] by Dvlpr lets use namehash based implementation here then (compilefix) 06:19 Revision [1634] by Dvlpr * renamed dkspellfixes.sql to coeff_fixes.sql and fixed [warrior] victory … 06:11 Revision [1633] by Dvlpr hackfixed cold blood 05:57 Revision [1632] by Dvlpr reverted r1264 - already checked 05:54 Revision [1631] by Dvlpr lets better add a null check here 05:50 Revision [1630] by MeTaLiVo Reverted r1626 05:14 Revision [1629] by MeTaLiVo Hunter Talent Lock and Load 04:45 Revision [1628] by MeTaLiVo Can't have health when just_died. 04:40 Revision [1627] by MeTaLiVo Replaced DistributePacket? from bg:PortPlayer and bg::Remove; not wise to … 04:35 Revision [1626] by MeTaLiVo Calling CBattleground::AddPlayer? before teleport won't work! 04:30 Revision [1625] by MeTaLiVo recursive lock 04:28 Revision [1624] by MeTaLiVo spcs2tabs 04:21 Revision [1623] by MeTaLiVo Preventing recurring m_groupLock - Added some comments 04:09 Revision [1622] by MeTaLiVo Observed a lock-up with players trying to access an empty mapmgr? Added … 04:04 Revision [1621] by MeTaLiVo Hunter talent T.N.T fix 10/19/09: 13:43 Revision [1620] by Dvlpr playing with lolstorm 13:07 Revision [1619] by Dvlpr oops 13:06 Revision [1618] by Dvlpr bloodworms nerf: - Added 8 seconds internal cooldown (not sure if its … 10:49 Revision [1617] by Dvlpr ffs im a retard lalala 10:36 Revision [1616] by Dvlpr crashfix 10:29 Revision [1615] by Dvlpr oops 10:28 Revision [1614] by Dvlpr 09:05 Revision [1613] by Dvlpr sun++ changes 06:20 Revision [1612] by Dvlpr hack shit >.< 10/18/09: 11:57 Revision [1611] by Dvlpr crashfix corpses 11:55 Revision [1610] by Dvlpr O_O 03:01 Revision [1609] by Dvlpr * crashfix * corrections to halloween event 10/17/09: 12:59 Revision [1608] by Dvlpr Sun++ script updates 12:59 Revision [1607] by Dvlpr * Fixed afew possible crashes * Scripted some headless horseman event … 09:13 Revision [1606] by Dvlpr crashfix objectmgr 05:00 Revision [1605] by Dvlpr Fixed "Bad Luck" spell for halloween event :P 04:16 Revision [1604] by Dvlpr oops, ive accidentaly made 43 compile errors. Fixed naw ;P 03:43 Revision [1603] by Dvlpr Author valroft - Removed m_questbarrier1 and 2 to save memory. Added a few … 02:29 Revision [1602] by Dvlpr an addition 02:27 Revision [1601] by Dvlpr crashfix arathi basin 10/16/09: 15:00 Revision [1600] by Dvlpr corrected shit here and there aswell… 12:24 Revision [1599] by Dvlpr added afew asserts there and here 11:58 Revision [1598] by Dvlpr fixed a ril rare crash with arena gates 10/15/09: 16:57 Revision [1597] by MeTaLiVo Adding GM Helper Addon 13:39 Revision [1596] by Dvlpr Fixed [Warrior] Glyph of Heroic Strike proccing off everything (even … 12:10 Revision [1595] by Dvlpr crashfix? 09:47 Revision [1594] by Dvlpr dont load 35 and 449 maps aswell 09:22 Revision [1593] by Dvlpr oops, I made an infinite loop 08:36 Revision [1592] by Dvlpr compilefix 08:06 Revision [1591] by Dvlpr crashfix 06:42 Revision [1590] by Dvlpr * [Priest] Dispersion 06:19 Revision [1589] by Dvlpr crashfix questlog event trigger, is it me or there is something fail in … 06:12 Revision [1588] by Dvlpr unit::handleproc: don't try to delete dispelled auras (about to be deleted … 10/14/09: 13:34 Revision [1587] by Dvlpr crashfix 12:46 Revision [1586] by Dvlpr crashfix 11:50 Revision [1585] by Dvlpr we should be able to erase already deleted auras (deletequeue) from … 08:04 Revision [1584] by Dvlpr dont create useless maps plox 10/13/09: 14:27 Revision [1583] by Dvlpr crashfix? hopefully - thanks opti 09:16 Revision [1582] by Dvlpr no need for an event here 09:08 Revision [1581] by Dvlpr crashfix 08:55 Revision [1580] by Dvlpr [Priest] Dispersion is usable while stunned 10/12/09: 12:52 Revision [1579] by Dvlpr crashfix, dont allow using .go delete on bg gameobjects 12:48 Revision [1578] by Dvlpr … 11:21 Revision [1577] by Dvlpr fixed a rare eventperiodicleech crash 09:02 Revision [1576] by MeTaLiVo Reverted: R 1571-72-73-74-75 10/11/09: 12:09 Revision [1575] by Dvlpr optimization here 11:47 Revision [1574] by Dvlpr compilefix 10:38 Revision [1573] by Dvlpr 04:28 Revision [1572] by Dvlpr disabled compressed movement 04:03 Revision [1571] by Dvlpr movement optimization by opti 10/10/09: 15:27 Revision [1570] by Dvlpr limit scare beast in pvp 15:09 Revision [1569] by Dvlpr * [Hunter] Mend Pet 10/08/09: 06:27 Revision [1568] by Dvlpr compilefix ;P 06:26 Revision [1567] by Dvlpr proper crashfix (hopeefullyy) 10/07/09: 14:49 Revision [1566] by Dvlpr temp crashfix 14:42 Revision [1565] by Dvlpr crashfix 14:23 Revision [1564] by Dvlpr compilefix 11:47 Revision [1563] by Dvlpr * [Priest] physic horror 10/06/09: 14:23 Revision [1562] by Dvlpr * [Druid] Primal Gore * [Warlock] Pandemic 13:51 Revision [1561] by Dvlpr as of 3.1.0, [Druid] maim is considered stun and is not breakable on … 13:45 Revision [1560] by Dvlpr master shapeshifter basepoitns reassign 13:30 Revision [1559] by Dvlpr 13:22 Revision [1558] by Dvlpr compile-fix 12:25 Revision [1557] by Dvlpr Primal tenacity refix 11:23 Revision [1556] by Dvlpr [Druid] Primal Tenacity 11:17 Revision [1555] by Dvlpr [Druid] Rend and Tear 10:44 Revision [1554] by Dvlpr * [Druid] Leader of the pack, untested - will be tested on crystalsong naw … 10:38 Revision [1553] by Dvlpr crashfix halls of lightning 10/05/09: 14:30 Revision [1552] by Dvlpr [Priest] Grace will now apply the buff to the target, not to the priest 14:25 Revision [1551] by Dvlpr * [Druid] Master shapeshifter will actually have effect and not just buff … 14:15 Revision [1550] by Dvlpr uh, made sure predatory strikes work 11:58 Revision [1549] by Dvlpr * [Druid] Predatory Strikes 11:28 Revision [1548] by Dvlpr insta-delete a bg, if the last player left and the bg is already ended (no … 11:23 Revision [1547] by Dvlpr crashfix - hopefully 11:21 Revision [1546] by Dvlpr * compilefix 08:29 Revision [1545] by Dvlpr fixed teleporter, wont allow to fly outside outland or northrend now 07:55 Revision [1544] by Dvlpr nerfed drain mana :< 07:48 Revision [1543] by Dvlpr Drain spells will now be properly affected by resilience, wont make the … 07:10 Revision [1542] by Dvlpr more nulling on constructors (FFS, always do it) 07:08 Revision [1541] by Dvlpr null these out on start FFS 10/04/09: 14:28 Revision [1540] by Dvlpr weirdest crash: no playerinfo for some player, adding null checks for that 12:43 Revision [1539] by Dvlpr compilefix, rawr 12:27 Revision [1538] by Dvlpr * Do not log donators' commands plox :< 12:13 Revision [1537] by Dvlpr * Normal GM's are no longer able to use .castspell plis 12:09 Revision [1536] by Dvlpr corrections to script functions 10:35 Revision [1535] by Dvlpr barbershop fix once again 09:47 Revision [1534] by Dvlpr VOA script compiles now :) 09:28 Revision [1533] by MeTaLiVo Updated Buildhost, should now show correctly on server status page. 09:01 Revision [1532] by MeTaLiVo Deleting Obsolete Branch, this is Trunk now 08:57 Revision [1531] by MeTaLiVo Let's try it this way (Safer?) 08:57 Revision [1530] by MeTaLiVo 08:56 Revision [1529] by MeTaLiVo 08:56 Revision [1528] by MeTaLiVo Unsafe >.< 08:54 Revision [1527] by MeTaLiVo New Trunk 3.2.2a from DevRP Branch 08:43 Revision [1526] by MeTaLiVo .kill Trunk (Rofl how old is this?) 08:38 Revision [1525] by MeTaLiVo .kill SharedPointer?... Finally ;P 08:37 Revision [1524] by MeTaLiVo Adding correct crystalsong scripts. 08:31 Revision [1523] by MeTaLiVo This doesn't belong here. 08:22 Revision [1522] by MeTaLiVo New Scripts <3 08:21 Revision [1521] by MeTaLiVo Removeing whole folder ftw 08:20 Revision [1520] by MeTaLiVo Deleting Outdated Scripts 05:44 Revision [1519] by Dvlpr oops, art of war can proc off white hits aswell 05:42 Revision [1518] by Dvlpr updated [Paladin] Art of War to match 3.2.X 04:57 Revision [1517] by Dvlpr compile-fix, cough 04:44 Revision [1516] by Dvlpr stupidity fix, thanks opti 04:43 Revision [1515] by Dvlpr making sure the iterator itself is valid here 04:25 Revision [1514] by Dvlpr lock chargespells before deleting 04:19 Revision [1513] by Dvlpr crashfix procspells, part #1: cleanup already deleted auras BEFORE … 04:05 Revision [1512] by Dvlpr * [Druid] Savage Roar 04:00 Revision [1511] by Dvlpr compile-fix 03:56 Revision [1510] by Dvlpr * [Warlock] Siphon Life 10/03/09: 15:44 Revision [1509] by Dvlpr logic error fix 15:42 Revision [1508] by Dvlpr fixed barbershop 15:42 Revision [1507] by MeTaLiVo This works? :D 15:30 Revision [1506] by Dvlpr less checks is always better 15:27 Revision [1505] by Dvlpr fixed onenterworld hook 15:22 Revision [1504] by MeTaLiVo This should work xD 14:50 Revision [1503] by Dvlpr revert of guild charters fix, only broke it :P 14:48 Revision [1502] by Dvlpr 14:45 Revision [1501] by Dvlpr commented out loading areatrigger.dbc, isnt used and is wasting memory 14:17 Revision [1500] by Dvlpr revert 14:08 Revision [1499] by Dvlpr cleanup 14:04 Revision [1498] by Dvlpr guild charter corrections 13:09 Revision [1497] by Dvlpr cleanup on charters 12:58 Revision [1496] by Dvlpr fixed arena team charter query 11:09 Revision [1495] by Dvlpr refixed shamanistic rage 10:01 Revision [1494] by Dvlpr stupidity fix 10:00 Revision [1493] by Dvlpr compilefix 09:58 Revision [1492] by Dvlpr * [Paladin] Divine Purpose 09:39 Revision [1491] by Dvlpr compilefix 09:37 Revision [1490] by Dvlpr * [Shaman] Shamanistic Rage 08:05 Revision [1489] by Dvlpr crashfix, cleanup players' m_bg when deleting battleground (pretty … 06:25 Revision [1488] by Dvlpr removed workaround for arenas should work now 06:22 Revision [1487] by MeTaLiVo Fix arena score display screen for 3.2. Adjust worldstates for arena's so … 05:59 Revision [1486] by MeTaLiVo Woops, these don't belong here 05:49 Revision [1485] by Dvlpr fixed drain effects 05:46 Revision [1484] by MeTaLiVo Correct Folder :D 05:44 Revision [1483] by MeTaLiVo Bad Bad Folder :P 04:24 Revision [1482] by Dvlpr fixed leech effects? hopefully 04:07 Revision [1481] by Dvlpr memleak fix 04:01 Revision [1480] by Dvlpr * crashfix :( 10/02/09: 15:56 Revision [1479] by Dvlpr 15:38 Revision [1478] by Dvlpr crashfix 13:44 Revision [1477] by Dvlpr compilefix :< 13:29 Revision [1476] by Dvlpr * fixed arena teams charter buy request * re-fixed divine aegis (priest) 12:36 Revision [1475] by Dvlpr compilefix 12:24 Revision [1474] by Dvlpr * SpellAuraPeriodicLeech? double-damage fix 12:15 Revision [1473] by Dvlpr * [Priest] Rapture 12:05 Revision [1472] by Dvlpr [Priest] Divine Aegis 12:02 Revision [1471] by Dvlpr [Priest] Renewed Hope 11:55 Revision [1470] by Dvlpr * [Priest] Grace 11:49 Revision [1469] by Dvlpr mass dispel should work now 11:40 Revision [1468] by Dvlpr more death strike nerf plox :( 11:26 Revision [1467] by Dvlpr death strike nerf plis 04:00 Revision [1466] by Dvlpr * 0 coefficients for heroic throw and bloodthirst: they receive bonus … 03:47 Revision [1465] by Dvlpr * implemented SPELL_FLAG_IS_NOT_USING_DMG_BONUS: - Arcane Shot, Serpent … 10/01/09: 14:30 Revision [1464] by Dvlpr re-fixed char. deletion, my brain got probably lagged when I wrote that :S 14:26 Revision [1463] by Dvlpr * author: valroft commit: fixed a bunch of memory overruns (buffer … 13:33 Revision [1462] by Dvlpr Kologarn should be blizzlike now (added dmg split spell + 67333) 13:33 Revision [1461] by Dvlpr 67333's type is magic 13:27 Revision [1460] by Dvlpr Fixed Kologarn's spell - Meteor Fists (DMG SPLIT) 13:05 Revision [1459] by Dvlpr [SUN++] decreased cooldown on Koralon soft enrage 13:01 Revision [1458] by Dvlpr * [Sun++] Scripted Koralon, untested 12:33 Revision [1457] by Dvlpr crashfix, thanks burlex 11:44 Revision [1456] by Dvlpr [Druid] Innervate 11:27 Revision [1455] by Dvlpr * [Hunter] Disengage: 3.2.2 changed it to different effect 10:31 Revision [1454] by Dvlpr compilefix 10:20 Revision [1453] by Dvlpr crashfix 09:23 Revision [1452] by Dvlpr * discovered new character deletion answer (for success), still need … 06:22 Revision [1451] by Dvlpr crashfix 05:33 Revision [1450] by Dvlpr one more 05:33 Revision [1449] by Dvlpr compilefix 05:03 Revision [1448] by Dvlpr crashfix 03:44 Revision [1447] by Dvlpr * Training dummies cant move 09/30/09: 02:57 Revision [1446] by Dvlpr tTrainingdummies can't die 02:50 Revision [1445] by Dvlpr Lots of Spell Checks (Prevents Abuse/Exploiting) 09/29/09: 11:58 Revision [1444] by Dvlpr revert, this didnt help 11:25 Revision [1443] by Dvlpr by aceindy: gameobject rotation/facing fix? 10:40 Revision [1442] by Dvlpr * [Paladin] As of 3.2.2 Seal of Command has 100% chance to strike (not 25% … 10:33 Revision [1441] by Dvlpr [Paladin] Judgements of The Wise 10:04 Revision [1440] by Dvlpr refixed [Death Knight] Hysteria 06:29 Revision [1439] by Dvlpr random code optimisations 05:39 Revision [1438] by Dvlpr 03:42 Revision [1437] by Dvlpr clear-up owner's UNIT_FIELD_SUMMON on Creature::RemoveFromWorld? 03:21 Revision [1436] by Dvlpr compilefix, touchup on runeweapon 09/27/09: 14:53 Revision [1435] by Dvlpr * [Death Knight] Dancing Rune Weapon 14:21 Revision [1434] by Dvlpr * [Death Knight] Hysteria (health loss part) 09/26/09: 09:31 Revision [1433] by Dvlpr conflagrate correction 09:01 Revision [1432] by Dvlpr re-updated spellfailures.h (thanks dfighter - arcemu) 04:54 Revision [1431] by Dvlpr * [Death Knight] Death Coil can be used on a lichborne (dk talent aswell) … 04:50 Revision [1430] by Dvlpr * [Death Knight] Merciless Combat 04:42 Revision [1429] by Dvlpr * [Death Knight] Glacier Rot 04:10 Revision [1428] by Dvlpr * [Death Knight] Reaping * [Death Knight] Blood of the North * [Death … 03:34 Revision [1427] by Dvlpr quick fix up dbc string fmt 09/25/09: 14:31 Revision [1426] by Dvlpr * [Death Knight] Improved Death Strike 14:28 Revision [1425] by Dvlpr vendetta re-fix (forgot basepoints FAIL) 14:16 Revision [1424] by Dvlpr compilefix 14:15 Revision [1423] by Dvlpr cleanup of unused hackshit in Unit::Strike 14:12 Revision [1422] by Dvlpr call Unit::GetSpellBonusDamage?() for abilities from Unit::Strike as well 13:24 Revision [1421] by Dvlpr afew corrections to spellfixes done before :) 11:48 Revision [1420] by Dvlpr quick correction 11:44 Revision [1419] by Dvlpr compilefix 11:00 Revision [1418] by Dvlpr [Death Knight] Rime 10:55 Revision [1417] by Dvlpr * [Death Knight] Endless Winter 10:47 Revision [1416] by Dvlpr * [Death Knight] Obliterate disease consuming/bonus part * [Death Knight] … 10:38 Revision [1415] by Dvlpr * DK Strikes disease bonus * Killing Machine will now get consumed 10:31 Revision [1414] by Dvlpr compile-fix 10:20 Revision [1413] by Dvlpr [Death Knight] Death Strike Heal effect 10:14 Revision [1412] by Dvlpr [Death Knight] hackfixed bloodworms (had to be done with DB partially...) 10:10 Revision [1411] by Dvlpr cast checks for death coil 10:07 Revision [1410] by Dvlpr * [Death Knight] Mark of Blood * [Death Knight] Vampiric Blood 09:58 Revision [1409] by Dvlpr * [Death Knight] Spell Deflection * [Death Knight] Sudden Doom 09:53 Revision [1408] by Dvlpr * [Death Knight] Chilblains 09:50 Revision [1407] by Dvlpr [Death Knight] Scent of Blood 09:32 Revision [1406] by Dvlpr * [Death Knight] Vendetta 09:30 Revision [1405] by Dvlpr [Death Knight] Butchery 09:26 Revision [1404] by Dvlpr [Death Knight] Hungering Cold 09:21 Revision [1403] by Dvlpr [PRIEST] Devouring Plague 09:06 Revision [1402] by Dvlpr * [Death Knight] Improved Rune Tap 08:49 Revision [1401] by Dvlpr * [Warrior] slam damage added (by proteles) * [Hunter] Steady Shot gains … 06:19 Revision [1400] by Dvlpr updated DBC fmt for 3.2.2 (thanks mangos) 06:03 Revision [1399] by Dvlpr actionhouse and spell log fix (by valroft's Hearthstone) 05:59 Revision [1398] by Dvlpr this should make client use own data for settings 05:56 Revision [1397] by Dvlpr revert back to r1391, we dont need to introduce account data saving, since … 09/24/09: 14:58 Revision [1396] by Dvlpr some more corrections, not ready fully yet 14:22 Revision [1395] by Dvlpr crashfix 14:07 Revision [1394] by Dvlpr * added a batch file for new account_data structure * minor touchup on … 13:11 Revision [1393] by Dvlpr account data should save now. 11:04 Revision [1392] by Dvlpr [3.2.2] Interface fix 07:16 Revision [1391] by Dvlpr [3.2] charlist fix (thanks opti) 06:49 Revision [1390] by Dvlpr minor touchup to VOA script 06:49 Revision [1389] by Dvlpr login with 3.2.2 client should work now 09/23/09: 15:03 Revision [1388] by Dvlpr compile-fix 14:57 Revision [1387] by Dvlpr one more small correction 14:19 Revision [1386] by Dvlpr * Clean-ups (shared ptrs garbage) * Implemented OnCreatureCreated? Hook to … 13:45 Revision [1385] by Dvlpr cough, crashfix, can't respawn self after we're removedfromworld (so … 13:16 Revision [1384] by Dvlpr this should make the tempest minion to start using shock 13:11 Revision [1383] by Dvlpr [Emalon the Stone Watcher] increased normal-mode cooldown on lightning … 13:10 Revision [1382] by Dvlpr seems we need to target self for this spell 13:04 Revision [1381] by Dvlpr this spell has weird targetting in dbc, working around it 12:34 Revision [1380] by Dvlpr forgot to commit vault of archavon to the project 12:02 Revision [1379] by Dvlpr compile-fix… 11:16 Revision [1378] by Dvlpr 10:57 Revision [1377] by Dvlpr correction 09:49 Revision [1376] by Dvlpr fixed corpse query (BY TOMRUS) 08:51 Revision [1375] by Dvlpr importing SWP script back 08:50 Revision [1374] by Dvlpr * Working on Sun++: - Moved VOA code to separated file - Optimised VOA … 08:45 Revision [1373] by Dvlpr * implemented a new way of getting instancescript's data (GetData?() and … 07:52 Revision [1372] by Dvlpr added back sun++ compability 06:14 Revision [1371] by MeTaLiVo Adding Files 02:58 Revision [1370] by MeTaLiVo Importing Fresh Virus Free files (Atlast rofl) 09/22/09: 13:41 Revision [1369] by Dvlpr less using ugly Destructor() method plix 12:24 Revision [1368] by Dvlpr memleak fix: SubGroups? 12:11 Revision [1367] by Dvlpr fixed one more bg memleak 10:25 Revision [1366] by Dvlpr removing a debug line 07:52 Revision [1365] by Dvlpr pwn the instance on mapmgr destructor (if it is a bg instance), unless it … 07:11 Revision [1364] by Dvlpr bah, mapmgr memleaks with bgs too, re-fixed the memleak, should be fine … 06:39 Revision [1363] by Dvlpr added eots worldstates, so eots compiles 06:25 Revision [1362] by Dvlpr applying memleak fix to patched EOTS 06:22 Revision [1361] by Dvlpr * by morz: rewritten eye of the storm :) 06:18 Revision [1360] by Dvlpr * woops, compile-fix 06:10 Revision [1359] by Dvlpr * starting getting rid of ugly shared_from_this()'s typedefs 06:01 Revision [1358] by Dvlpr * leak fix: WSG 05:59 Revision [1357] by Dvlpr * memleak fix: EOTS (fucking bg) 09/21/09: 14:30 Revision [1356] by Dvlpr revert 14:25 Revision [1355] by Dvlpr * EOTS crashfix in case some noob GM deletes the starting bubble 14:06 Revision [1354] by Dvlpr crashfix >.< 14:03 Revision [1353] by Dvlpr * fixed WSG gates too (part of valroft's patch) 13:33 Revision [1352] by Dvlpr hmm, let that delete stay at MapMgr::~MapMgr?() 13:12 Revision [1351] by Dvlpr * moved bg delete to CBattleground::Close(), thanks valroft ;) 12:51 Revision [1350] by Dvlpr crashfix, dont delete the bg after the mapmgr's objects are deleted (or … 12:24 Revision [1349] by Dvlpr * OMG with shareds we gotta delete the bg, not null it out.. 11:53 Revision [1348] by Dvlpr an attempt to fix battleground memleak.… 11:09 Revision [1347] by Dvlpr * WSG memleak fix 10:43 Revision [1346] by Dvlpr * getting rid of useless mutex's 10:02 Revision [1345] by Dvlpr compile-fix 09:56 Revision [1344] by Dvlpr * GetOwner?() now returns a pointer to unit 09:50 Revision [1343] by Dvlpr * remove spawns on unit::RemoveFromWorld? * Make sure we're not leaving a … 09:42 Revision [1342] by Dvlpr * summonslots are back to pointer, have a better way of fixing that crash 09:29 Revision [1341] by Dvlpr * this debug notice should let me be sure that battleground::close is … 09:24 Revision [1340] by Dvlpr * EOTS memleak fix 07:08 Revision [1339] by Dvlpr compile-fix 06:59 Revision [1338] by Dvlpr forgot SQL update again >.< 06:56 Revision [1337] by Dvlpr Timestamp: 09/20/09 20:13:24 (16 hours ago) Author: valroft … 06:35 Revision [1336] by Dvlpr * forgot sql: delete to the hell localization tables 09/20/09: 13:19 Revision [1335] by Dvlpr * replaced m_summonslots with GUID's (crashfix) 08:01 Revision [1334] by Dvlpr updated spellfailure 07:39 Revision [1333] by Dvlpr * using TO_CREATURE(this) here, not this 07:01 Revision [1332] by MeTaLiVo >< 06:56 Revision [1331] by MeTaLiVo 06:41 Revision [1330] by MeTaLiVo 06:40 Revision [1329] by MeTaLiVo 04:47 Revision [1328] by Dvlpr * use removefromworld here instead of despawn 04:04 Revision [1327] by Dvlpr * make sure summonslot is cleared when the creature is removedfromworld! 03:51 Revision [1326] by Dvlpr * wtf is destructor for here, we might have event vs. us (will fail after … 09/19/09: 15:09 Revision [1325] by MeTaLiVo revert 13:55 Revision [1324] by Dvlpr * fail check making normal gms appear as donators (title) 11:52 Revision [1323] by Dvlpr * Author: valroft, fixed up gates 09:20 Revision [1322] by MeTaLiVo projects work 09:19 Revision [1321] by Dvlpr * disabled speedhack protection for now, needs more work.. 08:38 Revision [1320] by Dvlpr * disabled checked iterators in release mode using project 08:13 Revision [1319] by Dvlpr hheheh 07:52 Revision [1318] by Dvlpr * this could lead to shittt 07:49 Revision [1317] by Dvlpr just as an attempt... disable checked iterators when out of debug mode … 07:41 Revision [1316] by Dvlpr oops memleak 06:11 Revision [1315] by Dvlpr fk this asd spam, forgot to remove a debug line ;( 06:06 Revision [1314] by Dvlpr * memleak fix 05:50 Revision [1313] by Dvlpr * corrections to creature code * Increased kicktime caused by speedhack … 09/18/09: 14:18 Revision [1312] by Dvlpr * mm, no, if we move like that then the packet gets distributed to … 14:13 Revision [1311] by Dvlpr * don't check for speedhack when falling flag is set, if you got a better … 12:50 Revision [1310] by Dvlpr * compile-fix * Added my anti-speedhack - needs proper testing, cant do … 11:16 Revision [1309] by Dvlpr * Source: WoWWiki - "The rage generated cannot exceed ((7.5d/c)*2" 11:12 Revision [1308] by Dvlpr * [Rogue] Premeditation 09:25 Revision [1307] by Dvlpr * Removed Trial GM and Normal GM titles (pointless) 08:32 Revision [1306] by Dvlpr 06:56 Revision [1305] by Dvlpr * memleak fix 06:51 Revision [1304] by Dvlpr * memory leak fix? 06:11 Revision [1303] by Dvlpr oops, garbage 09/17/09: 11:02 Revision [1302] by Dvlpr * better use finish() instead of delete here 11:01 Revision [1301] by Dvlpr * crashfix with projectile spells and target 10:33 Revision [1300] by Dvlpr * partial temp-revert 10:08 Revision [1299] by Dvlpr … 09:21 Revision [1298] by Dvlpr * dont dc on too much damage >.< 06:42 Revision [1297] by Dvlpr * Fixed a creature memleak (again) * SummonSlots? should no longer be full … 09/16/09: 14:35 Revision [1296] by Dvlpr * revert: need a better solution 11:20 Revision [1295] by Dvlpr * Fixed taurens being unable to change skin tone unless they've changed … 11:13 Revision [1294] by Dvlpr * Cows (taurens) are now able to change skin in barbershops ;P * Some … 10:05 Revision [1293] by Dvlpr * SpellAuraCreatureImmunity? fix 09:57 Revision [1292] by Dvlpr * revert! 09:09 Revision [1291] by Dvlpr * Logic error fix: Warriors were receiving double rage on damage taken 08:10 Revision [1290] by Dvlpr * thanks pepsi 08:08 Revision [1289] by Dvlpr crash-fix 06:51 Revision [1288] by Dvlpr * make sure that the pet is cleared from mapmgr on .npc delete… 09/15/09: 07:08 Revision [1287] by Dvlpr compilefix 06:43 Revision [1286] by Dvlpr * shitfix 06:36 Revision [1285] by Dvlpr * crashfix (hopefully) 05:52 Revision [1284] by Dvlpr * small correction 09/14/09: 15:12 Revision [1283] by Dvlpr * deadlock fix :] 14:52 Revision [1282] by Dvlpr * Crash-fix & undefined behaviour fix 14:48 Revision [1281] by Dvlpr * one more 14:42 Revision [1280] by Dvlpr crashfix 14:41 Revision [1279] by Dvlpr * revert 09/13/09: 14:13 Revision [1278] by Dvlpr woops 13:54 Revision [1277] by Dvlpr * crashfix 12:35 Revision [1276] by Dvlpr * more 12:30 Revision [1275] by Dvlpr * moar 12:28 Revision [1274] by Dvlpr * temp-fix * more nulling 12:09 Revision [1273] by Dvlpr * Undefined behaviour here :/ 11:44 Revision [1272] by Dvlpr * re-fix 11:04 Revision [1271] by Dvlpr * Crashfix 10:39 Revision [1270] by Dvlpr * Wrong lock order: deadlock fix (rare accessible) * Clear up owner's slot … 08:39 Revision [1269] by Dvlpr * Use TotemExpire? here, not just stupid NULL'ing 08:35 Revision [1268] by Dvlpr * This is probably not totem at all.... rewrote IsTotem?() * Arcane blast … 07:37 Revision [1267] by Dvlpr * [Mage] Arcane Blast's Buff gets consumed by any arcane spells except … 06:02 Revision [1266] by Dvlpr * Fixed a memory leak (author: Dekler), this prevented creatures from … 05:41 Revision [1265] by Dvlpr * Cleanup 04:54 Revision [1264] by Dvlpr * re-get m_nexttarget on MapMgr::RemoveObject? if the mob is aggrod on it … 03:54 Revision [1263] by Dvlpr * removed those shits from setup.cpp 03:52 Revision [1262] by Dvlpr * Updated teleporter * Disabled OnPLayerEnterWorld and ResetPlayer? scripts 09/12/09: 16:48 Revision [1261] by Dvlpr a/m gms can now use .saveall (need it before updates ;S) 16:09 Revision [1260] by Dvlpr * Don't save AA128, master of subtlety and master shapeshifter 15:56 Revision [1259] by Dvlpr * an addition 15:43 Revision [1258] by Dvlpr 15:08 Revision [1257] by Dvlpr * Don't dc flying druid, put back to caster form instead. 15:05 Revision [1256] by Dvlpr * Disconnect druids flying in forms outside outland/northrend (rather a … 14:19 Revision [1255] by Dvlpr * Removing some commands from 9 access 10:09 Revision [1254] by Dvlpr * Possible fix for instances getting reset with players inside 09:34 Revision [1253] by Dvlpr * Allow GMs to waterwalk hack (defines by config option) * Movement … 09:00 Revision [1252] by Dvlpr * bah, forgot sending here :( 08:50 Revision [1251] by Dvlpr * Added new command .cheat waterwalk * GMs can no longer use cheat god and … 08:14 Revision [1250] by Dvlpr * added Dvlpr's anti-flyhack: works well for me :) - Might need to think … 08:00 Revision [1249] by Dvlpr * corrections 09/11/09: 14:08 Revision [1248] by Dvlpr * Modified RemoveAura? a little 13:54 Revision [1247] by Dvlpr again 13:52 Revision [1246] by Dvlpr * Compile-fix 12:38 Revision [1245] by Dvlpr * AIInterface crash-fix 10:22 Revision [1244] by Dvlpr * crash-fix during shutdown. 09/10/09: 10:48 Revision [1243] by Dvlpr * Making sure the periodic packet is sent to the target 10:06 Revision [1242] by Dvlpr * Increased follow distance 09:51 Revision [1241] by Dvlpr * Don't set that stupid UNIT_FIELD_SUMMON for mirror images 09:32 Revision [1240] by Dvlpr * Mirror Image improvements - Core-side AIAgents (should be done via … 08:19 Revision [1239] by Dvlpr * unsigned int overflow fix * Making mirror images actually work (still … 06:56 Revision [1238] by Dvlpr * clean-ups * OwnerGUID is not for totems only, but for all summons * … 09/09/09: 10:40 Revision [1237] by Dvlpr * Crashfix, no null check here as well. 10:30 Revision [1236] by Dvlpr * Crashfix, gettotemowner can return NULL 09/08/09: 12:52 Revision [1235] by Dvlpr * re-fixed the crash (previous patches jsut made more crashes, this one is … 07:41 Revision [1234] by Dvlpr * small correction 07:37 Revision [1233] by Dvlpr * don't use safedelete on summons, we have a better interface for that … 07:22 Revision [1232] by Dvlpr * More patches by aceindy, thanks 06:55 Revision [1231] by Dvlpr * Crash-fix, dont ever use pointers when you can use GUID's instead. … 09/07/09: 08:02 Revision [1230] by Dvlpr * Fixed TAXI's (that stupid "nodecount >12, client disconnected" shit on … 07:37 Revision [1229] by Dvlpr * Crash-fix 06:36 Revision [1228] by Dvlpr * Survival Instincts re-fix 09/06/09: 11:43 Revision [1227] by Dvlpr 11:40 Revision [1226] by Dvlpr again 11:38 Revision [1225] by Dvlpr compile-fix 10:10 Revision [1224] by Dvlpr * Crash-fix 09:55 Revision [1223] by Dvlpr * Crash-fix, don't attempt to search on empty map (by aceindy) 08:57 Revision [1222] by Dvlpr * Crash-fix at creature.cpp 08:14 Revision [1221] by Dvlpr * Crash-fix 07:48 Revision [1220] by Dvlpr * Crash-fix 03:55 Revision [1219] by Dvlpr * Temp-fix for instance exploit 02:55 Revision [1218] by Dvlpr * Disabling std::tr1::enable_shared_from_this<> 09/05/09: 15:52 Revision [1217] by Dvlpr disabled enrage info for now for archavon (buffs the tank :S) 15:25 Revision [1216] by Dvlpr * This shit compiles now 14:43 Revision [1215] by Dvlpr * Forgot to commit callback and sharedptr files /fail * more crash-fixes … 14:33 Revision [1214] by Dvlpr * Crash-fixes * Mem-leak fixes by pepsi 13:44 Revision [1213] by Dvlpr * Mem-leak fixes 13:16 Revision [1212] by Dvlpr * DevelopementRP branch - Raw Pointers now 11:54 Revision [1211] by Dvlpr Adding Copy of RP which was actually SP's -> putting them into the correct … 11:53 Revision [1210] by Dvlpr Removing old outdated branches 07:14 Revision [1209] by Dvlpr * Shared_PTR_Debug 06:33 Revision [1208] by Dvlpr * [Mage] Arcane Blast buff 06:17 Revision [1207] by Dvlpr * [Mage] Fingers of Frost :) 06:13 Revision [1206] by Dvlpr * Random clean-up * Made sure that missile barrage works now 06:02 Revision [1205] by Dvlpr * survival instincts hp bugging fix * cone of cold re-fix (only this … 04:23 Revision [1204] by Dvlpr * [Shaman] Implemented totem bar, thanks burlex for the hint ;) * [Mage] … 09/04/09: 11:32 Revision [1203] by Dvlpr compile-fix 11:14 Revision [1202] by Dvlpr * Crash-fix, although, its pretty weird not to find an item in db on equip … 05:11 Revision [1201] by Dvlpr * Don't use namehash here either 09/03/09: 14:33 Revision [1200] by Dvlpr * The targettype has changed, so 104, not 24 at enum 14:27 Revision [1199] by Dvlpr Crash-fix 11:27 Revision [1198] by Dvlpr * backup2.sql: s7 giars by vin using my nab toolzy 07:00 Revision [1197] by Dvlpr Bringing deadly brew back 06:38 Revision [1196] by Dvlpr * Reverting sunder armor fix (exploitable), need to fix properly 06:28 Revision [1195] by Dvlpr * Reverting sun++ patch (for now) * Don't use namehash on devastate … 06:07 Revision [1194] by Dvlpr deleting svn_revision.h - auto-generated 09/02/09: 11:58 Revision [1193] by Dvlpr * Fixed CMSG_BATTLEGROUND_LIST - no longer jumps, works pretty cool … 11:06 Revision [1192] by Dvlpr * VehicleEntry? will now display in .npc info * Fixed insta-leaving vehicle … 09:39 Revision [1191] by Dvlpr * This ensures that you can't use flight form outside outland or northrend … 09:28 Revision [1190] by Dvlpr * This should pwn druids in flight forms exploiting teleporter (not sure) 08:38 Revision [1189] by Dvlpr * Commented out debug shit 08:38 Revision [1188] by Dvlpr * One more fix for transports: dunno why this was commented out, but we … 06:46 Revision [1187] by Dvlpr * Implementing dispel resistance mechanic (not sure if we have needed aura … 09/01/09: 13:12 Revision [1186] by Dvlpr * Sun++ compability (again) * Some boss spells' corrections 13:12 Revision [1185] by Dvlpr * Archavon Warder will now properly cast rock shower * Rock Shards should … 10:50 Revision [1184] by Dvlpr * Dirty devastate fix 10:46 Revision [1183] by Dvlpr temp fix for sunder armor 09:51 Revision [1182] by Dvlpr * Some focus corrections * [Warrior] Shockwave 06:56 Revision [1181] by Dvlpr * Added new fields (as of 3.1.2) to sendperiodicauralog - bool iscritical, … 06:44 Revision [1180] by Dvlpr adding one more NULL check to make sure :S 06:43 Revision [1179] by Dvlpr * "Implemented enum for UNIT_FLAGS2" - by aceindy - Gonna replace some … 08/31/09: 12:31 Revision [1178] by Dvlpr * Crash-fix (dummy auras reforge) 11:23 Revision [1177] by Dvlpr 'a' (ehrm, so 'm' too) GMs are now able to save spawns 09:50 Revision [1176] by Dvlpr * Source - mangos: fixed arena teams. 09:18 Revision [1175] by Dvlpr Updated more char deletion failure replies 09:13 Revision [1174] by Dvlpr * Compile-fix * Logic error fixes 06:09 Revision [1173] by Dvlpr compile-fix 06:07 Revision [1172] by Dvlpr * Implemented achievement rewards: titles and items (is that all? XD) 05:48 Revision [1171] by Dvlpr one more correction to character_updates/3_achievements.sql 05:46 Revision [1170] by Dvlpr * GMs can no longer complete realm-first achievements 05:41 Revision [1169] by Dvlpr **** RERUN ACHIEVEMENTS.SQL!!!!! ********* * This Revision fixes … 05:11 Revision [1168] by Dvlpr Some rare-accessible exploit-fixes in skillnpc + style reforge 08/30/09: 14:50 Revision [1167] by Dvlpr Deadmines - pierce armor is unique too 14:36 Revision [1166] by Dvlpr [Westfall: Harvest Watcher] Tetanus shouldn't stack (unique aura) 13:12 Revision [1165] by Dvlpr * cleaning up some shit * making bladestorm immunity less hacky 11:33 Revision [1164] by Dvlpr * Update talents-info on level-up (fixes players being stuck on … 08:48 Revision [1163] by Dvlpr little correction - %u for unsigned values, not %d 08:44 Revision [1162] by Dvlpr more sexy way for management titles… 07:49 Revision [1161] by Dvlpr Hackfix for dalaran (lets say NO to rewriting terrainMgr) 06:53 Revision [1160] by Dvlpr * Some changes to VOA script 06:52 Revision [1159] by Dvlpr * COmpile-fix * Spelldata will always be stored to SQL file if debug mode … 08/29/09: 14:00 Revision [1158] by Dvlpr * Discovered SMSG_DESTRUCTIBLE_BUILDING_DAMAGED - Siege damage now … 08:05 Revision [1157] by Dvlpr compile-fix 06:45 Revision [1156] by Dvlpr deadly brew -> GONE 05:17 Revision [1155] by Dvlpr * LOL! unsigned with base value -1, hahhahah 08/28/09: 14:36 Revision [1154] by Dvlpr * Vehicles can cast spells properly now * Vehicles' and passengers' … 11:03 Revision [1153] by Dvlpr destructable objects work fine now 07:40 Revision [1152] by Dvlpr 06:51 Revision [1151] by Dvlpr * This should make tempest minion respawn and cast shock 05:41 Revision [1150] by Dvlpr aiagents 04:27 Revision [1149] by Dvlpr * little clean-ups * reverting destr. objects revision for nice … 03:32 Revision [1148] by Dvlpr Disabled improved tree of life for now 08/27/09: 15:43 Revision [1147] by Dvlpr ********** DO NOT USE THIS REVISION - WONT COMPILE ********** * Starting … 06:26 Revision [1146] by Dvlpr devs/mgmts and execs are always able to add items :P 03:42 Revision [1145] by Dvlpr * Compile-fix * New Command: .dealsiegedmg - "kills" selected (with .go … 08/26/09: 15:36 Revision [1144] by Dvlpr [Druid] Improved Tree of Life 15:28 Revision [1143] by Dvlpr * Small change, .lookupitem will now display links (credits for idea -> … 15:25 Revision [1142] by Dvlpr [Priest] Body and Soul. Hacky. 15:19 Revision [1141] by Dvlpr * Added command .spawnvehicle for debug purposes mostly (command level: … 06:00 Revision [1140] by Dvlpr I <3 typoz 05:08 Revision [1139] by Dvlpr Sun++ work: * Support for forced attacktime delays (not to have stuck … 08/25/09: 15:31 Revision [1138] by Dvlpr 15:20 Revision [1137] by Dvlpr oops, storm watcher, not stone 15:11 Revision [1136] by Dvlpr 15:10 Revision [1135] by Dvlpr 15:09 Revision [1134] by Dvlpr 14:05 Revision [1133] by Dvlpr blizz-like annoucnemnts when boss casts shit 13:46 Revision [1132] by Dvlpr Corrections to VOA script 13:45 Revision [1131] by Dvlpr fixed boss spell - crushing leap (should now properly teleport the caster … 13:26 Revision [1130] by Dvlpr * Fixed Overcharge boss ability 08:31 Revision [1129] by Dvlpr some corrections to archavon and his wanders 08/24/09: 15:34 Revision [1128] by Dvlpr Scripted Vault of Archavon 08/23/09: 12:32 Revision [1127] by Dvlpr 12:00 Revision [1126] by Dvlpr test commit 10:15 Revision [1125] by Dvlpr 3.1 patch for sun++ 10:08 Revision [1124] by Dvlpr adding support for sun++ 06:05 Revision [1123] by Dvlpr re-fixed char deletion, thanks opti 05:59 Revision [1122] by Dvlpr compile-fix 04:40 Revision [1121] by Dvlpr [Rogue] Cheat Death should be fine now 04:33 Revision [1120] by Dvlpr [Mage] Impact 04:28 Revision [1119] by Dvlpr Correct procFlags and chance for [Mage] Blazing Speed 04:26 Revision [1118] by Dvlpr [Mage] Empowered Fire (mana restoring part) 04:14 Revision [1117] by Dvlpr [Mage] Arcane Potency will now get properly consumed 04:08 Revision [1116] by Dvlpr [Mage] Missile Barrage 04:02 Revision [1115] by Dvlpr can't use spellgrouptype for [Mage] Torment of the weak, most of spells … 03:56 Revision [1114] by Dvlpr typo 03:54 Revision [1113] by Dvlpr [Mage] Magic Absorption 03:45 Revision [1112] by Dvlpr reset bonus combo-points given from ruthlessness on add (variable, not … 03:37 Revision [1111] by Dvlpr 6 seconds internal cd for taste for blood (warrior) 03:15 Revision [1110] by Dvlpr Dismount players joining battlegrounds (prevents from running through the … 08/22/09: 08:30 Revision [1109] by Dvlpr 08:04 Revision [1108] by Dvlpr 08:03 Revision [1107] by Dvlpr crash-fix 07:36 Revision [1106] by Dvlpr re-fixed blessing of ancient kings 07:20 Revision [1105] by Dvlpr fixed that shit with "developer" title instead of "management" for 'm' gms 08/21/09: 09:58 Revision [1104] by MeTaLiVo Removed Stafflist since we now have custom titles =D 09:54 Revision [1103] by Dvlpr oopss 08:15 Revision [1102] by Dvlpr 'm' - management privilege group 08/20/09: 12:27 Revision [1101] by Dvlpr compile-fix 11:50 Revision [1100] by Dvlpr * Wrynn now has cleave that reduces healing done to all affected targets … 09:17 Revision [1099] by Dvlpr Allow access to recall & appear commands for donators 06:54 Revision [1098] by Dvlpr [Warrior] Blood Frenzy - unique aura (one per target) 05:24 Revision [1097] by Dvlpr Limit freezing arrow's duration to 10 seconds when used versus player, but … 05:17 Revision [1096] by Dvlpr * Fixed SpellEffectPowerBurn? - it uses PCT, not flat :/ 05:09 Revision [1095] by Dvlpr Trial GMs and GMs cannot give out items with requiredlevel >= 80, Please … 05:03 Revision [1094] by Dvlpr Include count of added items to gm log 05:00 Revision [1093] by Dvlpr * Fixed SpellAura::PeriodicManaLeech? and its Event * You can't prowl in a … 08/19/09: 11:30 Revision [1092] by Dvlpr * This should solve creatures being bugged out on evade - Untested, but … 11:16 Revision [1091] by Dvlpr oops, proc_interval is in milli-seconds, not seconds. 11:14 Revision [1090] by Dvlpr sacred shield coefficient - 75% 10:49 Revision [1089] by Dvlpr Fixed deadly brew and judgements of the wise (deadly brew is confirmed to … 08:41 Revision [1088] by Dvlpr * Doing a favor for donators - some items with proc has been fixed 08:35 Revision [1087] by Dvlpr fixed item http://www.wowhead.com/?item=46017- for donators ;) 07:35 Revision [1086] by Dvlpr * Hacky bladestorm re-fix - Should no longer make the target immune to … 07:17 Revision [1085] by Dvlpr * Enchantments and durability exploit re-fix (got broken with DK exploit … 05:58 Revision [1084] by Dvlpr * Weapon un-equip bug * Durability exploit fix (might break previous one … 08/18/09: 16:18 Revision [1083] by Dvlpr revertign one small accidental change, should fix crashes, hopefully 14:51 Revision [1082] by MeTaLiVo Adding virus-free files again 13:53 Revision [1081] by Dvlpr removing useless debug outs just to keep code cleaner 13:52 Revision [1080] by Dvlpr * fixed one more exploit with gems - Cannot socket gems if the source gem … 10:28 Revision [1079] by Dvlpr fixed shit when players cant port to towns 10:26 Revision [1078] by Dvlpr *** WARNING **** Adding new teleporter script to src/scripts, not … 10:23 Revision [1077] by Dvlpr added creature_spawns with teleporters at each location added (for … 03:52 Revision [1076] by MeTaLiVo Virus 08/17/09: 12:54 Revision [1075] by Dvlpr 12:13 Revision [1074] by Dvlpr re-enabled bladed armor, decreased damage cap 11:17 Revision [1073] by Dvlpr bringing back damage defensive system (all damage more then 25k is not … 04:30 Revision [1072] by Dvlpr disabled bladed armor, re-enabled toughness 01:55 Revision [1071] by Dvlpr Converted raw pointers back to shared pointers. ;o 08/16/09: 12:41 Revision [1070] by Dvlpr ok its now SP's 12:13 Revision [1069] by Dvlpr reverting some more raw ptrs, not ready 09:02 Revision [1068] by MeTaLiVo Cleanup 09:01 Revision [1067] by MeTaLiVo Raw pointer 09:00 Revision [1066] by MeTaLiVo Shared pointer 03:58 Revision [1065] by Dvlpr added asserts to prevent more object crashes 03:41 Revision [1064] by Dvlpr gold rewards at maximum level should not be affected by XP rates. 02:39 Revision [1063] by Dvlpr disabled toughness 08/15/09: 16:28 Revision [1062] by MeTaLiVo Corrected Npc_id 13:14 Revision [1061] by Dvlpr data is a pointer to that context, so -> not . 13:04 Revision [1060] by Dvlpr compile-fix 12:46 Revision [1059] by Dvlpr fixed mail receiving (that annoying error about some of mails couldnt be … 12:30 Revision [1058] by Dvlpr 11:15 Revision [1057] by Dvlpr moo... Demonic Circle duration fix 11:10 Revision [1056] by Dvlpr this should fix the damn deadly brew, will test on localcomp 10:39 Revision [1055] by Dvlpr [Paladin] Judgements 10:31 Revision [1054] by Dvlpr figured out what should spellauracreatureimmunity do, applying 09:57 Revision [1053] by Dvlpr this should fix battleground masters 09:28 Revision [1052] by Dvlpr 09:23 Revision [1051] by Dvlpr typo 09:17 Revision [1050] by Dvlpr compile-fix once again ;S 09:07 Revision [1049] by Dvlpr sql query re-fix 08:59 Revision [1048] by Dvlpr oops, we're out of switch =P, wtf is break doing here… 08:57 Revision [1047] by Dvlpr * [Druid] Swiftmend * [Warlock] Conflagrate * put immolate aurastate not … 08:50 Revision [1046] by Dvlpr small adjustment to demonic circle fix 08:48 Revision [1045] by Dvlpr demonic circle fix and compile-fix 08:21 Revision [1044] by Dvlpr demonic circle: summon and rotation revert 07:47 Revision [1043] by Dvlpr SQL Error fix 06:36 Revision [1042] by Dvlpr * 3.0.3: Bladestorm removes all snares and roots from the target. 06:32 Revision [1041] by Dvlpr * Judgements of the wise * Deadly brew * Implemented … 06:03 Revision [1040] by Dvlpr * This should solve issues with juggernaut and warbringer finally * Fixed … 05:22 Revision [1039] by Dvlpr fixed send mail, by opti (: 04:06 Revision [1038] by Dvlpr * players should be lvl 80 to join arenas * Arena teams should start with … 08/14/09: 15:10 Revision [1037] by MeTaLiVo Removed seal of blood / martyr 14:06 Revision [1036] by Dvlpr custom titles support 13:28 Revision [1035] by MeTaLiVo Adding Instance Scripts Folder 12:00 Revision [1034] by Dvlpr globalblizznpc script 10:56 Revision [1033] by Dvlpr crash-fix 10:12 Revision [1032] by Dvlpr … 09:48 Revision [1031] by Dvlpr rotation re-fix or live according burlex 09:10 Revision [1030] by Dvlpr reverting rotation changes, buggy atm 08:47 Revision [1029] by Dvlpr Cleaned up globalblizznpc.cpp script (no actual changes) 08:34 Revision [1028] by Dvlpr more priest s7 fixes 08:31 Revision [1027] by Dvlpr correct displayid for relentless gladiator's greaves 08:00 Revision [1026] by Dvlpr 07:25 Revision [1025] by Dvlpr compile-fix 07:13 Revision [1024] by MeTaLiVo 3.2 Seal of Blood and Seal of the Martyr Removal 06:44 Revision [1023] by Dvlpr * transporters fix (apply from aspiredev) 05:59 Revision [1022] by Dvlpr updated character deletion opcodes (thanks to pepsi for extracting those … 05:58 Revision [1021] by MeTaLiVo Added Buffs option 05:41 Revision [1020] by Dvlpr * Hotfix: Hand of Reckoning cant be used on targets immune to … 04:28 Revision [1019] by MeTaLiVo Adding new realm Teleporter, not finished yet, needs to add level … 03:58 Revision [1018] by Dvlpr crash-fix 03:18 Revision [1017] by Dvlpr temp workaround with priest chests (using s5 displayid), no other data … 03:10 Revision [1016] by Dvlpr attack power -> Spell power for salvation treads %) 03:07 Revision [1015] by Dvlpr ************* RERUN SQL ******************************** * wrong class … 08/13/09: 15:06 Revision [1014] by Dvlpr bleh, sql syntax fix. 14:30 Revision [1013] by Dvlpr compile-fix 14:01 Revision [1012] by Dvlpr do not apply requirements for replacing gems with *SAME* limitcategory id … 14:00 Revision [1011] by Dvlpr * Exploit-fix with gems, also apply gem control for gems replacement … 13:57 Revision [1010] by Dvlpr * S7 work - Added [Priest] Mooncloth set - Added [Priest] Satin set 12:41 Revision [1009] by Dvlpr * Compile-fix * Added all the s7 relics * New Gameobject rotation math (by … 03:09 Revision [1008] by Dvlpr deleting clearcorpses & clearbones commands (crashy) 03:07 Revision [1007] by Dvlpr Increasing commands level chat.cpp 01:57 Revision [1006] by Dvlpr Armored to the teeth, don't iterate through auras twice, we can do all of … 01:46 Revision [1005] by Dvlpr making warbringer and juggernaut fix less hacky 01:38 Revision [1004] by Dvlpr * Fixed losing auras on teleport (visual bug) * Hackfix for client losing … 08/12/09: 15:12 Revision [1003] by Dvlpr overkill much: destructors 14:42 Revision [1002] by Dvlpr omg, removing pets on player removefromworld and unit removefromworld … 13:46 Revision [1001] by Dvlpr cloak of victory shouldn't have spell power xD 13:21 Revision [1000] by Dvlpr compilefix 12:07 Revision [999] by Dvlpr * Reverting more shit, could fix the issues with those weird crashes o.o * … 10:30 Revision [998] by Dvlpr fixed mail system (hopefully) 09:21 Revision [997] by Dvlpr * Applying 3.2 changes regarding battlegrounds - Arathi Basin maximal … 06:45 Revision [996] by Dvlpr * Fixed resilience for melee classes (wrong modifier, making them … 06:28 Revision [995] by Dvlpr *************** RUN S7.SQL *********************** * Fixed … 04:56 Revision [994] by Dvlpr re-fixed 'touch' spells 04:49 Revision [993] by Dvlpr fixed spells like blizzard or rain of fire (with remote position) 04:48 Revision [992] by Dvlpr warbringer and juggernaut refix 04:40 Revision [991] by Dvlpr changed SheathId? of new shields & off-hands 04:28 Revision [990] by Dvlpr 04:12 Revision [989] by Dvlpr exclude test maps (yes, those useless nabs) 03:35 Revision [988] by Dvlpr removing useless thingy from movementhandler 08/11/09: 15:14 Revision [987] by Dvlpr some more s7 items, more to come tomorrow (still working at accessories) 13:41 Revision [986] by Dvlpr [Paladin] Blessing of Sanctuary (implemented, including changes of 3.2) 13:00 Revision [985] by Dvlpr this should fix gates at dalaran sewers (and probably starting position … 12:30 Revision [984] by Dvlpr delete pets on Player::RemoveFromWorld?() 12:15 Revision [983] by Dvlpr revert 11:50 Revision [982] by Dvlpr crash-fix (hopefully) 11:30 Revision [981] by Dvlpr 11:22 Revision [980] by Dvlpr compile-fix 10:50 Revision [979] by Dvlpr applied 3.2 resilience (a bit hacky, but is better then reducing damage in … 10:23 Revision [978] by Dvlpr crash-fix 10:00 Revision [977] by Dvlpr fixed dalaran arena, untested 09:41 Revision [976] by MeTaLiVo Reverts 09:32 Revision [975] by Dvlpr exorcism can be cast on players once again (as of 3.2) 09:31 Revision [974] by Dvlpr s7 bands are no longer unique (will help us when s7 will be for voting ;)) 09:19 Revision [973] by Dvlpr sheathId for truncheon 09:09 Revision [972] by Dvlpr relentless gladiator's treads of dominance (attack power on priest gear … 08:24 Revision [971] by Dvlpr compile-fix ;O 05:17 Revision [970] by Dvlpr * Increased required level on some abusive commands (like honor … 05:05 Revision [969] by Dvlpr fixed all remaining s7 accessories and weapons 04:50 Revision [968] by Dvlpr applying some shit from aspiredev 03:59 Revision [967] by Dvlpr eventmgr.h 08/10/09: 16:10 Revision [966] by Dvlpr fixed cloak of salvation for <3 priests 15:30 Revision [965] by Dvlpr moar 15:28 Revision [964] by Dvlpr fixes for unequipable s7 items 14:59 Revision [963] by Dvlpr fixes for some s7 items 14:46 Revision [962] by Dvlpr 13:46 Revision [961] by Dvlpr beep 13:41 Revision [960] by Dvlpr re-fixing the fucking movement (is fine now imo) 13:00 Revision [959] by Dvlpr re-fixing movement (need to increase by 1 more, overwrise guid sent gets … 12:01 Revision [958] by Dvlpr +1 here, because of guidmask 10:33 Revision [957] by Dvlpr fixed fucked-up packets being sent to players around the mover (should fix … 07:33 Revision [956] by Dvlpr added a trick, prepare for console spam 08/09/09: 15:17 Revision [955] by Dvlpr revert back 13:36 Revision [954] by Dvlpr corrected format for items 13:10 Revision [953] by Dvlpr deleting faction from itemprototype, static value anyway (will always be … 13:03 Revision [952] by Dvlpr 'a' GMs are now able to save spawns. 11:30 Revision [951] by Dvlpr updating CMSG_CREATURE_QUERY to 3.2 format 08:02 Revision [950] by Dvlpr compile-fix 07:59 Revision [949] by Dvlpr armored to the teeth/bladed armor exploit-fixes 07:42 Revision [948] by Dvlpr * Re-fixed movement packets, blizzard, you suck. * Removed PVP realm … 08/08/09: 10:27 Revision [947] by Dvlpr sql syntax fix 10:24 Revision [946] by Dvlpr adding s7.sql - s7 accessories + weapons there, run plis 08/07/09: 16:19 Revision [945] by Dvlpr * pfft, fixed spell.dbc, GREAT thanks to Found * re-enabled some … 11:16 Revision [944] by Dvlpr oops, thats not what i meant xD 11:06 Revision [943] by Dvlpr updated updatefields 08:54 Revision [942] by Dvlpr added new.sql: character database template 08:26 Revision [941] by Dvlpr OUT_DEBUG -> Log.Success (to track down that stupid DC) 05:55 Revision [940] by Dvlpr updating movement-flags (and making sure that blizzard devs are retarded.) 03:57 Revision [939] by Dvlpr some more stuff 03:30 Revision [938] by Dvlpr fixing CMSG_SWAP_ITEM_OPCODE (fixes items being unable to be … 02:59 Revision [937] by Dvlpr * added debug messages to movement packets (please use debug for PTR) - it … 08/06/09: 16:08 Revision [936] by Dvlpr support for reading a new column in items table 15:52 Revision [935] by Dvlpr defaulted faction to 3 (neutral), why would we send 0... CLEAR … 15:02 Revision [934] by CoolManBob Updated SMSG_ITEM_SINGLE_QUERY or w/e it is to 3.2 :) 13:48 Revision [933] by Dvlpr updated playercreateinfo.sql 13:33 Revision [932] by Dvlpr Updating movement packets - fixes disconnect issues (FFS, blizzard why the … 10:02 Revision [931] by Dvlpr compile-fix 08:19 Revision [930] by Dvlpr Increased thrall's chance to use shock 08:08 Revision [929] by Dvlpr [Paladin] Reckoning Re-fix 04:38 Revision [928] by Dvlpr [Warrior] Juggernaut (second part) - works 100% now. 04:17 Revision [927] by Dvlpr [warrior] warbringer causes charge/intercept/intervene to free the caster … 04:01 Revision [926] by Dvlpr Fixed SpellEffectCharge?, fixes [Warrior] Charge, intercept, intervene - … 08/05/09: 16:14 Revision [925] by Dvlpr some more small changes 14:09 Revision [924] by Dvlpr luaengine - back to raw pointers (partially) 14:06 Revision [923] by Dvlpr WorldPvPScripts back to raw pointers 12:59 Revision [922] by Dvlpr [Warrior] Fixed warbringer and juggernaut (FINALLY!) 09:40 Revision [921] by Dvlpr revert of s changes 07:45 Revision [920] by Dvlpr corrections to opcodes (all new ones are currently unhandled :|) 07:36 Revision [919] by Dvlpr opcodes update 05:08 Revision [918] by Dvlpr compile-fix 04:10 Revision [917] by MeTaLiVo Adding Dev Branch for 3.2 03:47 Revision [916] by CoolManBob fixed 3.2 character list 08/04/09: 15:10 Revision [915] by Dvlpr warning & error fix on compile 14:55 Revision [914] by Dvlpr some fixes, that could fix current crash issues 14:44 Revision [913] by Dvlpr Using NULL instead of 0 here 13:55 Revision [912] by Dvlpr some shit in player.cpp 13:05 Revision [911] by Dvlpr 10:20 Revision [910] by Dvlpr some raw ptrs corrections 08:14 Revision [909] by Dvlpr cold blood exploit-fix 07:59 Revision [908] by Dvlpr support for itemlimitcategory DBC (not fully supported yet tho) 07:46 Revision [907] by Dvlpr infinite loop fix 05:46 Revision [906] by Dvlpr compile-fix 05:45 Revision [905] by Dvlpr converted destructors back to raw pointers - seems to be ready now, feel … 08/03/09: 15:42 Revision [904] by Dvlpr forgot to commit changes from shared - fail :S 15:41 Revision [903] by Dvlpr reverting back to raw ptrs (again :S), not ready yet - destructors 15:09 Revision [902] by Dvlpr reverting to r819 :S 13:27 Revision [901] by Dvlpr DB Load fix & crash-fix 12:43 Revision [900] by Dvlpr zombie fix 11:50 Revision [899] by Dvlpr converted logonserver back to raw pointers (omfg!) 11:43 Revision [898] by Dvlpr 11:27 Revision [897] by Dvlpr updated sql file for itemlimits 10:57 Revision [896] by Dvlpr living bomb re-fix 10:51 Revision [895] by Dvlpr more accurate check for demonic circle 10:26 Revision [894] by Dvlpr ffs >.< 10:17 Revision [893] by Dvlpr additions to conflagrate 09:49 Revision [892] by Dvlpr crash-fix 08:38 Revision [891] by Dvlpr * Compile-fixes * [Mage] Living Bomb re-fix 08:28 Revision [890] by Dvlpr added coefficients for living Bomb ([Mage], DD and DoT effects) 08:21 Revision [889] by Dvlpr [Mage] Living Bomb 08:16 Revision [888] by Dvlpr [Mage] Impact 08:08 Revision [887] by Dvlpr * Magic Absorption [mage] * [Mage] Missile Barrage 08:02 Revision [886] by Dvlpr [Mage] Fingers of Frost 05:04 Revision [885] by Dvlpr prowl & stealth corrections 04:30 Revision [884] by Dvlpr same for C++ scripts folder plis 04:30 Revision [883] by Dvlpr VarianWrynn? chance corrections (heroic leap) 04:28 Revision [882] by Dvlpr Thrall chance corrections 04:24 Revision [881] by Dvlpr * [Hunter] Haunting Party * Inner Focus AuraInterruptFlags? * Stealth level … 04:07 Revision [880] by Dvlpr Fixed SpellEffectPowerBurn? - fixes [Priest] Mana Burn 03:43 Revision [879] by Dvlpr [Rogue] Nerves of steel 03:32 Revision [878] by Dvlpr some libram fixes 03:27 Revision [877] by Dvlpr [Warlock] Conflagrate 03:09 Revision [876] by Dvlpr [Warlock] Demonic Circle range checks (by alleycat - … 08/02/09: 17:02 Revision [875] by Dvlpr compile-fix 16:56 Revision [874] by Dvlpr [RAW PTRS] Converted destructors back to raw pointers 16:28 Revision [873] by Dvlpr more converts 16:10 Revision [872] by Dvlpr callback back to raw pointers 16:01 Revision [871] by Dvlpr converting in more places (.h files dont show errors already :P) 15:49 Revision [870] by Dvlpr converting pointers back to raw - is a big enough change, let me see it in … 13:44 Revision [869] by Dvlpr added back battleground_alteracvalley.cpp to setup.cpp/h at … 07:12 Revision [868] by Dvlpr druid's HOTS wont be removed on shapeshift change 07:07 Revision [867] by Dvlpr druid - swiftmend 04:46 Revision [866] by Dvlpr fixed EventPeriodicHeal? 04:21 Revision [865] by Dvlpr coefficients for Druid HoTs? 08/01/09: 16:59 Revision [864] by Dvlpr 9 mirror images fix :P 16:30 Revision [863] by Dvlpr whirlwind damage fix 15:59 Revision [862] by Dvlpr compile-fix 15:49 Revision [861] by Dvlpr crash-fix 15:23 Revision [860] by Dvlpr groups.sql for groups table format 13:33 Revision [859] by Dvlpr [Warlock] Drain life coefficient 13:11 Revision [858] by Dvlpr [Mage] Mirror Image 12:19 Revision [857] by Dvlpr judgements of the wise 12:18 Revision [856] by Dvlpr some tweaks 12:02 Revision [855] by Dvlpr enabling more GO commadns (why was this commented out btw?...) 07:57 Revision [854] by Dvlpr * mutexes should be acquired/locked in order * New command .GO SetState? - … 04:37 Revision [853] by Dvlpr * Adding debugging shit on HandleSpellClick? (CMSG_SPELLCLICK - called when … 07/31/09: 15:18 Revision [852] by Dvlpr hopeful fix for duel spammers (duel flag I mean) 14:10 Revision [851] by Dvlpr Core is now able to work ItemLimitCategory? dbc, I was too lazy to … 10:54 Revision [850] by Dvlpr reverting that shit with gems, will re-fix by own (applying patches from … 09:35 Revision [849] by Dvlpr 09:33 Revision [848] by Dvlpr crappp 09:29 Revision [847] by Dvlpr judgements of the wise.. 09:23 Revision [846] by Dvlpr meh 09:20 Revision [845] by Dvlpr recently bandaged forced debuff 09:20 Revision [844] by Dvlpr 09:18 Revision [843] by Dvlpr revert 09:14 Revision [842] by Dvlpr 08:52 Revision [841] by Dvlpr gems.sql 08:01 Revision [840] by Dvlpr new event - EVENT_PLAYER_AVENGING_WRATH 07:59 Revision [839] by Dvlpr compile-fix 07:56 Revision [838] by Dvlpr compile-fix 07:40 Revision [837] by Dvlpr hack shit 07:40 Revision [836] by Dvlpr [Mage] Mirror Image 07:37 Revision [835] by Dvlpr 07:33 Revision [834] by Dvlpr [Mage] Invisibility 07:27 Revision [833] by Dvlpr vanish - remove movement impairing effects 07:24 Revision [832] by Dvlpr 30 seconds internal cooldown on hand of protection, divine protection, … 07:11 Revision [831] by Dvlpr windfury weapon hacky internal cooldown 07:06 Revision [830] by Dvlpr [Rogue] Cold Blood exploit-fix 07:04 Revision [829] by Dvlpr [Item] Bandit's Insignia 07:02 Revision [828] by Dvlpr [paladin] judgements of the wise 06:49 Revision [827] by Dvlpr [Rogue] Deadly Brew 06:44 Revision [826] by Dvlpr weakened soul is always a forceddebuff (100 negative level) 06:43 Revision [825] by Dvlpr * Recently bandaged * Sated and exhausted after using heroism or bloodlust … 06:25 Revision [824] by Dvlpr Darkmoon card: Death fix 06:22 Revision [823] by Dvlpr Infinite loop fix 06:19 Revision [822] by Dvlpr crash-fix 05:39 Revision [821] by Dvlpr adding sql file & updating one of packets (no more uint32(0)) 05:33 Revision [820] by Dvlpr [Jewelcrafting] Added reading of DBC so we can limit amt of gems in … 07/30/09: 15:43 Revision [819] by CoolManBob fixed for real this time :) 15:33 Revision [818] by CoolManBob fixed the function 14:48 Revision [817] by Dvlpr exorcism cant be used on players 14:00 Revision [816] by CoolManBob added a npcreset command, basically it just despawns the creature, and … 13:32 Revision [815] by CoolManBob plus the beginning to the Full Pointer Rewrite :) I know its been a while … 13:30 Revision [814] by CoolManBob The Rest of Ascent 3.1.3 13:25 Revision [813] by CoolManBob Adding Ascent 3.1.3 source 13:08 Revision [812] by Dvlpr ehrm, trying to revert one of reverts 09:26 Revision [811] by Dvlpr SQL fix 09:05 Revision [810] by Dvlpr 09:00 Revision [809] by Dvlpr moving onplayerenterworld script 09:00 Revision [808] by MeTaLiVo Updated project 09:00 Revision [807] by MeTaLiVo 08:58 Revision [806] by Dvlpr shared ptrs in new script, not raw 08:56 Revision [805] by Dvlpr … 08:55 Revision [804] by Dvlpr fixup 08:52 Revision [803] by MeTaLiVo Modified + racial spell script 08:51 Revision [802] by MeTaLiVo Added 08:36 Revision [801] by Dvlpr typo 08:30 Revision [800] by Dvlpr updating scripts 08:29 Revision [799] by Dvlpr … 08:28 Revision [798] by Dvlpr compile-fix 08:16 Revision [797] by Dvlpr dont use array method anymore 08:15 Revision [796] by Dvlpr racials.sql wrong spellid for troll's racial 08:15 Revision [795] by Dvlpr added OnPlayerEnterWorld?.cpp file - it updates racials for everyone … 07:46 Revision [794] by Dvlpr Added racials.sql to update racials. Script is coming in a sec 07:18 Revision [793] by Dvlpr revert one of revs: preventing WoW Error when entering with to … 06:46 Revision [792] by MeTaLiVo Oops forgot this 05:44 Revision [791] by Dvlpr * Haunt heal effect 05:32 Revision [790] by Dvlpr * fixed crash on login when _player contains invalid data * hex will now … 05:25 Revision [789] by Dvlpr * Combat bug * Crash-fixes 05:11 Revision [788] by Dvlpr double ';' 05:11 Revision [787] by Dvlpr fixing spell critical damage resilience 05:09 Revision [786] by Dvlpr 05:05 Revision [785] by Dvlpr Replaced WHIRLWIND2 with WHIRLWIND1 (whirlwind with no casting time), … 04:16 Revision [784] by Dvlpr small update on arenas - this will still freeze the client. 07/29/09: 11:46 Revision [783] by Dvlpr More arena work (thanks go to morz) 10:57 Revision [782] by Dvlpr compile-fix 10:56 Revision [781] by Dvlpr 10:36 Revision [780] by Dvlpr * Temporary workaround on moving gears on arena * Shadowmeld removing … 07/28/09: 15:36 Revision [779] by Dvlpr * some shit with resilience * ring of vigor (incomplete) 14:28 Revision [778] by Dvlpr [Shaman] Thunderstorm can be used while stunned 13:36 Revision [777] by Dvlpr * deep freeze causes the target to get frozen aurastate 07/27/09: 15:26 Revision [776] by Dvlpr * rewrote ring of the valor arena (thanks go to morz) * Crash-fix on the … 15:15 Revision [775] by Dvlpr Insert -> Replace 15:14 Revision [774] by Dvlpr Addind gameobjects.sql - gameobjects for ring of trials arena - its … 06:09 Revision [773] by Dvlpr [Druid] Prowl 05:47 Revision [772] by Dvlpr compile-fix 05:08 Revision [771] by Dvlpr Typo in blood plague coefficient (fixes 3k ticks) 04:53 Revision [770] by Dvlpr sacred shield (critical chance part) hackfix 04:47 Revision [769] by Dvlpr * [Paladin] Sacred Shield * [Paladin] Vindication - Unique aura 04:15 Revision [768] by Dvlpr disabling debugging for spelldmg 04:14 Revision [767] by Dvlpr Warlock - Corruption damage fix 03:28 Revision [766] by Dvlpr arena crash re-fix 07/26/09: 15:54 Revision [765] by Dvlpr death grip on dummies 15:37 Revision [764] by Dvlpr disabled ENABLE_SPELL_DAMAGE_DEBUGGING (console spam ftl :P) 15:36 Revision [763] by Dvlpr proper SoC/Sov damage 14:56 Revision [762] by Dvlpr adding debugging macros "ENABLE_SPELL_DAMAGE_DEBUGGING", which … 11:21 Revision [761] by MeTaLiVo What hapened here O.o 11:04 Revision [760] by Dvlpr compile-fix, worldsession revert too 10:58 Revision [759] by Dvlpr reverting more shit… 07:56 Revision [758] by Dvlpr [Hunter] Readiness 07:40 Revision [757] by Dvlpr [Hunter] Disengage 07:28 Revision [756] by Dvlpr All of warlock coefficients added. 07/25/09: 14:56 Revision [755] by Dvlpr warlock damage fix 12:07 Revision [754] by Dvlpr woot my brain got lagged, fixed coefficient for water bolt again 11:57 Revision [753] by Dvlpr fireball and water elemental's waterbolt spell coefficient fixes 11:42 Revision [752] by Dvlpr shadow dance refix 08:58 Revision [751] by MeTaLiVo Added a new feature 08:48 Revision [750] by Dvlpr revert of laast revisions, not ready yet >.< 07:23 Revision [749] by Dvlpr one more addition - to be tested now 07:20 Revision [748] by Dvlpr * Working on friendliness of ban-system. Now server will be telling banned … 07/24/09: 16:27 Revision [747] by Dvlpr some more coefficient fixes 16:20 Revision [746] by Dvlpr Frost Bolt fixes 16:17 Revision [745] by Dvlpr Do not apply downranking penalty to spells with 0 max level 12:36 Revision [744] by Dvlpr boo 12:02 Revision [743] by Dvlpr Block ressurect spells in arenas 11:11 Revision [742] by Dvlpr Shadow dance with ambush 10:15 Revision [741] by Dvlpr Corrected IPBans query - should solve ipbans 06:48 Revision [740] by Dvlpr guardians won't respawn anymore >.< 06:43 Revision [739] by Dvlpr disabled updatepvpdata packet for arenas (until 3.1 structure is found) 06:13 Revision [738] by Dvlpr more changes to battlegrounds meh 06:02 Revision [737] by Dvlpr this wasn't supposed to be committed >.< 05:42 Revision [736] by Dvlpr trying to completely solve those loops on this branch, without using very … 07/23/09: 14:50 Revision [735] by MeTaLiVo Reverted 3.1 Addon changes 14:45 Revision [734] by MeTaLiVo Added new GM's 14:29 Revision [733] by Dvlpr penance 14:25 Revision [732] by Dvlpr compile-fix 14:10 Revision [731] by Dvlpr Coefficient shit 13:52 Revision [730] by Dvlpr new GM permissions system (port to the new emu) 13:48 Revision [729] by Dvlpr check if item actually has this spell in proto before we allow cast. 13:44 Revision [728] by Dvlpr extra-attacks code rewrite - fixes paladin reckoning 13:35 Revision [727] by Dvlpr [Warlock] Chaos bolt - no longer ignores absorption effects and has … 13:31 Revision [726] by Dvlpr revert to r710 12:47 Revision [725] by MeTaLiVo Adding 12:24 Revision [724] by Dvlpr 12:22 Revision [723] by Dvlpr handleuseitem update 12:17 Revision [722] by Dvlpr … 12:12 Revision [721] by Dvlpr reverting addonmgr comments 11:51 Revision [720] by MeTaLiVo Added scripts 11:39 Revision [719] by Dvlpr bleh, unixtime sux 11:36 Revision [718] by Dvlpr 11:28 Revision [717] by MeTaLiVo Another update 11:23 Revision [716] by MeTaLiVo Updated 11:22 Revision [715] by MeTaLiVo Updated GM names 11:13 Revision [714] by Dvlpr UNIXTIME is in seconds, not milli-seconds, so 120, not 120000 10:36 Revision [713] by Dvlpr ok, its ready to pwn 10:05 Revision [712] by Dvlpr more merge 09:32 Revision [711] by Dvlpr more merge 09:05 Revision [710] by Dvlpr durability exploit fix (for this emu too >.>) 09:03 Revision [709] by Dvlpr poisons procchance fix 08:54 Revision [708] by Dvlpr toughness exploit-fix 08:47 Revision [707] by Dvlpr :P 08:38 Revision [706] by Dvlpr bwahh 08:17 Revision [705] by Dvlpr reverting r1256 here too 07/22/09: 17:05 Revision [704] by MeTaLiVo Adding r1499 Aspire Branch 3.1 15:18 Revision [703] by Dvlpr reverting r1256 on Trunk, made sure that it causes freezes with … 14:17 Revision [702] by Dvlpr some crappy shIT 13:19 Revision [701] by MeTaLiVo Updated for new gossipscripts 13:19 Revision [700] by MeTaLiVo Removed Alterac Valley from compiler (crashy script) 13:18 Revision [699] by MeTaLiVo Plugin Update 13:17 Revision [698] by MeTaLiVo Applied new scripts 13:16 Revision [697] by Dvlpr Chaos Bolt - no longer ignored reduction and absorption effects 13:13 Revision [696] by Dvlpr [warlock] Chaos Bolt 12:27 Revision [695] by Dvlpr … 11:30 Revision [694] by Dvlpr porting our privilege system to the new branch 11:25 Revision [693] by Dvlpr coefficient shit 09:32 Revision [692] by Dvlpr item prototype checks 09:22 Revision [691] by Dvlpr extra-attacks code rewrite (fixes [Paladin] Reckoning) 09:17 Revision [690] by Dvlpr Poisons procChance 09:15 Revision [689] by Dvlpr renaming emu, adding staff list on login 09:13 Revision [688] by Dvlpr toughness exploit-fix 08:58 Revision [687] by MeTaLiVo Moving 08:43 Revision [686] by Dvlpr 3.1 support for development branch 07:31 Revision [685] by MeTaLiVo 07/21/09: 15:29 Revision [684] by Dvlpr partially applying r1340 15:20 Revision [683] by Dvlpr more crappy shit for 3.1 support - at r1320 now 15:18 Revision [682] by Dvlpr r1312 15:16 Revision [681] by Dvlpr r1308 15:14 Revision [680] by Dvlpr r1306, r1307 15:13 Revision [679] by Dvlpr r1304 15:08 Revision [678] by Dvlpr r1303 15:07 Revision [677] by Dvlpr r1302 14:58 Revision [676] by Dvlpr r1301 14:48 Revision [675] by Dvlpr r1300 14:47 Revision [674] by Dvlpr r1244 14:32 Revision [673] by Dvlpr r1236 14:24 Revision [672] by Dvlpr r1234 (support for 3.1 DBCs) 14:19 Revision [671] by Dvlpr merging - r1231 14:15 Revision [670] by Dvlpr Merging - revision 1230 13:28 Revision [669] by MeTaLiVo Adding developement branch 12:36 Revision [668] by MeTaLiVo Removing fucked up shit :D 07:29 Revision [667] by Dvlpr Ghoul's powertype is energy 07:26 Revision [666] by Dvlpr [Death Knight] Ghoul's scaling, spells (AI), etc. 06:20 Revision [665] by Dvlpr * Charge won't reset attacktimer anymore 05:30 Revision [664] by Dvlpr [Warlock] Metamorphosis 03:25 Revision [663] by Dvlpr grouplock was already released here… 03:20 Revision [662] by Dvlpr Putting back some locks 03:15 Revision [661] by Dvlpr * some fixes for very-hard-accessible crashes * Don't take place at … 03:06 Revision [660] by Dvlpr reverting r567 07/20/09: 16:01 Revision [659] by Dvlpr revert 15:38 Revision [658] by Dvlpr 13:55 Revision [657] by Dvlpr MSG_COLOR_LIGHTGREEN -> MSG_COLOR_GREEN 13:39 Revision [656] by Dvlpr Only hostile spells should get interrupted by vanish 13:38 Revision [655] by Dvlpr This will fix vanish issues 13:27 Revision [654] by Dvlpr Staff list will be shown on login to everyone plis 13:14 Revision [653] by Dvlpr removed faction exploit thingy (for now) 12:37 Revision [652] by Dvlpr crash-fix 11:30 Revision [651] by Dvlpr compile-fix 11:29 Revision [650] by Dvlpr * [DK] Wandering Plague: AOE part * [DK] Temporarily disabled positive … 11:19 Revision [649] by Dvlpr [Shaman] Glyph of Hex 10:57 Revision [648] by Dvlpr RETURN on dealdamage if its faction exploiting 10:53 Revision [647] by Dvlpr more fixes/crash-fixes 10:44 Revision [646] by Dvlpr more crash-fixes 10:40 Revision [645] by Dvlpr crash-fix - meh 01:21 Revision [644] by Dvlpr made sure that ghost aura ends up negative 07/19/09: 16:55 Revision [643] by Dvlpr bringing back a part of deathsystem, this shouldn't be what we are looking … 16:08 Revision [642] by Dvlpr forgot to clear spell extends on init & destructor 15:59 Revision [641] by Dvlpr Irlyhatethis 15:29 Revision [640] by Dvlpr =\ 15:20 Revision [639] by Dvlpr … 15:03 Revision [638] by Dvlpr proper targetting for blizzard, rain of fire, death and decay 13:44 Revision [637] by Dvlpr compile-fix 13:41 Revision [636] by Dvlpr reverting Death System 12:44 Revision [635] by Dvlpr [Death Knight] Anti-Magic Zone 09:55 Revision [634] by Dvlpr Rune Strike also gets activated when DK parries, not only on dodge 09:47 Revision [633] by Dvlpr [DK] Anti-Magic Zone: Did not test the effect, but visual & buff is … 06:42 Revision [632] by Dvlpr compile-fix 06:42 Revision [631] by Dvlpr exploit-fix, dismiss the gargoyle on removing Rune Power feed aura (fixes … 05:05 Revision [630] by Dvlpr woah 04:56 Revision [629] by Dvlpr Some corrections to gargoyle 04:26 Revision [628] by Dvlpr [Death Knight] Summon Gargoyle - needs more testing on feeding part 07/18/09: 14:11 Revision [627] by Dvlpr [DK] Improved Unholy Presence 13:48 Revision [626] by Dvlpr * Improved frost presence re-fix 13:42 Revision [625] by Dvlpr bleh, proc_interval is in milli-seconds >.> 12:49 Revision [624] by Dvlpr crash-fix on start-up 12:16 Revision [623] by Dvlpr "truncation from double to float" warning fix 12:13 Revision [622] by Dvlpr Howling Blast Coefficient in-core override (just to add such utility to … 11:55 Revision [621] by Dvlpr [Warlock] Added forced basepoints for nether protection and corrected … 11:48 Revision [620] by Dvlpr [Warlock] Pandemic 11:45 Revision [619] by Dvlpr [Druid] Primal Gore 11:43 Revision [618] by Dvlpr making sure that wandering plague works well 11:18 Revision [617] by Dvlpr re-implementing killing machine with proc_interval instead of PPM 11:12 Revision [616] by Dvlpr max-level for death coil is now 80 (fixes downranking penalty for it, when … 09:53 Revision [615] by Dvlpr corrections to EventPeriodicDamage?() 05:39 Revision [614] by Dvlpr Fixing Rune Engine perma-Freeze 05:13 Revision [613] by Dvlpr Blood-caked Strike only procs off auto-attacks 04:54 Revision [612] by Dvlpr 12358238902 DK damage fix 04:37 Revision [611] by Dvlpr * crash-fix * ebon plahue goes first in else-if conversation * clean-ups 02:45 Revision [610] by Dvlpr More additions to DoT crit system 02:39 Revision [609] by Dvlpr compile-fixes 02:31 Revision [608] by Dvlpr * Rewrote EventPeriodicDamage? (part with DoT crits), now supports more … 07/17/09: 15:10 Revision [607] by Dvlpr ohk, will solve that right now 15:06 Revision [606] by Dvlpr this should prevent having permanent guardians, some guardians can still … 14:41 Revision [605] by Dvlpr [DK] Ebon plague, lack of spellauraoverrideclassscripts FTL :(, I got … 14:34 Revision [604] by Dvlpr Ebon plague should be fine now 14:10 Revision [603] by Dvlpr * [Death Knight] Ebon Plaguebringer * compile-fixes * Stupidity fixes 13:48 Revision [602] by Dvlpr ok, crypt fever is implemented completely now 13:43 Revision [601] by Dvlpr * New aura Aura::SpellAuraIncreaseDamageByDispelType? 13:34 Revision [600] by Dvlpr [Death Knight] Crypt Fever - diseases should now cause this, however its … 13:19 Revision [599] by Dvlpr Crypt Fever also counts as disease on strike calculations 13:09 Revision [598] by Dvlpr [ACEINDY] Map 571 is not an instance 13:01 Revision [597] by Dvlpr more additions to desecration, its currently look/skin-less and hacky, but … 12:52 Revision [596] by Dvlpr … 12:39 Revision [595] by Dvlpr This should fix frost presence 11:57 Revision [594] by Dvlpr Missing brackets =( 11:50 Revision [593] by Dvlpr This too 11:39 Revision [592] by Dvlpr Desecration re-fix. 10:42 Revision [591] by Dvlpr * Desecrate is now Area Aura * Revert of my noob not-awake changes 09:06 Revision [590] by Dvlpr working on desecrate. 07:37 Revision [589] by Dvlpr [Death Knight] Desecration - still not sure if it is correctly working, … 07:29 Revision [588] by Dvlpr [Death Knight] Dirge 07:25 Revision [587] by Dvlpr ffs, apply bonus to Attack power coefficient only! >.> 07:23 Revision [586] by Dvlpr oops 07:21 Revision [585] by Dvlpr [Death Knight] Impurity 07:16 Revision [584] by Dvlpr Death Coil launched by Sudden Doom is no longer triggered - can be … 07:07 Revision [583] by Dvlpr [Death Knight] Unholy Blight coefficient fix 06:40 Revision [582] by Dvlpr compile-fix 06:33 Revision [581] by Dvlpr compile-fix 06:31 Revision [580] by Dvlpr [DK] On a Pale Horse 04:06 Revision [579] by Dvlpr Necrosis calculations 03:53 Revision [578] by Dvlpr compile-fix 03:46 Revision [577] by Dvlpr [Death Knight] Necrosis 03:28 Revision [576] by Dvlpr [DK] Howling Blast causes 2x damage on targets infected with Frost Fever. 02:49 Revision [575] by Dvlpr [Death Knight] Added Howling Blast coefficient 00:54 Revision [574] by Dvlpr 0.o 00:42 Revision [573] by Dvlpr [Death Knight] Frost Presence, Improved Frost Presence. 00:37 Revision [572] by Dvlpr Fixed cooldown cheat. 07/16/09: 15:28 Revision [571] by Dvlpr [DK] Killing Machine should work with frost strike once again >.> 15:25 Revision [570] by Dvlpr blablabla 15:23 Revision [569] by Dvlpr changed elemental mastery procFlags. 15:16 Revision [568] by Dvlpr fixing run-time debug issues with Coded 15:15 Revision [567] by Dvlpr Applying aceindy's patch partially - need test for this rev 14:54 Revision [566] by Dvlpr [Death Knight] Unbreakable armor benefits from caster's armor value 14:46 Revision [565] by Dvlpr [Death Knight] Unbrekable Armor 14:20 Revision [564] by Dvlpr Blood Tap re-fix 14:11 Revision [563] by Dvlpr … 14:05 Revision [562] by Dvlpr bleh, chill of the grave refix >.< 10:38 Revision [561] by Dvlpr [DK] Coefficient for Blood Plague 06:23 Revision [560] by Dvlpr * Uber Tundra Stalker Damage fix (hahaha forgot / 100 modifier XD) * Frost … 06:15 Revision [559] by Dvlpr * [Hunter] Flare * making sure all my s changes are correct 05:48 Revision [558] by Dvlpr * Do not reduce armor from item if it is already lesser then 0 - fixes … 05:17 Revision [557] by Dvlpr [Warlock] Chaos Bolt NERF - does not ignore reduction effects anymore … 03:11 Revision [556] by Dvlpr crash-fix 03:01 Revision [555] by Dvlpr Trunk compile-fix 01:59 Revision [554] by Dvlpr * Removed procFlag PROC_ON_PHYSICAL_ATTACK_VICTIM - not used anywhere, use … 01:44 Revision [553] by Dvlpr reverted =\ 01:41 Revision [552] by Dvlpr PROC_ON_CAST_SPELL is called before effects are handled (fixes nature's … 01:27 Revision [551] by Dvlpr removing useless checks 01:26 Revision [550] by Dvlpr Traps' spells are no longer triggered spells 01:14 Revision [549] by Dvlpr bg/arena preparation auras are negative 01:07 Revision [548] by Dvlpr making sure the coefficient is correct for arcane missiles 01:03 Revision [547] by Dvlpr more hackfixes incoming! 00:59 Revision [546] by Dvlpr not sure if its needed 00:58 Revision [545] by Dvlpr Cyclone corrections: This spell makes the target immune to positive buffs, … 07/15/09: 15:25 Revision [544] by Dvlpr endless winter re-fix. 15:13 Revision [543] by Dvlpr compile-fix ffs 15:11 Revision [542] by Dvlpr crash-fix (I hopefully catched this bitch!) 15:05 Revision [541] by Dvlpr [DK] Partial implementation of Improved Frost Presence. Since Frost … 15:00 Revision [540] by Dvlpr blood presence's heal will only proc if you are in blood presence. 14:56 Revision [539] by Dvlpr * Adding more functionality to SpellAuraExtendSpell? - now supports self … 14:36 Revision [538] by Dvlpr [Death Knight] Tundra Stalker 14:31 Revision [537] by Dvlpr [DK] Acclimation re-fix. 14:11 Revision [536] by Dvlpr compile-fix. 14:06 Revision [535] by Dvlpr [DK] Acclimation. 13:59 Revision [534] by Dvlpr [Death Knight] Endless Winter. 13:56 Revision [533] by Dvlpr [Death Knight Annihilation 13:52 Revision [532] by Dvlpr oops, missed this. 13:47 Revision [531] by Dvlpr DK - Rime refix. 13:36 Revision [530] by Dvlpr * Exploit-fix: Do not allow spamming with dueling flags (Fucking … 13:07 Revision [529] by Dvlpr * remove useless locks * [Death Knight] Merciless Combat * compile-fix. 12:52 Revision [528] by Dvlpr [Death Knight] Glacier Rot. 12:47 Revision [527] by Dvlpr [Death Knight] Chill of the Grave. 12:40 Revision [526] by Dvlpr * [DK] Killing Machine should now work for Frost Strike as well * … 12:18 Revision [525] by Dvlpr Killing Machine now gets consumed 12:10 Revision [524] by Dvlpr * [Misc] Added an ability to avoid any spellbonuses for spell (Extended … 10:05 Revision [523] by Dvlpr [Death Knight] Empower Rune Weapon, Blood Tap hackfix. 06:23 Revision [522] by Dvlpr ;o w00t 06:16 Revision [521] by Dvlpr guess what... reusing grouplocks. 04:21 Revision [520] by Dvlpr update ipbans syntax 03:50 Revision [519] by Dvlpr compile-fix, accidental commit. 03:45 Revision [518] by Dvlpr meh 01:15 Revision [517] by Dvlpr [Death Knight] Glyph of Dancing Rune Weapon 01:12 Revision [516] by Dvlpr * [Death Knight] Death Rune Mastery * [Death Knight] Blood of the North * … 00:21 Revision [515] by Dvlpr [DK] Blood-caked strike. 00:19 Revision [514] by Dvlpr compile-fix. 00:19 Revision [513] by Dvlpr [Death Knight] Obliterate. 00:13 Revision [512] by Dvlpr compile-fix. 00:02 Revision [511] by Dvlpr [Death Knight] Dancing Rune Weapon. 07/14/09: 23:33 Revision [510] by Dvlpr DK Strikes should increase damage on diseased targets (X% per disease … 23:08 Revision [509] by Dvlpr Limit freezing arrow's duration in PvP. 15:02 Revision [508] by Dvlpr Death Strike cant heal more then 15%. 15:00 Revision [507] by Dvlpr [Death Knight] Death Coil cast checks. 14:48 Revision [506] by Dvlpr [Death Knight] Death Strike heals the caster now. 13:46 Revision [505] by Dvlpr [Death Knight] Bloodworms. 11:24 Revision [504] by Dvlpr compile-fix 11:23 Revision [503] by Dvlpr Disable charge/intercept spells if the player is in arena and its not … 10:06 Revision [502] by Dvlpr abomination's might spellId fix. 10:02 Revision [501] by Dvlpr [DK] Improved Blood Presence. 09:51 Revision [500] by Dvlpr >.< forgot basepoints for [0] 09:49 Revision [499] by Dvlpr [Death Knight] Blood Gorged. 09:40 Revision [498] by Dvlpr compile-fix. 09:37 Revision [497] by Dvlpr [Death Knight] Will of the Necropolis hacky implementation. 08:53 Revision [496] by Dvlpr [DK] Vampiric Blood. 08:39 Revision [495] by Dvlpr Remove restrictions from scent of blood - will also get removed on … 08:38 Revision [494] by Dvlpr Crash-fix. 08:34 Revision [493] by Dvlpr [DK] Mark of Blood's heal amount is percentage of total health, not just 4 … 06:23 Revision [492] by Dvlpr re-fix >.> 05:59 Revision [491] by Dvlpr crash-fix 05:50 Revision [490] by Dvlpr [DK][Warrior] Armored to the teeth and Bladed Armor is now dynamic - fixes … 03:45 Revision [489] by Dvlpr Dont launch free death coil to death victims ([DK] Sudden Doom) 03:42 Revision [488] by Dvlpr spell deflection shouldnt proc off healing and friendly spells plis :< 03:38 Revision [487] by Dvlpr Blade Barrier re-fix FFS >.< 03:33 Revision [486] by Dvlpr [DK] Blade Barrier should now only proc off 03:07 Revision [485] by Dvlpr [Death Knight] Abominaton's Might 02:59 Revision [484] by Dvlpr Fixing [DK] Scent of blood 100% chance to proc. 07/13/09: 15:23 Revision [483] by Dvlpr Added 3.1 titles - thanks to vin. 15:14 Revision [482] by Dvlpr Scent of blood re-fix (fixes proccharges shit) 14:13 Revision [481] by Dvlpr *** DONT APPLY TO LIVE YET !!! **** Clean-ups, rewrites of s … 12:50 Revision [480] by Dvlpr same for trunk 12:49 Revision [479] by Dvlpr GMs are now able to unban accounts. 11:47 Revision [478] by Dvlpr crash-fix. 07:52 Revision [477] by Dvlpr * [Death Knight] Improved Rune Tap * compile-fix 07:16 Revision [476] by Dvlpr [DK] Spell Deflection and compile-fix. 07:02 Revision [475] by Dvlpr compile-fix. 06:57 Revision [474] by Dvlpr [DK] Chilblains. 06:54 Revision [473] by Dvlpr [Death Knight] Scent of Blood. 04:49 Revision [472] by Dvlpr [Death Knight] Vendetta should be fine as well. 04:42 Revision [471] by Dvlpr [Death Knight] Butchery Should be Fine now. 04:06 Revision [470] by Dvlpr [Death Knight] Hungering Cold 04:03 Revision [469] by Dvlpr [Death Knight] Frost Strike can't be blocked, dodged or parried. 04:00 Revision [468] by Dvlpr Custom - Intimidating Shout now stops auto-attack. 03:58 Revision [467] by Dvlpr [Warrior] Intimidating Shout bugfix ("The warrior might get feared himself … 07/12/09: 16:53 Revision [466] by Dvlpr Wrong groupid. 16:50 Revision [465] by Dvlpr * New aura SpellAuraExtendSpell?, allows implementation of such talents, … 12:35 Revision [464] by Dvlpr uploading Development branch, this is potentially branch for use on all … 11:47 Revision [463] by Dvlpr lock the group for honor among thieves 07:33 Revision [462] by Dvlpr pets are now removed on RemoveFromWorld?() >.< 04:14 Revision [461] by Dvlpr compile-fix 03:43 Revision [460] by Dvlpr This fixes pets not despawned (==deleted) when player is … 07/11/09: 14:08 Revision [459] by Dvlpr compile-fix pls 14:07 Revision [458] by Dvlpr [Paladin] Sheat of Light should stack with more crits you receive now … 14:04 Revision [457] by Dvlpr 11:30 Revision [456] by Dvlpr Tell me who the noob has put GetSelection?() here and I will kill him. … 11:17 Revision [455] by Dvlpr 08:52 Revision [454] by Dvlpr amg, compile-fix, Object != unit 08:43 Revision [453] by Dvlpr [Paladin] Sanctified Wrath - 50% of all damage should now pierce through … 07:09 Revision [452] by Dvlpr [Mage] Arcane Blast should now give the buff. 07:05 Revision [451] by Dvlpr This should grant arcane blast an ability to buff the caster ;) 07:04 Revision [450] by Dvlpr Fixed fear ward getting consumed by any spell. 07:01 Revision [449] by Dvlpr RIP Attack Power benefit. 06:56 Revision [448] by Dvlpr [Hunter] Wild Quiver - Nature Damage 06:51 Revision [447] by Dvlpr 04:24 Revision [446] by Dvlpr compile-fix 04:20 Revision [445] by Dvlpr [] Some NULL checks/clean-ups - just to make sure. 03:48 Revision [444] by Dvlpr NULL-check. 03:12 Revision [443] by Dvlpr same here 02:46 Revision [442] by Dvlpr revert, this doesn't work. 02:42 Revision [441] by Dvlpr 07/10/09: 16:07 Revision [440] by Dvlpr 16:02 Revision [439] by Dvlpr 16:00 Revision [438] by Dvlpr 15:58 Revision [437] by Dvlpr 15:44 Revision [436] by Dvlpr darkmoon card exploitfix 15:06 Revision [435] by Dvlpr corrected spellId for darkmoon card: death fix. 13:36 Revision [434] by Dvlpr revert, it is not ready yet. 13:33 Revision [433] by Dvlpr This should make that fucken spiritual attunement get removed from … 13:31 Revision [432] by Dvlpr [paladin] spiritual attunement. 13:25 Revision [431] by Dvlpr [Priest] Devouring Plague spell coefficient fix *** DO NOT FORGET TO RUN … 13:19 Revision [430] by Dvlpr [Hunter] This should fix Kill Shot's damage and stop it from hitting two … 12:58 Revision [429] by Dvlpr [Paladin] Holy Shock Coefficient. 11:52 Revision [428] by Dvlpr fixing spelling mistake. 11:50 Revision [427] by Dvlpr 11:48 Revision [426] by Dvlpr Added faction exploit checks to Object::DealDamage? (Experimental!) 11:35 Revision [425] by Dvlpr Darkmoon card: death does not receive any bonuses to damage. 11:26 Revision [424] by Dvlpr just to make sure. 11:24 Revision [423] by Dvlpr seal of blood nerf. 10:26 Revision [422] by Dvlpr w00t, double mechanic fleeing ftl >.< 10:06 Revision [421] by Dvlpr * oops, forgot to add new aura to the list :P! 10:01 Revision [420] by Dvlpr Duration mod by dispel type should be fine now, but ohhkk, will test now … 09:54 Revision [419] by Dvlpr compile-fix, spell.h isn't included by unit.h. 09:52 Revision [418] by Dvlpr * new aura Aura::SpellAuraReduceEffectDurationByDispelType?() * Fixed … 07:06 Revision [417] by Dvlpr spell.sql generated in debug mode should now execute fine. 06:22 Revision [416] by Dvlpr crashfix 04:34 Revision [415] by Dvlpr extended way of how core dumps spells to database, also, dumping is always … 04:20 Revision [414] by Dvlpr Guarded by The Light refix. 03:47 Revision [413] by Dvlpr more fixes of s fixes. 03:23 Revision [412] by Dvlpr [Paladin] Holy Shield Coefficient. (LOLWTFNERFQQ) 07/09/09: 18:49 Revision [411] by CoolManBob added VS2008 solution files and project files 16:27 Revision [410] by Dvlpr * fixes of my previous fixes * We dont fully clear toughness' effects, … 15:18 Revision [409] by CoolManBob Part 5: Adding WoWStorm a 2.1.3 compatible emulator that I upgraded to … 15:05 Revision [408] by CoolManBob Part 4: Adding WoWStorm a 2.1.3 compatible emulator that I upgraded to … 14:58 Revision [407] by CoolManBob Part 3: Adding WoWStorm a 2.1.3 compatible emulator that I upgraded to … 14:55 Revision [406] by CoolManBob Part 2: Adding WoWStorm a 2.1.3 compatible emulator that I upgraded to … 14:53 Revision [405] by CoolManBob Part 1: Adding WoWStorm a 2.1.3 compatible emulator that I upgraded to … 14:40 Revision [404] by CoolManBob a bit of cleanup 13:14 Revision [403] by MeTaLiVo Ffs 13:14 Revision [402] by MeTaLiVo Ffs 13:12 Revision [401] by MeTaLiVo added missing scripts 13:11 Revision [400] by MeTaLiVo Added 2 more scripts 13:10 Revision [399] by MeTaLiVo Updated 13:10 Revision [398] by MeTaLiVo Updated 13:09 Revision [397] by MeTaLiVo Updated 10:57 Revision [396] by Dvlpr 10:52 Revision [395] by Dvlpr 10:48 Revision [394] by Dvlpr compile-fix. 10:19 Revision [393] by Dvlpr [Paladin] Divine Purpose 10:06 Revision [392] by Dvlpr [Paladin] Pure of heart. 09:44 Revision [391] by Dvlpr compile-fix. 09:43 Revision [390] by Dvlpr [Paladin] Shield of The Templar. 09:38 Revision [389] by Dvlpr [Paladin] Guarded by the Light. 08:41 Revision [388] by Dvlpr [Paladin] Divine Sacrifice. 07:54 Revision [387] by Dvlpr [Paladin] Improved Lay on Hands. 07:50 Revision [386] by Dvlpr crash-fix. 07:49 Revision [385] by Dvlpr [Paladin] Aura Mastery. 06:46 Revision [384] by Dvlpr [Priest] Penance targetting issue fix. 06:12 Revision [383] by Dvlpr compile-fix 04:22 Revision [382] by Dvlpr compile-fix. 03:46 Revision [381] by Dvlpr * same for Trunk. 03:45 Revision [380] by Dvlpr * [Priest] Blessed Recovery stacking thingy. * [commands] .learn command … 07/08/09: 15:48 Revision [379] by Dvlpr [Priest] Guardian Spirit fix. 15:23 Revision [378] by Dvlpr [Priest] Serendipity Exploit-fix. 12:57 Revision [377] by Dvlpr compile-fixes. 11:32 Revision [376] by Dvlpr and same here. 11:31 Revision [375] by Dvlpr z & a are gms too >.> 10:04 Revision [374] by Dvlpr [Priest] Circle of Healing should work just fine now. 07:14 Revision [373] by Dvlpr 07:14 Revision [372] by Dvlpr 07/07/09: 16:57 Revision [371] by Dvlpr [Priest] Empowered Renew. 16:53 Revision [370] by Dvlpr [Priest] Test of Faith. 16:38 Revision [369] by Dvlpr wowcrypt.cpp 15:44 Revision [368] by Dvlpr [Priest] Serendipity should be fine now. :) 15:14 Revision [367] by Dvlpr [Priest] surge of light hackfix. 13:43 Revision [366] by Dvlpr UNIXTIME is in seconds, not milli-seconds. 13:41 Revision [365] by Dvlpr 13:01 Revision [364] by Dvlpr 12:56 Revision [363] by Dvlpr 12:54 Revision [362] by Dvlpr 12:44 Revision [361] by Dvlpr Renewed Hope and Grace implementation. 12:40 Revision [360] by Dvlpr renewed hope & grace procflags. 12:35 Revision [359] by Dvlpr revert to r323 11:26 Revision [358] by Dvlpr this should hopefully fix empty mapmgr issues. 09:58 Revision [357] by Dvlpr 08:42 Revision [356] by Dvlpr 07:49 Revision [355] by Dvlpr removing savedlocks again. 07:46 Revision [354] by Dvlpr m_canequip fix. 07:40 Revision [353] by Dvlpr reverted crashy fix. 07:22 Revision [352] by Dvlpr script changes. 06:34 Revision [351] by Dvlpr Crashfix during shut-down 06:06 Revision [350] by Dvlpr missed this. 06:06 Revision [349] by Dvlpr This should hopefully fix thread locking. 05:41 Revision [348] by Dvlpr compile-fix 05:31 Revision [347] by Dvlpr compile-fix. 05:26 Revision [346] by Dvlpr 05:23 Revision [345] by Dvlpr fixed permarooting thingy. 04:33 Revision [344] by Dvlpr crashfix for merged. 04:32 Revision [343] by Dvlpr crashfix for trunk 07/06/09: 15:29 Revision [342] by Dvlpr [Priest] Renewed Hope. 15:25 Revision [341] by Dvlpr 15:22 Revision [340] by Dvlpr grace procFlags. 14:41 Revision [339] by Dvlpr [Warrior] Intimidating Shout fix. 09:47 Revision [338] by Dvlpr * compile-fix * revert of the revert. 05:10 Revision [337] by Dvlpr possible fix for authentication failures. 04:33 Revision [336] by Dvlpr compile-fix. 04:20 Revision [335] by Dvlpr revert of my n00b reverts >.< 04:06 Revision [334] by Dvlpr 03:59 Revision [333] by Dvlpr reverting worldcreator.cpp 03:56 Revision [332] by Dvlpr reverting group.cpp 03:53 Revision [331] by Dvlpr areatrigger revert. 07/05/09: 16:55 Revision [330] by Dvlpr crash-fix on totem expire. 16:52 Revision [329] by Dvlpr some mapmgr crap. 16:48 Revision [328] by Dvlpr aura should be deleted if marked on deletion, not remarked again FFS >.< 16:45 Revision [327] by Dvlpr more mem-leak fixes (some of them are unsure) 16:41 Revision [326] by Dvlpr moar 16:39 Revision [325] by Dvlpr some leak-fixes. 16:22 Revision [324] by Dvlpr crash-fix (reported by toshik on aspire forums). 16:18 Revision [323] by Dvlpr *sigh-sigh* 16:17 Revision [322] by Dvlpr *cough* compile fix *cough* 16:14 Revision [321] by Dvlpr compile-fix 16:11 Revision [320] by Dvlpr clearcasting effects hackfix. 15:37 Revision [319] by MeTaLiVo Adding Updated Scripts :) 15:36 Revision [318] by MeTaLiVo Oops :) 15:34 Revision [317] by MeTaLiVo Removing Outdated Scripts 14:53 Revision [316] by Dvlpr 14:43 Revision [315] by Dvlpr [CRITICAL] validate if item caster has using spell before we allow to use … 09:20 Revision [314] by Dvlpr Vindication - unique aura. 09:11 Revision [313] by Dvlpr [Paladin] Vindication should no longer reduce stamina and intellect … 06:18 Revision [312] by Dvlpr 05:47 Revision [311] by Dvlpr z is now has access to everything, regardless of having g 05:26 Revision [310] by Dvlpr compile-fix. 05:24 Revision [309] by Dvlpr remove restrictions from 'a' (no need to put 'g' first now). 07/04/09: 17:03 Revision [308] by CoolManBob Committing what I have done so far to show you guys IT IS NOT READY … 15:36 Revision [307] by Dvlpr g privilege fix. 15:07 Revision [306] by Dvlpr [misc] Rewrote GM privileges system. Note: a - developer, z - executive, t … 13:54 Revision [305] by Dvlpr compile-fix 12:46 Revision [304] by Dvlpr [Priest] Mind Melt. 10:54 Revision [303] by Dvlpr [Rapture] First part works too (talent works completely now). 08:14 Revision [302] by Dvlpr Rapture - corrections for runic power. 08:09 Revision [301] by Dvlpr * [Priest] Rapture - Second part now works well * [Priest] Commented out … 06:59 Revision [300] by Dvlpr [Priest] Shadowform causes Shadow Word: Pain, Vampiric Touch, Devouring … 06:31 Revision [299] by Dvlpr compile-fix 06:24 Revision [298] by Dvlpr [Priest] Improved Shadowform re-fix. 04:16 Revision [297] by Dvlpr 04:15 Revision [296] by Dvlpr compile-fix. 03:53 Revision [295] by Dvlpr crashfix. 03:31 Revision [294] by Dvlpr [Priest] Shadow Affinity additions. 03:16 Revision [293] by Dvlpr do not disconnect for dealing damage to self (fixes DCs on fall damage). 07/03/09: 16:40 Revision [292] by Dvlpr 16:24 Revision [291] by Dvlpr compile-fix 16:22 Revision [290] by Dvlpr 16:20 Revision [289] by Dvlpr * revert * No downranking penalty for DoTs?. 15:00 Revision [288] by Dvlpr Thrall & Wrynn fixes. 13:17 Revision [287] by Dvlpr crash-fix (hopefully). 13:07 Revision [286] by Dvlpr 12:45 Revision [285] by Dvlpr exploit-fix: Immolation aura gets removed when u shapeshift out of … 12:01 Revision [284] by Dvlpr typo 11:57 Revision [283] by Dvlpr 11:43 Revision [282] by Dvlpr 11:39 Revision [281] by Dvlpr w00t forgot includes xD 10:51 Revision [280] by MeTaLiVo Updated 09:47 Revision [279] by Dvlpr divine hymn shouldn't buff random units as well. 09:17 Revision [278] by Dvlpr [Priest] This should fix divine hymn's targeting. 09:10 Revision [277] by Dvlpr same for trunk 09:05 Revision [276] by Dvlpr [revert] partially reverted dynamic memory debug system until the compile … 07:58 Revision [275] by MeTaLiVo [Warrior] Shattering throw added 07:44 Revision [274] by Dvlpr [script] Added a script for Varian Wrynn. 07:38 Revision [273] by Dvlpr more compile-fixes 07:34 Revision [272] by Dvlpr compile-fix 07:29 Revision [271] by Dvlpr [script] Added a script for Thrall. 04:38 Revision [270] by Dvlpr fixing root system for trunk. 07/02/09: 17:20 Revision [269] by CoolManBob Added Memory leak detection, when the server crashes, a memoryleak.txt … 15:57 Revision [268] by Dvlpr remove useless thingies. 15:02 Revision [267] by Dvlpr [Warlock] Disabled 0.7 modifier for conflagrate, it was nerfing it too … 14:58 Revision [266] by Dvlpr * added a fix for chaos bolt (it was missing required level somehow, so I … 13:37 Revision [265] by Dvlpr [Exploit-fix] Mounted increasing speed effects should not stack as well. 13:19 Revision [264] by Dvlpr removing useless variables. 13:17 Revision [263] by Dvlpr [Exploit-fix] Fixed movement increasing effects stacking. 07/01/09: 19:01 Revision [262] by CoolManBob fixed some compile errors in the pointer rewrite branch 18:03 Revision [261] by CoolManBob 2nd Part of the Pointer Rewrite Added XonorPointers? to the World Src, will … 16:15 Revision [260] by Dvlpr [Druid] Starfall coefficient fix. 15:41 Revision [259] by Dvlpr This should fix HoTs? getting removed on shapeshift. 13:56 Revision [258] by Dvlpr [Warlock] Chaos Bolt Coefficient. 13:05 Revision [257] by Dvlpr Fixing deaths grip on dummies (the Revision was disallowing death's grip … 12:47 Revision [256] by CoolManBob Did Alot to the Pointer Rewrite -Removed Shared pointers and converted … 12:05 Revision [255] by Dvlpr return if we are cheating. 11:50 Revision [254] by Dvlpr [security] if a player deals more then 25k damage, he gets kicked and … 11:25 Revision [253] by Dvlpr [Priest] Shadow affinity. 11:17 Revision [252] by Dvlpr [Priest] Pain and suffering partial hacky re-fix. 10:00 Revision [251] by Dvlpr darkmoon card: death refix. 09:56 Revision [250] by Dvlpr this should re-fix insane devouring plague's damage. 09:47 Revision [249] by Dvlpr debug mode warning fix. 09:43 Revision [248] by Dvlpr lol, compile-fix >.< 09:41 Revision [247] by Dvlpr added missing () 09:40 Revision [246] by Dvlpr crash-fix. 09:35 Revision [245] by Dvlpr 09:29 Revision [244] by Dvlpr compile-fix 09:27 Revision [243] by Dvlpr additions to twisted faith. 09:24 Revision [242] by Dvlpr [Priest] Twisted Faith. 09:15 Revision [241] by Dvlpr [Priest] Pain and Suffering. 09:11 Revision [240] by Dvlpr [Priest] Improved Shadowform. 09:10 Revision [239] by Dvlpr forgot modifier :P 08:59 Revision [238] by Dvlpr [Priest] Improved Devouring Plague. 08:45 Revision [237] by Dvlpr compile-fix 07:51 Revision [236] by Dvlpr [Priest] Mind Flay coefficient corrections. 07:29 Revision [235] by Dvlpr conflagrate hot-fix 04:01 Revision [234] by Dvlpr Conflagrate and swiftmend should no longer benefit bonuses itself (since … 06/30/09: 16:24 Revision [233] by Dvlpr added unbreakable paralyze function to paralyze 15:25 Revision [232] by Dvlpr [Warlock] Immolate damage fix (in fact its improved immolate and … 14:58 Revision [231] by MeTaLiVo Updated 14:12 Revision [230] by Dvlpr [Priest] Penance shouldn't heal dueling players anymore. 13:37 Revision [229] by Dvlpr ;o 13:02 Revision [228] by Dvlpr additions to downranking penalty system. 12:03 Revision [227] by Dvlpr temp-fix: disabling toughness to prevent abusing. 11:39 Revision [226] by Dvlpr * Mirror Image damage-fix. * When mirror images get disappeared, water … 10:01 Revision [225] by Dvlpr [Warrior] Juggernaut partial fix. 09:40 Revision [224] by Dvlpr do we want to bug the item when rejecting it due to m_CanEquip? No 09:29 Revision [223] by Dvlpr CanEquip? fixes. 09:16 Revision [222] by Dvlpr making downranking penalty working well (freaking forgot floats instead of … 09:07 Revision [221] by Dvlpr [mechanic] Implemented downranking spell coefficient penalty. 07:29 Revision [220] by Dvlpr Omen of clarity hackfix. 07:16 Revision [219] by Dvlpr fixing more compile-errors (bob, you removed switch ;o) 07:13 Revision [218] by Dvlpr [Spelleffects.cpp] Compile-fix 07:06 Revision [217] by Dvlpr same with conflagrate 07:03 Revision [216] by Dvlpr [Druid] Swiftmend should now correctly benefit bonuses (re-fix). 06:41 Revision [215] by MeTaLiVo Script Update 05:12 Revision [214] by Dvlpr Added staves skill to gossip 04:33 Revision [213] by Dvlpr Added unarmed. 04:03 Revision [212] by Dvlpr Added defense skill. 03:56 Revision [211] by Dvlpr typo-fixes 03:44 Revision [210] by Dvlpr [script] rewrote classtrainer a bit. 03:05 Revision [209] by Dvlpr removing brackets. 02:57 Revision [208] by MeTaLiVo Update 06/29/09: 20:19 Revision [207] by CoolManBob added my name to the credits ;) 19:23 Revision [206] by CoolManBob added m_CanEquip, if this is set to false then the player cannot swap … 18:05 Revision [205] by CoolManBob now if you enable CrossFactionInteraction? players will be able to talk to … 17:15 Revision [204] by CoolManBob Fixed a mem leak and death knights should no longer be able to death grip … 16:39 Revision [203] by MeTaLiVo Importing Updated Scripts 16:38 Revision [202] by MeTaLiVo Removing Outdated Scripts 16:36 Revision [201] by MeTaLiVo Importing Updated Folder 16:35 Revision [200] by MeTaLiVo Removing outdated gossipscripts 16:30 Revision [199] by MeTaLiVo Updating Project File 16:29 Revision [198] by MeTaLiVo Updating Project Files 16:28 Revision [197] by MeTaLiVo Adding New Updated Scripts Folder 16:26 Revision [196] by MeTaLiVo Removing Old Outdated Scripts Folder 16:21 Revision [195] by MeTaLiVo Removed Alterac Valley (Crashy Script) 16:20 Revision [194] by MeTaLiVo Removed Alterac Valley (crashy script) 14:44 Revision [193] by CoolManBob training dummy should compile now 14:38 Revision [192] by CoolManBob adding boost to the Pointer Rewrite branch 14:17 Revision [191] by CoolManBob Added a Pointer Rewrite Branch: This will be a personal project of mine … 14:09 Revision [190] by MeTaLiVo [Merged] Permanent Object rotation Fix 14:08 Revision [189] by MeTaLiVo Changed the Npc id 12:57 Revision [188] by Dvlpr [Arenas] Root on start before the match starts. 12:49 Revision [187] by Dvlpr [Mage][Water ELemental] Freeze works now. 12:43 Revision [186] by MeTaLiVo [Trunk] Permanent Object Rotation fix 12:27 Revision [185] by CoolManBob my bad, pets now should no longer continue to attack after a duel has … 12:24 Revision [184] by CoolManBob pets should no longer attack after a duel has finished 12:19 Revision [183] by Dvlpr 12:14 Revision [182] by CoolManBob added the training dummy script, instead of using spells, when it loads it … 10:30 Revision [181] by Dvlpr compile-fix 10:28 Revision [180] by Dvlpr [Hunter] Readiness. 09:47 Revision [179] by Dvlpr Darkmoon Card: Death fix. 04:27 Revision [178] by Dvlpr quick ugly clean-up 04:23 Revision [177] by Dvlpr [Drood] Additions to survival of the swiftest 06/28/09: 16:36 Revision [176] by Dvlpr [druid] sotf bug-fix. 16:22 Revision [175] by Dvlpr 16:17 Revision [174] by Dvlpr refix 15:42 Revision [173] by Dvlpr [Druid] Survival of The Fettist 10:40 Revision [172] by Dvlpr [Druid] Omen of Clarity fix (should not only get removed on damaging and … 10:13 Revision [171] by Dvlpr rexxar additions. 08:09 Revision [170] by Dvlpr crashfix 08:04 Revision [169] by Dvlpr 06:46 Revision [168] by Dvlpr 06:27 Revision [167] by Dvlpr [Druid] Improved Tree of Life 05:12 Revision [166] by Dvlpr death gate is only usable by death knight now. 05:08 Revision [165] by Dvlpr .lookupitem now shows links to item, instead of just a name. 05:04 Revision [164] by Dvlpr crash-fix (port from aspire's svn) 04:53 Revision [163] by Dvlpr more fixes 04:51 Revision [162] by Dvlpr Solving mem-leaks in rexxar 04:47 Revision [161] by Dvlpr decresaing chance of pet memleaking (TEST) 04:14 Revision [160] by Dvlpr 03:59 Revision [159] by Dvlpr shadow flame spell coefficient fixes when used by conflagrate. 03:50 Revision [158] by Dvlpr [Warlock] Conflagrate fix (when used with immolate) 03:46 Revision [157] by Dvlpr [Druid] Additions to swiftmend when used with rejuvenation. 03:40 Revision [156] by Dvlpr This hopefully fixes shadow dance 06/27/09: 10:23 Revision [155] by Dvlpr Hammer of Justice should now be resistable by cloak of shadows. 09:58 Revision [154] by Dvlpr conflagrate works now 09:29 Revision [153] by Dvlpr additions to conflagrate 09:08 Revision [152] by Dvlpr [Warlock] Conflagrate 04:20 Revision [151] by Dvlpr compile-fix 03:33 Revision [150] by Dvlpr disable old tree of life checks (merge merge - lol :p) 03:22 Revision [149] by Dvlpr revert 03:18 Revision [148] by Dvlpr remove bonuses by school - it will be doubled, since swiftmend has the … 03:16 Revision [147] by Dvlpr swiftmend should now benefit ALL bonuses from regrowth and rejuvenation, … 06/26/09: 13:25 Revision [146] by Dvlpr removing old shit 10:34 Revision [145] by Dvlpr compile-fix 10:34 Revision [144] by Dvlpr revert 07:45 Revision [143] by Dvlpr removed unusable variables. 07:43 Revision [142] by Dvlpr auto-generated file shit-fix 07:41 Revision [141] by Dvlpr merging coefficient fixes. 07:35 Revision [140] by Dvlpr Seal of Blood/Martyr fix. 07:16 Revision [139] by Dvlpr [Druid] Glyph of Swiftmend 07:06 Revision [138] by Dvlpr compile-fix 07:00 Revision [137] by Dvlpr swiftmend re-fix 06:39 Revision [136] by Dvlpr swiftmend hackfix 06:00 Revision [135] by Dvlpr Fire and brimstone refix 04:32 Revision [134] by Dvlpr This should hopefully cause druid's swiftmend to receive rejuv/regrowth's … 04:05 Revision [133] by Dvlpr [Druid] Clearcasting fix - should no longer get removed on instant spells. 06/25/09: 15:43 Revision [132] by Dvlpr 15:42 Revision [131] by Dvlpr [Warrior] Slam time-fix (HOPEFULLY fixes shit with it). 15:04 Revision [130] by Dvlpr [Warrior] Slam does not get interrupted by anything (information taken … 14:38 Revision [129] by Dvlpr 14:35 Revision [128] by Dvlpr some revert 14:05 Revision [127] by Dvlpr 13:40 Revision [126] by MeTaLiVo [Mage] Cone of cold added 13:16 Revision [125] by Dvlpr remove some nub-thing. 13:07 Revision [124] by Dvlpr [Priest] Body and Soul - part 2. Done with this, now working as intended, … 12:18 Revision [123] by Dvlpr * [Priest] Body and Soul - Step 1. * [Shaman] Windfury attack no longer … 07:10 Revision [122] by Dvlpr re-implementing windfury weapon internal cooldown (how it used to work: … 04:35 Revision [121] by Dvlpr Mirror image crash-fix 04:33 Revision [120] by Dvlpr [Paladin] Seal of Vengeance/Corruption basepoints fixes (HOPEFULLY WORKS … 06/24/09: 12:21 Revision [119] by Dvlpr [Warlock] 2 exploit-fixes: Backlash & something else nvm how named. 12:14 Revision [118] by Dvlpr More coefficient fixes (run dkspellfixes.sql pl0x) 10:59 Revision [117] by Dvlpr small corrections. 10:53 Revision [116] by Dvlpr crash-fix. 10:47 Revision [115] by Dvlpr 10:44 Revision [114] by Dvlpr more useless NULL checks. 10:42 Revision [113] by Dvlpr arena-fixes 09:43 Revision [112] by Dvlpr fixes for proc-charges. 09:09 Revision [111] by Dvlpr * [MECHANIC] Ice Barrier is no longer undispellable (WHO THE HELL MADE … 05:14 Revision [110] by Dvlpr some reply corrections. 04:45 Revision [109] by Dvlpr This will fix 10k avenger's shield (HOPEFULLY) 04:18 Revision [108] by Dvlpr * [Warrior] Slam - now displays properly in damage-Log. * [Hunter] Steady … 06/23/09: 16:35 Revision [107] by Dvlpr Fixed arena matches (hopefully) 15:23 Revision [106] by Dvlpr * compile-fix * possible fix for Seal of Vengeance and Seal of Corruption. 14:27 Revision [105] by Dvlpr [Warlock] Updated fire and brimstone to match 3.1 13:42 Revision [104] by Dvlpr fixed perma-rooted thingy in arenas if u leave it before the match starts. 13:39 Revision [103] by Dvlpr This will hopefully fix immolate. 13:06 Revision [102] by Dvlpr fixed truncated data at sql file 12:39 Revision [101] by Dvlpr more spellfixes 12:11 Revision [100] by MeTaLiVo Added: ShowFreeItems? on vendors to world.conf 12:02 Revision [99] by Dvlpr Honor among thieves (talent) is fixed now, though ugly and hacky. 11:46 Revision [98] by Dvlpr Added .sql file to fix some DK's spells. 11:24 Revision [97] by Dvlpr [rogue] honor among thieves cool down corrections. 10:58 Revision [96] by Dvlpr * [Rogue] Honor Among Thieves re-fix. * [Mage] Mirror Image corrections. 06:56 Revision [95] by Dvlpr [Mage] Mirror Image fucking implementation. 05:24 Revision [94] by MeTaLiVo [Priest] Added: Divine Spirit, Divine Hymn, Hymn of Hope spells 06/22/09: 15:34 Revision [93] by Dvlpr * 15:31 Revision [92] by Dvlpr * previous Revision may cause desync (possibly), reverting a small part of … 15:28 Revision [91] by Dvlpr * [Arenas] Everyone now gets rooted on join (prevents from passing gates … 13:56 Revision [90] by Dvlpr * [Paladin] Judgement of Command should always be a critical strike on … 13:29 Revision [89] by Dvlpr * Remove useless check. 13:28 Revision [88] by Dvlpr * [Rogue] Honor Among Thieves now also work on melee critical hits (complete … 13:25 Revision [87] by Dvlpr * Compile fix. * [Rogue] Honor Among Thieves now work on healing criticals … 13:18 Revision [86] by Dvlpr * [Rogue] Honor Among Thieves. 13:10 Revision [85] by Dvlpr * Added sql file to fix some spells' coefficients. 10:01 Revision [84] by Dvlpr * compile-fixes. 09:57 Revision [83] by Dvlpr * Invisible GMs are now unattackable. 09:56 Revision [82] by Dvlpr * this should fix aoe spells hitting unflagged players. 09:47 Revision [81] by Dvlpr * dismount in any bgs on join (prevents us from running through the gates … 09:45 Revision [80] by Dvlpr * wander effects will no longer cause the target to wander (just root in teh … 09:44 Revision [79] by Dvlpr * Z corrections. 09:42 Revision [78] by Dvlpr * disable fear movement (prevents from falling down) 09:39 Revision [77] by Dvlpr * temp-fix for .learn all - can't be used on non-GM players any more. 09:33 Revision [76] by Dvlpr * [Hunter] Tame Beast is fixed not to bug tamed NPC. 09:31 Revision [75] by Dvlpr * Added sql file to fix pets not saving to DB 09:30 Revision [74] by Dvlpr * [Paladin] Exorcism can no longer be cast on players. 09:28 Revision [73] by Dvlpr * [Paladin] Last reckoning rank also procs on blocks now. 09:26 Revision [72] by Dvlpr * [Mage] Enduring Winter PARTIAL fix (frostbolt still doesnt grant … 09:22 Revision [71] by Dvlpr * [Rogue] Corrected poisons' chance to proc. 09:16 Revision [70] by Dvlpr * Exploit-Fix: Stats/bonuses are now removed on broken items as well (fixes 09:14 Revision [69] by Dvlpr * [Arenas] Teams now start with 0 rating. * [Arenas] Arenas require 09:11 Revision [68] by Dvlpr * Fixing instances (possible fix) 08:45 Revision [67] by MeTaLiVo * Adding Merged Branch-Trunk 07:43 Revision [66] by MeTaLiVo * Removing crashy branch 06/21/09: 03:53 Revision [65] by MeTaLiVo * Adding merged Trunk with Branch 06/19/09: 08:13 Revision [64] by MeTaLiVo * Partially reverted revision 58, Hackfix does NOT work.. 08:09 Revision [63] by Dvlpr * dual-sending fix. 08:05 Revision [62] by Dvlpr * Fixed rename-less pets, etc. 06:41 Revision [61] by Dvlpr * [Hunter][Script] Fixed pet's race bug. 05:56 Revision [60] by MeTaLiVo * Fixed Compile Error 05:42 Revision [59] by Dvlpr * [Rogue] Keeping fixing rogues. Honor Among Thieves is fixed now. 05:00 Revision [58] by MeTaLiVo * Solved arena client crash? (Hackfix) Added plr->ResetAllCooldowns?(); When … 01:39 Revision [57] by Dvlpr * fixing bg dismounting. 01:37 Revision [56] by Dvlpr * Fixed a possible mistake, making players be rooted until relog in some … 01:35 Revision [55] by Dvlpr * Players joining arenas auto get rooted now (preventing to pass gates … 06/18/09: 15:50 Revision [54] by Dvlpr * added include for petgiver. 15:37 Revision [53] by Dvlpr * compile-fix 15:31 Revision [52] by Dvlpr * [Misc] Fear/Horror/Wander effects will no longer cause the target to have … 14:13 Revision [51] by Dvlpr * [Rogue] Cheat Death. 13:25 Revision [50] by Dvlpr * [Rogue] Shadow Dance should now work fine with Ambush. 12:49 Revision [49] by Dvlpr * [Rogue] Mutilate exploit-fix (will now get removed on cold blood). 12:30 Revision [48] by Dvlpr * [GM Command] corrected .Learn all command (better then it was, but however … 09:32 Revision [47] by Dvlpr * Added gossip script for rexxar, giving out pets for hunters. 06/17/09: 12:53 Revision [46] by Dvlpr * [Hunter] Mend Pet - added missing last two ranks to spell-fixes (fixes … 05:33 Revision [45] by Dvlpr * Compile-fix 06/16/09: 12:59 Revision [44] by Dvlpr * Added dump file for playerpets table (makes pets get saved on log out). 10:56 Revision [43] by Dvlpr * [Hunter] Tame Beast corrections not to bug NPCs getting tamed when the … 04:44 Revision [42] by Dvlpr * [Paladin] Exorcism can no longer be cast on players (added in patch 3.1.1) 03:38 Revision [41] by Dvlpr * Penance triggered spells had wrong targets (invalid target on each tick) - … 03:16 Revision [40] by Dvlpr * compile-fix + starting fixing penance's triggered spells. 06/15/09: 16:06 Revision [39] by Dvlpr * [Mage] Enduring Winter. 16:03 Revision [38] by Dvlpr * quick clean-up, im nab. 15:55 Revision [37] by Dvlpr * [Shaman] Exploit-fix. Heroism and Bloodlust now cause the target to be … 12:13 Revision [36] by Dvlpr * [Mage] Water Elemental now gets created as a pet, but not as a guardian. 07:58 Revision [35] by Dvlpr * [Priest] Removed stupid checks for penance. 06:35 Revision [34] by MeTaLiVo * Update 06/14/09: 03:17 Revision [33] by MeTaLiVo * Updated ServerStatusPlugin?, resolved some parse errors. 06/13/09: 15:11 Revision [32] by Dvlpr * Typo. 15:09 Revision [31] by Dvlpr * [Misc] Making code a bit less ugly. 15:07 Revision [30] by Dvlpr * syntax correction. 15:00 Revision [29] by Dvlpr * [Rogue] Poisons chances are now correct. Instant got 20% chance to proc, … 06/12/09: 13:23 Revision [28] by Dvlpr * [Priest]Penance hotfix. 10:07 Revision [27] by Dvlpr * quick addition 10:03 Revision [26] by Dvlpr * [Paladin][Talent] Reckoning. Reckoning and all other extra-attacks … 08:43 Revision [25] by Dvlpr * [Misc] WIN-RELEASE(WIN-DEBUG) and such messages should be displayd in … 06:01 Revision [24] by Dvlpr * w00t, remove my noob break-points 06:00 Revision [23] by Dvlpr * Item mechanic abuses are now re-fixed. Needs more testing as of now. 05:15 Revision [22] by Dvlpr * [revert] last revision reverted due to mistakes. 06/11/09: 13:18 Revision [21] by Dvlpr * [Misc] Weapon Enchantments are no longer exploitable. 10:01 Revision [20] by Dvlpr * [Priest]Penance is implemented and working well 09:25 Revision [19] by Dvlpr * fixed typo, making penance unusable on enemy targets. 09:11 Revision [18] by Dvlpr * [compile] Missing ";" 09:09 Revision [17] by Dvlpr * one more addition 09:08 Revision [16] by Dvlpr * one more compile fix (how stupid I am!) 09:05 Revision [15] by Dvlpr * Compilefix 08:56 Revision [14] by Dvlpr * [Priest] Penance. Added right target checks, should not heal unflagged … 08:52 Revision [13] by Dvlpr * [Misc] Added function for future use by penance checks. 08:47 Revision [12] by Dvlpr * [Priest][Penance] Spell has been implemented. Though, not for live server … 07:16 Revision [11] by MeTaLiVo * Warrior 100000000 Damage fix. Disabled Toughness talent (I know this isn't … 07:06 Revision [10] by MeTaLiVo * Paladin Spellfixes: Replenishment | Judgements of the Wise 06:56 Revision [9] by MeTaLiVo * Updated ArenaTeams?: Players start with 0 rating. Updated ArenaTeams?: … 06:49 Revision [8] by MeTaLiVo * Applied spell Crit/Resillience 06:00 Revision [7] by MeTaLiVo * Added New 3.1 Player Titles. 05:54 Revision [6] by MeTaLiVo * Corrected previous commit. 05:52 Revision [5] by MeTaLiVo * Professions work now, thanks andy for pointing out that missing uint8, … 05:29 Revision [4] by MeTaLiVo * Adding C++ Scripts. 05:22 Revision [3] by MeTaLiVo * Importing Private Trunk. 04:47 Revision [2] by MeTaLiVo * Reverted. 04:39 Revision [1] by MeTaLiVo * Creating Folder For Trunk.